RECOMMENDED READING: Indiana Jones Fights the Communist Police: Text Adventures as a Transitional Media Form in the 1980s Czechoslovakia
Indiana Jones and the Temple of Doom
The Adventures of Indiana Jones in Wenceslas Square in Prague on January 16, 1989
[In] 1989, only 1.8% Czech households owned a computer... Video game console market was virtually non-existent. As for software, first mentions of original copies of computer games being sold in the country surfaced in early 1989, mere months before the Velvet Revolution... Despite these limitations, there was a lively community of home computer users, many of
whom played computer games, including text adventures. Informal systems of distribution were in place, forming a shadow economy as well as a space for free sharing of software...
Although there was a vibrant text adventure market in the U.S. and the U.K., English-language
commercial games could not gain a sizable following in Czechoslovakia due to the language
barrier. The establishment of the domestic textovka as a national version of the international
genre was an important step in the history of the Czech computing culture. For some time, text
adventures comprised the majority of domestic game production. One of the reasons was that
they were relatively easier to make. František Fait, lead programmer of the game …and what about that?! said: “We didn’t have time, knowledge or skills for anything more.” (Fait, 2011).
This is not to say that any text adventure is easy to make, but that a passable text adventure is
easier to make than a passable action game; in fact, all of the games discussed in this paper
were amateur productions and only a few could stand comparison with foreign commercial
titles in terms of gameplay and narrative complexity...