Videogames and Art

'Videogames and Art' is a collection of essays edited by Grethe Mitchell and
Andy Clarke. The book is published by the University of Chicago Press.
http://www.press.uchicago.edu/cgi-bin/hfs.cgi/00/226001.ctl

CONTENTS

- Introduction (10,000 words) by Grethe Mitchell and Andy Clarke

- "From Appropriation to Approximation" by Axel Stockburger

- "Meltdown" by Rebecca Cannon

- "Videogames as Literary Devices" by Jim Andrews.
Looks at degrees of subordination of videogame to art
in art/games by Regina Celia Pinto, Natalie Bookchin,
Neil Hennessey, and Jim Andrews.

- "High-Performance Play: The Making of Machinima" by Henry Lowood

- "Cracking the Maze Curator's Note" by Anne-Marie Schleiner

- "An Interview with Brody Condon" by Andy Clarke

- "In Conversation Fall 2003: An Interview with Joseph DeLappe" by Jon Winet

- "The Idea of Doing Nothing: An Interview with Tobias Bernstrup" by Francis
Hunger

- "The Isometric Museum: The SimGallery Online Project" (interview with K
Isbister and R Straus) by J Pinckard

- "The Evolution of a GBA Artist" by Paul Catanese

- "From Fictional Videogame Stills to Time Travelling with Rosalind Brodsky
1991-2005" by Suzanne Treister

- "Virtual Retrofit (or What Makes Computer Gaming so Damn Racy?)" (an essay
on Hillary Mushkin and S. E. Barnet) by M. A. Greenstein

- "Perspective Engines: An Interview with JODI" by Francis Hunger

- "Independent Game Development: Two Views from Australia" (an interview
with Julian Oliver and Kipper) by Melanie Swalwell

- "Medieval Unreality: Initiating an Artistic Discourse on Albania's Blood
Feud by Editing a First-Person Shooter Game" by Nina Czegledy and Maia
Engeli

- "Should Videogames be Viewed as Art?" by Brett Martin

- "Some Notes on Aesthetics in Japanese Videogames" by William Huber

- "The Computer as a Dollhouse (excerpts)" by Tobey Crockett

- "Networking Power: Videogame Structure from Concept Art" by Laurie Taylor

- "Fan-Art as a Function of Agency in Oddworld Fan-Culture" by Gareth Schott
and Andrew Burn

- "Will Computer Games Ever be a Legitimate Art Form?" by Ernest W. Adams