HTTP presents Theatre of Restless Automata

*HTTP presents Theatre of Restless Automata *
the largest solo exhibition to date
by boredomresearch

=======================================================
Theatre of Restless Automata
1 September - 23 October 2005

Private View: Thursday 1 September, 7-9 pm

HTTP [House of Technologically Termed Praxis]
Gallery address:
Unit A2, Arena Design Centre,
71 Ashfield Rd,
London N4 1NY

Gallery open Friday - Sunday 12-5pm
=======================================================

Theatre of Restless Automata comprises three animated universes modelled
from variations of the same computational formula. Each universe has a
distinct aesthetic quality, which ranges from geometric abstraction to
decorative figuration. Using computer algorithms based on scientific
modelling techniques, the artists demonstrate how simple programming
rules can create an infinite number of elaborate patterns. From these
mosaics of pixels emerge small robotic figures (beings), which perform
in a digital 'theatre of life'.

In RandomSeed Systems, groups of coloured pixels develop a pattern
according to algorithms inspired by the mathematical model of cell
growth known as Cellular Automata. The model designed by the artists
produces patterns that evolve over time along an invisible grid of
regular cells in a fashion reminiscent of tapestry weaving. The result
is independent from the aesthetic control of the artists: a real
computational creation. Biome systems consist of a set of glass
portholes hung on the wall through which viewers can peer and observe
virtual universes of swarming automata. Evoking a natural world of
insects and micro-organisms, the artificial creatures evolve in sealed
environments called Biomes, which span an acre of terrain. Limited by
the two-inch diameter of the portholes, viewers can only catch a glimpse
of the toing and froing of the biomes' inhabitants. Ornamental Bug
Garden 001 features a formally arranged space, which is being colonised
by simple mechanisms and plants created from the same algorithm. These
colonies of bug like creatures are catapulted around the ornamental
garden and sometimes collide with bubble pumping lifts. A sound piece
is incidentally composed from the noise of these collisions.

boredomresearch are interested in building computational works, inspired
by simple rules found in natural systems. They explore processes of
computer modelling and the creative potential of genetic algorithms for
the creation of nature-like phenomena.

=======================================================
About boredomresearch

Vicky Isley and Paul Smith have been collaborating as boredomresearch
since 2000. boredomresearch have produced a number of interactive sound
applications, online projects and computational soundscapes. Their work
has been recently shown at Transmediale.05, Germany; FILE04, Brazil; NOW
festival 2004, Nottingham, Electrohype festival in Sweden, Garage
festival in Germany, Data:base Media Event in Dublin and within online
exhibitions such as VIDA 7.0 Art & Artificial Life International
Competition, soundtoys.net, mobilegaze.com and Dots & Line online
exhibition.

Ornamental Bug Garden 001 has been awarded honorary mention in
Transmediale.05, International Media Arts Festival, Berlin and VIDA 7.0,
International A-Life Electronic Arts Competition, Madrid.

Theatre of Restless Automata has been produced in collaboration with
Aspex Gallery and Peterborough Digital Arts.
=======================================================

HTTP [House of Technologically Termed Praxis] is one of London's
foremost galleries dedicated to showing net art, new media and sound
art. HTTP is a Furtherfield initiative in the vibrant and culturally
diverse Green Lanes area of North London. HTTP works with a wide range
of artists and audiences to explore the potential of current network
technology and to promote distributed creativity. HTTP is supported by
Arts Council of England.

Furtherfield is an online platform for the creation, promotion and
criticism of net art, new media and sound art.

=======================================================
For more information about the exhibition and associated events, please
visit http://www.http.uk.net/ and http://www.furtherfield.org/

For press information and visuals, please contact Stephanie Delcroix
e-mail: [email protected]

Comments

, marc garrett

Hi evereyone,

If you respond to any of these announcements to me personally onto the list please cc a copy to me, because for some reason a I am not receiving any mails at all from Rhizome at the moment. Cannot figure out why either…

thanks
marc

> HTTP presents Theatre of Restless Automata
> the largest solo exhibition to date
> by boredomresearch
>
> =======================================================
> Theatre of Restless Automata
> 1 September - 23 October 2005
>
> Private View: Thursday 1 September, 7-9 pm
>
> HTTP [House of Technologically Termed Praxis]
> Gallery address:
> Unit A2, Arena Design Centre,
> 71 Ashfield Rd,
> London N4 1NY
>
> Gallery open Friday - Sunday 12-5pm
> =======================================================
>
> Theatre of Restless Automata comprises three animated universes
> modelled from variations of the same computational formula. Each
> universe has a distinct aesthetic quality, which ranges from geometric
> abstraction to decorative figuration. Using computer algorithms based
> on scientific modelling techniques, the artists demonstrate how simple
> programming rules can create an infinite number of elaborate patterns.
> From these mosaics of pixels emerge small robotic figures (beings),
> which perform in a digital Otheatre of lifeO.
>
> In RandomSeed Systems, groups of coloured pixels develop a pattern
> according to algorithms inspired by the mathematical model of cell
> growth known as Cellular Automata. The model designed by the artists
> produces patterns that evolve over time along an invisible grid of
> regular cells in a fashion reminiscent of tapestry weaving. The result
> is independent from the aesthetic control of the artists: a real
> computational creation. Biome systems consist of a set of glass
> portholes hung on the wall through which viewers can peer and observe
> virtual universes of swarming automata. Evoking a natural world of
> insects and micro-organisms, the artificial creatures evolve in sealed
> environments called Biomes, which span an acre of terrain. Limited by
> the two-inch diameter of the portholes, viewers can only catch a
> glimpse of the toing and froing of the biomesO inhabitants.
> Ornamental Bug Garden 001 features a formally arranged space, which is
> being colonised by simple mechanisms and plants created from the same
> algorithm. These colonies of bug like creatures are catapulted around
> the ornamental garden and sometimes collide with bubble pumping lifts.
> A sound piece is incidentally composed from the noise of these
> collisions.
>
> boredomresearch are interested in building computational works,
> inspired by simple rules found in natural systems. They explore
> processes of computer modelling and the creative potential of genetic
> algorithms for the creation of nature-like phenomena. E
>
> =======================================================
> About boredomresearch
>
> Vicky Isley and Paul Smith have been collaborating as boredomresearch
> since 2000. boredomresearch have produced a number of interactive
> sound applications, online projects and computational soundscapes.
> Their work has been recently shown at Transmediale.05, Germany;
> FILE04, Brazil; NOW festival 2004, Nottingham, Electrohype festival in
> Sweden, Garage festival in Germany, Data:base Media Event in Dublin
> and within online exhibitions such as VIDA 7.0 Art & Artificial Life
> International Competition, soundtoys.net, mobilegaze.com and Dots &
> Line online exhibition.
>
> Ornamental Bug Garden 001 has been awarded honorary mention in
> Transmediale.05, International Media Arts Festival, Berlin and VIDA
> 7.0, International A-Life Electronic Arts Competition, Madrid.
>
> Theatre of Restless Automata has been produced in collaboration with
> Aspex Gallery and Peterborough Digital Arts.
> =======================================================
>
> HTTP [House of Technologically Termed Praxis] is one of LondonOs
> foremost galleries dedicated to showing net art, new media and sound
> art. HTTP is a Furtherfield initiative in the vibrant and culturally
> diverse Green Lanes area of North London. HTTP works with a wide
> range of artists and audiences to explore the potential of current
> network technology and to promote distributed creativity. HTTP is
> supported by Arts Council of England.
>
> Furtherfield is an online platform for the creation, promotion and
> criticism of net art, new media and sound art.
>
> =======================================================
> For more information about the exhibition and associated events,
> please visit http://www.http.uk.net/ and http://www.furtherfield.org/
>
> For press information and visuals, please contact StZphanie Delcroix
> e-mail: [email protected]

, marc garrett

Hi evereyone,

If you respond to any of these announcements to me personally onto the list - please could you cc a copy to me of your email to me also [email protected], because for some reason I am not receiving any mails at all from Rhizome at the moment. Cannot figure out why either…

thanks
marc

> HTTP presents Theatre of Restless Automata
> the largest solo exhibition to date
> by boredomresearch
>
> =======================================================
> Theatre of Restless Automata
> 1 September - 23 October 2005
>
> Private View: Thursday 1 September, 7-9 pm
>
> HTTP [House of Technologically Termed Praxis]
> Gallery address:
> Unit A2, Arena Design Centre,
> 71 Ashfield Rd,
> London N4 1NY
>
> Gallery open Friday - Sunday 12-5pm
> =======================================================
>
> Theatre of Restless Automata comprises three animated universes
> modelled from variations of the same computational formula. Each
> universe has a distinct aesthetic quality, which ranges from geometric
> abstraction to decorative figuration. Using computer algorithms based
> on scientific modelling techniques, the artists demonstrate how simple
> programming rules can create an infinite number of elaborate patterns.
> From these mosaics of pixels emerge small robotic figures (beings),
> which perform in a digital Otheatre of lifeO.
>
> In RandomSeed Systems, groups of coloured pixels develop a pattern
> according to algorithms inspired by the mathematical model of cell
> growth known as Cellular Automata. The model designed by the artists
> produces patterns that evolve over time along an invisible grid of
> regular cells in a fashion reminiscent of tapestry weaving. The result
> is independent from the aesthetic control of the artists: a real
> computational creation. Biome systems consist of a set of glass
> portholes hung on the wall through which viewers can peer and observe
> virtual universes of swarming automata. Evoking a natural world of
> insects and micro-organisms, the artificial creatures evolve in sealed
> environments called Biomes, which span an acre of terrain. Limited by
> the two-inch diameter of the portholes, viewers can only catch a
> glimpse of the toing and froing of the biomesO inhabitants.
> Ornamental Bug Garden 001 features a formally arranged space, which is
> being colonised by simple mechanisms and plants created from the same
> algorithm. These colonies of bug like creatures are catapulted around
> the ornamental garden and sometimes collide with bubble pumping lifts.
> A sound piece is incidentally composed from the noise of these
> collisions.
>
> boredomresearch are interested in building computational works,
> inspired by simple rules found in natural systems. They explore
> processes of computer modelling and the creative potential of genetic
> algorithms for the creation of nature-like phenomena. E
>
> =======================================================
> About boredomresearch
>
> Vicky Isley and Paul Smith have been collaborating as boredomresearch
> since 2000. boredomresearch have produced a number of interactive
> sound applications, online projects and computational soundscapes.
> Their work has been recently shown at Transmediale.05, Germany;
> FILE04, Brazil; NOW festival 2004, Nottingham, Electrohype festival in
> Sweden, Garage festival in Germany, Data:base Media Event in Dublin
> and within online exhibitions such as VIDA 7.0 Art & Artificial Life
> International Competition, soundtoys.net, mobilegaze.com and Dots &
> Line online exhibition.
>
> Ornamental Bug Garden 001 has been awarded honorary mention in
> Transmediale.05, International Media Arts Festival, Berlin and VIDA
> 7.0, International A-Life Electronic Arts Competition, Madrid.
>
> Theatre of Restless Automata has been produced in collaboration with
> Aspex Gallery and Peterborough Digital Arts.
> =======================================================
>
> HTTP [House of Technologically Termed Praxis] is one of LondonOs
> foremost galleries dedicated to showing net art, new media and sound
> art. HTTP is a Furtherfield initiative in the vibrant and culturally
> diverse Green Lanes area of North London. HTTP works with a wide
> range of artists and audiences to explore the potential of current
> network technology and to promote distributed creativity. HTTP is
> supported by Arts Council of England.
>
> Furtherfield is an online platform for the creation, promotion and
> criticism of net art, new media and sound art.
>
> =======================================================
> For more information about the exhibition and associated events,
> please visit http://www.http.uk.net/ and http://www.furtherfield.org/
>
> For press information and visuals, please contact StZphanie Delcroix
> e-mail: [email protected]