new streaming by Julie Andreyev on [R][R][F] 2004--->XP

Between 26 May and 20 June,
[R][R][F] 2004—>XP
www.newmediafest.org/rrf2004/ <http://www.newmediafest.org/rrf2004/>
~ the global networking project ~
is again exclusively online for a while,
featuring the new online streaming project,
entitled "Four-Wheel Drift (re-mix)"
by the Canadian artist Julie Andreyev (Canada),
thanks to nonTVTVstation/Splintermind Stockholm/Sweden.

Access via startpage or artistic body of
[R][R][F] 2004—>XP
www.newmediafest.org/rrf2004/ <http://www.newmediafest.org/rrf2004/>
(Windows Media Player, DSL required
browsers must be Javascript enabled,
pop-up blockers disabled)

During her project for the nonTVTVstation Canadian artist Julie Andreyev in collaboration with Jordan Benwick will take a look at Stockholm culture through the car windshield. Four-Wheel Drift (re-mix) uses a video camera pointing out the front windshield to record the street culture of the city. Sensors in the car affect the look of the video in order to visually reflect the experience of urban driving. Using VJ techniques, the movement and engine functioning of the car are interpreted by sensors and software patches that cause specific effects to be applied to the video. In addition, the sound of driving, from the car engine and from the people and stereo in the car, is collected and used later as a re-mix broadcast on the nonTVTVstation. The effected video and the audio will be re-played, constantly changing and mixing for the month long webcast.

Four-Wheel Drift quotes a racing term that describes a cornering strategy in which all four tires operating at large slip angles cause a controlled, sideways slide while accelerating forward. Drifting is now a popular sub-culture; its roots in the illegal auto-sport originating in Japan where drivers would drift along curved mountain roads. Drifting competitions or 'battle' drifts are judged events that examine the performer's speed, angle and style.

FWD (re-mix) is site-specific using the unique urban qualities of the city of Stockholm. Influenced by the Situationists International, (1957 - 1972), the project uses the tactic of the 'derive' (literally 'drift') to cruise the city seeking out urban performance(1). The project's title plays with ideas of the derive as a mobile exploration of the city. By combining the mobility of the car with video and interactive components, that which is private