Version 5.0 - now online!

PRESS RELEASE
Violence Online Festival v.5.0
www.newmediafest.org/violence/

***********************************
Now it is so far! Only a few hours
and there will be definitely war in Iraq.
But all the little Bush's in the world
don't have to go so far,
the new Violence Play Station
offers all of them pure war fun and happiness.

Just join
Version 5.0 of Violence Online Festival
www.newmediafest.org/violence/
which is launched on 18 March 2003
on occasion of the participation in
"Videoformes -
18th International Video and Multi-media Festival
Clermont-Ferrand (France) 19-22 March 2003"
www.videoformes.com
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
***********************************

summary:
Violence Online Festival is
a New Media art project
reflecting the phenomenon of "Violence",
curated, organized and created in Flash by
Agricola de Cologne, curator and media artist operating
from Cologne/Germany. As an ongoing project
Violence Online Festival is developed for being
presented in future in the framework of physical and
virtual media festivals and exhibitions.
For each event a new project version will be created
adjusted to the actual needs
including additions of new artists/works
and other changes.

***********************************
Version 5.0 of Violence Online Festival
includes works of following new artists:

Restate, Francesca da Rimini, Tamara Lai, L.L. de Mars, Ryan Griffis,
Isabel Saij, Ventsislav Zankov, re:combo, Agricola de Cologne,
pedropez, Stephen Mead, Sergei Teterin, Mike Haskett, Joy Garnett,
Team of Get Carted, Andy Deck, Bruce Ives
Irene Marx, Guillaume Dimanche, jgjeux, Peter Jacobi,
Giacomo PiccA, Stephane Tomora,
Clemente Padin, Antonio Mendoza, Josh MacPhee, Judith Villamayor, jen
Mara Infidelious, Markus Christian Koch, Michael Crane, John Burgermann
Maria Papadimitriou, David Vegezzi, Home Team, Lorenzo Taiuti, Floe Florin,
Scott Becker, Robert Labor, Miguel Carlos Labra, Cendres Lavy,
Feargal O'Malley, Audrey Mantey, Per Pegelow, Tigran Tovmeysyan,
Hughues Rochette, Daniel Hanequand, Timothy Bowen, Cezar Lazarescu, Caterina
Davinio, ego, Marc Garrett,
Mona Vatamanu, Jatom Joon , Ivan Abreu, Bill Berry , Isabel Aranda Yto
Alan Sondheim, ED Mole, Katie Bush, David Crawford, Edward Marszewski
Tolya Glaukos, Dyian Anguelov, Bluescreen, David Sansone, Noya Abdelaziz


Fight, beat them, hit them! Join Violence Play Station!!
***********************************

introduction:
The human character contains both a light and a dark side, good and bad,
individually manifested. Deeply rooted is a dark-sided
element: Violence.
In happy surroundings, it becomes hardly visible and in
less happy surroundings - either of a physical, psychological,
environmental, ideological, economic or political nature -
nearly automatically a kind of survival
strategy with all the known consequences we see
manifested in conflicts on a small or large scale.
Violence is present anywhere, hidden or sleeping,
hesitating, waiting or in action, starting from simple
mobbing via verbalor physical attacks, the bandwidth has no end.

Nowadays, globalization, social injustice,
unemployment, increasing wealth on one side and
on the opposite increasing poverty (without mentioning some
causes) produce a climate where violence has a fertile
soil. From the attack on 9/11 in the USA, people from
the Western civilization became painfully aware that
security of any kind is a mere illusion; not only the
internal, but also the external enemy is present anywhere.

Artists are said to be the consciousness of a nation or society
as they reflect the actual state of the psychological and physical
environment.
When this state is penetrated by violence, nobody is surprised that
violence becomes a universal subject for artistic reflection, the difference
may
only be the view on it and its perception depending on
the respective cultural background.

'Art and violence both seem to stem from the abstract: that place beyond
logic, the realm of the emotion. When they intersect we are simultaneously
repelled and attracted, frightened and excited. Historically this meeting
has been wrought with complexity, and as cultural violence in every society
increases, we are prevented by paranoia, censorship and ethical demands from
asking, and sometimes even posing, some of the most important questions
violence and art together and separately produce: how is violence
represented, and what or how much of it do we need to resist the cultivation
of fear and the encouragement of dependency? Is violence a tool, a process
or a result? When are artistic portrayals of violence justifiable? As
intellectual exercise, ritual, or spiritual enhancement? For other purposes?
Or are they never justifiable? Is violence in art an action, reaction, or
reflection? ' (quotation: festival statement).

How different the results of an artistic reflection can be is
shown through the Violence Online Festival, a New Media
online exhibition project curated and organized
as an individual event by Agricola de Cologne
including more than 150 artists from
30 countries presenting their work. It forms a
dynamic collaborative art work presenting very
individual visions and use of media.

The relevance of violence becomes visible also through
the high quality standard of all the included works. Each
of them represents another aspect of violence - caught
in textual poetry, running as a video or embedded in an
interactive environment of a net-based art work.

In reaction to the key role (mass) media plays by displaying and even
promoting
violence, a new environment (interface) has been created for Violence
Online Festival, which houses and hosts the art works within a virtual media
company named "Violence Media Incorporated".
By dividing the company into different departments (eg.
"Violence for Happiness" , "Violence Marketing" or "Violence Broadcasting"),
it becomes clear that their meaning
has a rather ironic or sarcastic character, which gives
the embedded art works a new meaning.

While surfing through this environment, the visitor is forced to ask and
give answers, and becomes slowly a part of this network of art through his
reflections and changes of perception.

**************************************

The list of all 270 participating artists from 40 countries
can be found on www.newmediafest.org/violence
**************************************

Visit this dynamic exciting show.
There are optional following accesses:
direct: www.newmediafest.org/violence
but also
www.newmediafest.org and
www.a-virtual-memorial.org

*************************************
Violence Online Festival

on Rhizome Artbase:
http://rhizome.org/object.rhiz?7503

Presentations:
* Version 1.0 : Online part of Violens Festival Tabor (Czech Republic) 17 -
31 August 2002
* Version 1.1 : Featured Project in September 2002 on A Virtual Memorial
www.a-virtual-memorial.org
* Version 2.0: Computer Space Festival 2002 Sofia (Bulgaria) (18-21 Oct
2002) and
Liberarti Festival /Liverpool Biennale 2002 (10 Oct - 01 Dec 2002)
*Award: Special Prize of Computer Space Festival Sofia (Bg)
*November 2002 feature/review on faf - Fine Art Forum
http://www.fineartforum.org/Backissues/Vol_16/faf_v16_n11/reviews/reviews.ht
ml
*Version 3.0: "e-magic - New Media events"
43rd International Filmfestival Thessaloniki (Greece)
12-16 November 2002
http://www.filmfestival.gr/2002/emagic/uk/emagic.html
*Version 4.0 - New Media Nation - Festival des Festivals
Bratislava (Slowakia) 20-22. February 2003 www.nmn.sk
*Version 4.1 - Spotlight on TURBULENCE www.turbulence.org/spotlight/agricola
*Version 5.0 - Videoformes - 18th International Video und Multimedia
Festival
20-23 March 2003 www.videoformes.com

Preview:
Version 6.0 will be launched on 4 April 2003 on occasion of the
participation in
1st New Media Art Festival Chiang Mai (Thailand)
4-15 April 2003

Reviews on: Neural.it, Random, NOEMA, El Pais, FineArtForum etc.
**************************************

technical requirements
optimized for VGA resolution 1024x768
PC Pentium III 600 Mhz or better or comparable MAC
Soundcard, recommended 56K or 64K modem or faster,
browsers: MS Internet Explorer 5.5+ or Netscape Navigator 6.0+
Players/Plug-ins: essential the latest Flash 6,
Shockwave, Real Player, Quicktime

***************************************
copyright:
Violence Online Festival
www.newmediafest.org
text, conception, programming, visalization
curator, organizer = Agricola de Cologne -
*copyright

Comments

, Eryk Salvaggio

I don't know why anyone would participate in this? Is anyone involved with
this project on this list? Can you tell me why you participated in it?

-e.







—– Original Message —–
From: "ViolenceOnlineFestival" <[email protected]>
To: <[email protected]>
Sent: Tuesday, March 18, 2003 1:48 AM
Subject: RHIZOME_RAW: Version 5.0 - now online!


> PRESS RELEASE
> Violence Online Festival v.5.0
> www.newmediafest.org/violence/
>
> ***********************************
> Now it is so far! Only a few hours
> and there will be definitely war in Iraq.
> But all the little Bush's in the world
> don't have to go so far,
> the new Violence Play Station
> offers all of them pure war fun and happiness.
>
> Just join
> Version 5.0 of Violence Online Festival
> www.newmediafest.org/violence/
> which is launched on 18 March 2003
> on occasion of the participation in
> "Videoformes -
> 18th International Video and Multi-media Festival
> Clermont-Ferrand (France) 19-22 March 2003"
> www.videoformes.com
> !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
> ***********************************
>
> summary:
> Violence Online Festival is
> a New Media art project
> reflecting the phenomenon of "Violence",
> curated, organized and created in Flash by
> Agricola de Cologne, curator and media artist operating
> from Cologne/Germany. As an ongoing project
> Violence Online Festival is developed for being
> presented in future in the framework of physical and
> virtual media festivals and exhibitions.
> For each event a new project version will be created
> adjusted to the actual needs
> including additions of new artists/works
> and other changes.
>
> ***********************************
> Version 5.0 of Violence Online Festival
> includes works of following new artists:
>
> Restate, Francesca da Rimini, Tamara Lai, L.L. de Mars, Ryan Griffis,
> Isabel Saij, Ventsislav Zankov, re:combo, Agricola de Cologne,
> pedropez, Stephen Mead, Sergei Teterin, Mike Haskett, Joy Garnett,
> Team of Get Carted, Andy Deck, Bruce Ives
> Irene Marx, Guillaume Dimanche, jgjeux, Peter Jacobi,
> Giacomo PiccA, Stephane Tomora,
> Clemente Padin, Antonio Mendoza, Josh MacPhee, Judith Villamayor, jen
> Mara Infidelious, Markus Christian Koch, Michael Crane, John Burgermann
> Maria Papadimitriou, David Vegezzi, Home Team, Lorenzo Taiuti, Floe
Florin,
> Scott Becker, Robert Labor, Miguel Carlos Labra, Cendres Lavy,
> Feargal O'Malley, Audrey Mantey, Per Pegelow, Tigran Tovmeysyan,
> Hughues Rochette, Daniel Hanequand, Timothy Bowen, Cezar Lazarescu,
Caterina
> Davinio, ego, Marc Garrett,
> Mona Vatamanu, Jatom Joon , Ivan Abreu, Bill Berry , Isabel Aranda Yto
> Alan Sondheim, ED Mole, Katie Bush, David Crawford, Edward Marszewski
> Tolya Glaukos, Dyian Anguelov, Bluescreen, David Sansone, Noya Abdelaziz
>
>
> Fight, beat them, hit them! Join Violence Play Station!!
> ***********************************
>
> introduction:
> The human character contains both a light and a dark side, good and bad,
> individually manifested. Deeply rooted is a dark-sided
> element: Violence.
> In happy surroundings, it becomes hardly visible and in
> less happy surroundings - either of a physical, psychological,
> environmental, ideological, economic or political nature -
> nearly automatically a kind of survival
> strategy with all the known consequences we see
> manifested in conflicts on a small or large scale.
> Violence is present anywhere, hidden or sleeping,
> hesitating, waiting or in action, starting from simple
> mobbing via verbalor physical attacks, the bandwidth has no end.
>
> Nowadays, globalization, social injustice,
> unemployment, increasing wealth on one side and
> on the opposite increasing poverty (without mentioning some
> causes) produce a climate where violence has a fertile
> soil. From the attack on 9/11 in the USA, people from
> the Western civilization became painfully aware that
> security of any kind is a mere illusion; not only the
> internal, but also the external enemy is present anywhere.
>
> Artists are said to be the consciousness of a nation or society
> as they reflect the actual state of the psychological and physical
> environment.
> When this state is penetrated by violence, nobody is surprised that
> violence becomes a universal subject for artistic reflection, the
difference
> may
> only be the view on it and its perception depending on
> the respective cultural background.
>
> 'Art and violence both seem to stem from the abstract: that place beyond
> logic, the realm of the emotion. When they intersect we are simultaneously
> repelled and attracted, frightened and excited. Historically this meeting
> has been wrought with complexity, and as cultural violence in every
society
> increases, we are prevented by paranoia, censorship and ethical demands
from
> asking, and sometimes even posing, some of the most important questions
> violence and art together and separately produce: how is violence
> represented, and what or how much of it do we need to resist the
cultivation
> of fear and the encouragement of dependency? Is violence a tool, a process
> or a result? When are artistic portrayals of violence justifiable? As
> intellectual exercise, ritual, or spiritual enhancement? For other
purposes?
> Or are they never justifiable? Is violence in art an action, reaction, or
> reflection? ' (quotation: festival statement).
>
> How different the results of an artistic reflection can be is
> shown through the Violence Online Festival, a New Media
> online exhibition project curated and organized
> as an individual event by Agricola de Cologne
> including more than 150 artists from
> 30 countries presenting their work. It forms a
> dynamic collaborative art work presenting very
> individual visions and use of media.
>
> The relevance of violence becomes visible also through
> the high quality standard of all the included works. Each
> of them represents another aspect of violence - caught
> in textual poetry, running as a video or embedded in an
> interactive environment of a net-based art work.
>
> In reaction to the key role (mass) media plays by displaying and even
> promoting
> violence, a new environment (interface) has been created for Violence
> Online Festival, which houses and hosts the art works within a virtual
media
> company named "Violence Media Incorporated".
> By dividing the company into different departments (eg.
> "Violence for Happiness" , "Violence Marketing" or "Violence
Broadcasting"),
> it becomes clear that their meaning
> has a rather ironic or sarcastic character, which gives
> the embedded art works a new meaning.
>
> While surfing through this environment, the visitor is forced to ask and
> give answers, and becomes slowly a part of this network of art through
his
> reflections and changes of perception.
>
> **************************************
>
> The list of all 270 participating artists from 40 countries
> can be found on www.newmediafest.org/violence
> **************************************
>
> Visit this dynamic exciting show.
> There are optional following accesses:
> direct: www.newmediafest.org/violence
> but also
> www.newmediafest.org and
> www.a-virtual-memorial.org
>
> *************************************
> Violence Online Festival
>
> on Rhizome Artbase:
> http://rhizome.org/object.rhiz?7503
>
> Presentations:
> * Version 1.0 : Online part of Violens Festival Tabor (Czech Republic)
17 -
> 31 August 2002
> * Version 1.1 : Featured Project in September 2002 on A Virtual Memorial
> www.a-virtual-memorial.org
> * Version 2.0: Computer Space Festival 2002 Sofia (Bulgaria) (18-21 Oct
> 2002) and
> Liberarti Festival /Liverpool Biennale 2002 (10 Oct - 01 Dec 2002)
> *Award: Special Prize of Computer Space Festival Sofia (Bg)
> *November 2002 feature/review on faf - Fine Art Forum
>
http://www.fineartforum.org/Backissues/Vol_16/faf_v16_n11/reviews/reviews.ht
> ml
> *Version 3.0: "e-magic - New Media events"
> 43rd International Filmfestival Thessaloniki (Greece)
> 12-16 November 2002
> http://www.filmfestival.gr/2002/emagic/uk/emagic.html
> *Version 4.0 - New Media Nation - Festival des Festivals
> Bratislava (Slowakia) 20-22. February 2003 www.nmn.sk
> *Version 4.1 - Spotlight on TURBULENCE
www.turbulence.org/spotlight/agricola
> *Version 5.0 - Videoformes - 18th International Video und Multimedia
> Festival
> 20-23 March 2003 www.videoformes.com
>
> Preview:
> Version 6.0 will be launched on 4 April 2003 on occasion of the
> participation in
> 1st New Media Art Festival Chiang Mai (Thailand)
> 4-15 April 2003
>
> Reviews on: Neural.it, Random, NOEMA, El Pais, FineArtForum etc.
> **************************************
>
> technical requirements
> optimized for VGA resolution 1024x768
> PC Pentium III 600 Mhz or better or comparable MAC
> Soundcard, recommended 56K or 64K modem or faster,
> browsers: MS Internet Explorer 5.5+ or Netscape Navigator 6.0+
> Players/Plug-ins: essential the latest Flash 6,
> Shockwave, Real Player, Quicktime
>
> ***************************************
> copyright:
> Violence Online Festival
> www.newmediafest.org
> text, conception, programming, visalization
> curator, organizer = Agricola de Cologne -
> *copyright