grégoire zabé
Since 2003
Works in Strasbourg France

PORTFOLIO (4)
BIO
Grégoire Zabé is a new media artist, teacher at Ecole Supérieure des Arts Décoratifs in Strasbourg, France. His main interests are in collaborative cyberspaces, evolutive representation systems, internet as a dimentional and social space, individuals plunged into new media context.

shows and exhibitions:
festival international Norapolis metz 2002, Laval Virtual 2002, web3Dart selection 2003, acm siggraph web3d symposium 2003, lab3d at Cornerhouse Manchester,ICA Londres, Folly Gallery Lancaster, Experimental Art Foundation Adelaide, Center of Contemporary Art Skopje, FILE festival sao paulo 2003, EMPYRE june 2003, Atelier Alternatif Strasbourg 2003, “OVNI” workshop esad 2004, Festival international Norapolis 2004, FILE 2004 Electronic Language International Festival, web3Dart sélection 2005, Stunned netart open 2005 art council of Ireland, Exhibition Unauthorized Access at Hermitage Museum, St Petersbourg 2005, Nuit Blanche Strasbourg 2006, Web3dart 2006, Musée d’art Moderne et Contemporain de Strasbourg 2007, Centre d’art Epinay Sous Senart 2008...
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EVENT

sharedscapes - web3D - points of view on landscapes


Dates:
Tue Sep 30, 2008 00:00 - Tue Sep 30, 2008

Location:
France

new web3d art project ! participations welcome

image

http://www.sharedscapes.net

sharedscapes - points de vue sur les paysages / points of view on landscapes

SHAREDSCAPES is an experimental shared space, a platform for creatvity, research and self-expression. It welcomes online submissions of texts, pictures and sounds, which will express your definitions of the concept of landscape.
The primary aim of SHAREDSCAPES is to provide a discussion forum for points of view inspired by the concept of landscape. Through the medium of the technological translation of material published online, its secondary aim is to create a 3D space or sculpture in real time. This will crystalise that material, seeking to bring together computer-generated images, chaotic/generative modelling and a “virtual reality” space. Little by little, a virtual landscape will develop. Its composition will not be subject to the physical constraints of a site (in concrete geographical terms) but to the technological exchanges of human beings virtually connected to each other. It is in the ambiguous relationship between landscape and technology that the essence of this project exists.

- Avec le soutien de la DRAC Alsace - 2007 - crédits : Grégoire Zabé / programmation Stéphane Odon -


EVENT

TEMPORARY INVASION ZONE - esad strasbourg 2004


Dates:
Thu Jun 10, 2004 00:00 - Sun Jun 06, 2004

PERFORMANCE 3D
ZONE D'INVASION TEMPORAIRE
(Temporary Invasion Zone)
atelier de recherche OVNI - esad strasbourg - 2004
projet premedite par gregoire zabe - complices eleonore Hellio & Thomas Lucas

Marguerite Bobey, Anahita Hekmat, Edwina Hoel,
Lidwine Prolonge, Sandrine, Francois Martigue,
Arnaud Tanguy, Yann Weissgerber, Gregoire Zabe

Performance Starts Jeudi Thursday 10th June 2004 (21h00 / 09:00pm) [GMT +1 - French Time]
duration ~15 mins.
JOIN US ! > www.eternalnetwork.org/ame/ovni/perf3d BLAXXUN CONTACT + REALPLAYER

PRESENTATION

Le but de la Zone d'Invasion Temporaire est d'investir massivement une communaute 3d existante via le modele du "cheval de troie". Differents types d'avatars se deploient a partir d'une "architecture" centrale et envahissent, modifient, perturbent, detournent l'espace existant. Aux modes de representation classico-realistes de l'univers vise viennent se rajouter des parasites aux codes visuels et sonores issus de langages pop, minimaux, cinetiques, abstraits, symboliques, etc... Chaque avatar apporte un type de perturbation ( ex : camouflages/disparitions, vibrations, animations, monumentalite, modification de fond de scenes, videos temps reel, messages subliminaux, choregraphies, perspectives decalees, perspectives isometriques, multiplications d'avatars, chaos sonore etc...)

The intention of the Temporary Invasion Zone is to invest an existing web3d community using a "troyan horse" action. All sorts of avatars are spreading out from a central "architecture" and invade, modify, disturb, divert the existing space. To the "classic" representation modes are added parasites with visual codes taken from minimal, cinetic, abstract, symbolical languages.

JOIN US ! > www.eternalnetwork.org/ame/ovni/perf3d < JOIN US !