Christine Frohnert

Member Since November 17, 2007

Christine Frohnert completed her training as paintings and sculpture conservator in Germany in 1993 and consequently joined the conservation department of the Museum Ludwig, Cologne, Germany. She held the position of the Chief Conservator from 2000-2005. She holds a graduate degree in the Conservation of Modern Materials and Media from the Conservation Program of the University of Arts, Berne, Switzerland (2003). From 2002-2005 she was the deputy head of the modern art section of the German Conservators' Association, VDR, and was a co-organizer of the symposium 'From Setback to Success' on the conservation of modern and contemporary art, held at Museum Ludwig in 2004. In October 2005, she joined the Cranmer Art Group in New York City as a conservator of contemporary art. In 2010 she started to provide consulting services to the Whitney Museum of American Art on the conservation of their media collection. She lectures and publishes in the field of conservation of contemporary art internationally with a strong research interest in the conservation of installation art created in the 1960’s by the artist/engineer collaborations such as E.A.T (Experiments in Art and Technology). Christine Frohnert was the chair (2008-2012) of the Electronic Media Group at the American Institute for Conservation and initiated the conference series 'TechFocus', to specifically provide education based on each electronic media category. She also serves on the board of the New York Regional Association for Conservation (NYRAC) and Independent Media Arts Preservation (IMAP). In May 2012 Christine Frohnert and her business partner Reinhard Bek founded Bek & Frohnert LLC, Conservation of Contemporary Art, providing consulting and conservation services with a focus on technology-based art. Christine Frohnert was named the inaugural Judith Praska Distinguished Visiting Professor teaching a seminar course as at the IFA, entitled Art with a Plug –The Conservation of Artworks containing Motion, Sound, Light, Moving Images and Interactivity.