Exploring Imaginary Geographies

(0)

Surreal Scania investigates how aura and attraction are connected to different places. Filmmaker Anders Weberg and cultural analysist Robert Willim visited various points within Scania, in Sweden. On the different locations video material was collected, then used as the raw material for short films which are now available for download.

1_2susu.jpg 2sususus.jpg

The films can be seen as comments to process of place marketing and branding. In choosing the places, the aim has been to mix tourist attractions and locations off the beaten track. In the digital manipulations, the visual raw material is transformed to highlight a dreamlike and surreal imaginary geography.

All the films are accompanied with files containing the exact geographical coordinates for the different places. By using Google Earth it is possible to view aerial photos of the points represented in the different films. Using a GPS-unit it is also possible to visit the locations where the material was shot. And as the films are provided in various file formats, it is possible to enjoy the filmic representations on the very spots where the material was filmed. In this way the imaginary can be compared to the real. But what is real or imaginary? With Surreal Scania we want to explore different visual representation techniques, and we also want to recognise the fact that our imagination has an important role in forming the experiences of these locations.

Via Random.

MORE »

Originally posted on we make money not art by Rhizome


Big Brains Bombard Boston!

(0)


Hordes of supercool art nerds are descending on Boston, this week, for the College Art Association's annual conference. The new media community is poised to have a massive presence there, not only by virtue of the many visitors, but also because the city itself has a solid standing in the field. Art Interactive will be a major hub for CAA activity, hosting numerous talks and the exhibition 'New Media/New Work,' co-curated by the New Media Caucus, the Leonardo Education Forum, and Art/Technology Boston. The uniquely-designed show will be mounted on four large screens, each representing a show within a show, promising to deliver 'a multitude of voices from the new media landscape in this brief and rare occasion.' Admirably, the show includes dozens of largely unknown artists (and some better-knowns!), proving the growing breadth of the field. Each organization has used a different schema to select a variety of screen-based works, ranging from LEF's 'Technologized Bodies/ Embodied Technologies,' which includes works that explore 'the intersections among visuality, embodiment, and the technological' to the NMC's 'Slurp!,' a gaggle of short videos that 'generally let it all hang out in the name of art.' Whatever that means, we know some of the smartest art theorists, and perhaps a few locals, will be on hand to eat it up, from February 22-26. - Marisa Olson

http://www.artinteractive.org

MORE »

Originally posted on Rhizome News by Rhizome


NOX Loves You

(0)

Arcspace has a a little article about the recently opened D-tower, a collaboration between NOX and artist Q.S Serafijn. The Tower displays the emotions of of the inhabitants of Doetinchem via a questionnaire, and the rest of the world...

MORE »

Originally posted on Tropolism by chad


Virtual Gates

(0)

Virtual Gates One Frame
Here's something I made a year ago: Virtual Gates.

File under: Topical.

MORE »

Originally posted on The Copyright Convention by Rhizome


Aperture by Frederic Eyl and Gunnar Green, Berlin (GER)

(0)

aperture is a facade installation with interactive and narrative displaying modes. Consisting of an iris diaphragm matrix, the facade's surface with its apertures' variable opening diameters is enriched by a dynamic translucency, that creates new imagery as well as a new channel for communication between inside and outside.

MORE »

Originally posted on CULTURETV News by Rhizome


Big Brains Bombard Boston!

(0)

Hordes of supercool art nerds are descending on Boston, this week, for the College Art Association's annual conference. The new media community is poised to have a massive presence there, not only by virtue of the many visitors, but also because the city itself has a solid standing in the field. Art Interactive will be a major hub for CAA activity, hosting numerous talks and the exhibition 'New Media/New Work,' co-curated by the New Media Caucus, the Leonardo Education Forum, and Art/Technology Boston. The uniquely-designed show will be mounted on four large screens, each representing a show within a show, promising to deliver 'a multitude of voices from the new media landscape in this brief and rare occasion.' Admirably, the show includes dozens of largely unknown artists (and some better-knowns!), proving the growing breadth of the field. Each organization has used a different schema to select a variety of screen-based works, ranging from LEF's 'Technologized Bodies/ Embodied Technologies,' which includes works that explore 'the intersections among visuality, embodiment, and the technological' to the NMC's 'Slurp!,' a gaggle of short videos that 'generally let it all hang out in the name of art.' Whatever that means, we know some of the smartest art theorists, and perhaps a few locals, will be on hand to eat it up, from February 22-26. - Marisa Olson

MORE »


Conscious Dome

(0)

(written by manekineko)

Conscious Dome, by Takako Ikemoto, is an interactive installation to be shown at IAMAS graduation exhibition 2006 this week. It's a magical dome that a visitor can "experience the consciousness of other people." Ikemoto tries to provide such an experience by carefully designing physical artifacts, audio-visual media space, and activities inside the dome, based on her traumatic experience of the loss of her father. "My motivation for making this work started after my experience of caring of my father who was in vegetative state." Ikemoto imagines how dreadful it could be if one is conscious as usual under a vegetative state and she tries to believe, as much as she can, in the potential of a human being -- the natural power of healing and the ability to lessen psychological pains. She regrets her not telling her thoughts to her father in the vegetative state since "It is said that only the hearing ability remains until just before people pass away."

dome1.jpg
[Conscious Dome]

Inside the dome, there is a projector that displays a black and white picture. The picture moves and changes its brightness, like the whole thing is breathing. A visitor receives a card just before entering the dome and then takes a look at the instructions written on the card. After a little while, the phone rings. It's the visitor's call whether or not to pick up the handset. Picking it up will trigger a colorful audio-visual experience and a voice of someone coming from the handset.


[illustration by camille dodson]

Digital technologies are allowing us to easily capture our "life experiences" in digital forms. Digital cameras and wearable computers may record life events from a first person point-of-view and the detailed usage of personal computers could be logged in a historical database ...

MORE »

Originally posted on we make money not art by Rhizome


Variations on a theme by Casey & Finch

(0)


performance of an interpretation of a cd skipping.

            <p>
    <a href="http://erikbunger.com/html/var_on_kc.html">Originally</a> posted by connor from <a href="http://del.icio.us/connor">del.icio.us/connor</a>, ReBlogged by connor_mike on <a href="http://www.thousandsofcolors.com/2006/02/variations_on_a_theme_by_casey.html">Feb 19, 2006 at 07:58 PM</a>
    </p>

MORE »

Originally posted on Thousands of Colors by Rhizome