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Performance GIFs 4: Jaakko Pallasvuo


This is the latest in an ongoing series of performance GIFs curated by Jesse Darling. Previously: Maja Cule, Legacy Russell

Still frame from Conan O'Brien Finger Wave (reaction GIF).

Jaakko Pallasvuo:

I asked Jake to mimic a bunch of reaction gifs I found online. This one turned out the best. I like functional gifs that can be injected into conversations and gossip blog comment sections. This is a gesture you can copy+paste into interactions that require sass. You can forget about this gif's brief foray into art territory. No glitch. No new media. 

I've often asked Jake to be in my work because he is a tragic beauty. I've never met him IRL. I like sending people directions and seeing how they execute them. It's never what I think it will be, which is the reason to do it. I don't want to have control over images. I want to have transatlantic sporadic virtual working relationships. 

He looks focused and slightly concerned. His accessories are sassy but he doesn't exude sass. The gesture is not backed up by the corresponding emotion. There is a distance between who you are and who you want to be. The GIF exists in the space between those things. 

Click here to view work. 

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Performance GIFs 3: Legacy Russell


This is the second in an ongoing series of performance GIFs curated by Jesse Darling, which began last week with a work by Maja Cule

Still frame from the music video for Love You Down by INOJ.

Social Sculpture: In Remembrance of Poise and a Choreography of Loving You Down, 1:58am, Plastic People, London 
Legacy Russell

Social Sculpture: In Remembrance of Poise and a Choreography of Loving You Down makes parallel the histories of social sculpture and the gendered and ritualized cultural practices found in dancehalls or nightclubs. The artist is in her studio, positioned on a chair, dressed in disco shorts and a snug-fitting shirt, indistinguishable from the white background striped in shadow behind her. Oscillating between a cross-legged, poised position that projects the stereotypical poses of flirtation, femininity and nightlife "peacocking," and a collapse that suggests a body exhausted by—or disinterested in—the scene around her, the artist shifts between "visible" and "invisible," "public" and "private," "on-" and "off-stage." Not quite loved, nor ignored, this female body—sculptural in its own right—remains stuck on loop, hoping to be recognized, as INOJ's 1997 hit "Let Me Love You Down" envelops her. 

Click here to view artwork.

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Jack Goldstein, Glitch Artist? An Interview with Lorne Lanning


Lorne Lanning worked for Jack Goldstein in the mid-1980s at a time when the artist began to create highly detailed paintings of technological and scientific imagery that foregrounded the visual artefacts of computer vision. In this interview, Lanning discusses the thinking and the process behind this body of work, which is represented in several works (completed after Lanning's tenure with Goldstein) in the exhibition Jack Goldstein x 10,000, on view through September 29, 2013 at The Jewish Museum in New York. Lanning also explains how his work with visual effects for Goldstein led him, via the aerospace industry, to a successful career as creator of the OddWorld video game series. 

 

Jack Goldstein, Untitled, 1988, acrylic on canvas.  Courtesy Vanmoerkerke Collection, Ostend. © Estate of Jack Goldstein.

MC: How did you begin working with Jack Goldstein? 

I met Jack--he was teaching at School of Visual Arts--I believe it was ‘85. I started working with him in maybe late ‘85 or early ‘86…

I was an illustration student at School of Visual Arts--I had seen his paintings at the Whitney Biennial, and at various museums, and I was just blown away. I showed him my work and I was making all these comments, you know, "I aim to improve this way and that way," and he goes, "You paint just fine, you just have no ideas." And that's Jack in a nutshell.

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The Week Ahead: Bitcoin is Burning Edition


Here are highlights of this week's events and deadlines, culled from Rhizome Announce. 

Andrew Healy, Augmented Reality Lower Receiver

Events

Dublin

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Prosthetic Knowledge Picks: Turntables and Records


A collection of items from the Prosthetic Knowledge Tumblr archive and around the Web, taking a brief look at creative and sometimes poetic plays with the familiar audio technology of vinyl records.

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Guy Debord Limited Edition Action Figure Giveaway


To mark the launch of McKenzie Wark's new book The Spectacle of DisintegrationVerso Books have offered Rhizome readers in the UK a chance to win a 3D printed Guy Debord action figure.

3D-printed Guy Debord action figures (2012). Produced by McKenzie Wark, design by Peer Hansen, with technical assistance by Rachel L.

The figure is part of a limited edition run of 200 made by Wark, who was inspired to delve into maker culture because of Debord's own investment in craft as evidenced in the twelve handcrafted issues of Internationale Situationniste. (You can read more about this in Brendan Byrne's recent interview with Wark on Rhizome). It's important to note that you can also make your own Debord figure based on Wark's 3D model, which will be released under a Creative Commons license.

The questions, which were supplied by Verso, are after the jump. They are not to be taken lightly...

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