commentCompile (2011)

Video documentation of interactive installation work using openframeworks and Kinect.

Full Description

One work of four forming part of the exhibition nullPointerException. The software installation pieces in nullPointerException hide and reveal interpretations of aspects of software code through interaction. These works refer to the fascia/interfaces between human ideas and machine execution. The installation works use the Microsoft Xbox Kinect as its primary sensing and interaction device.

comment code;compile often commentCompile talks about the way random pieces of code are converted to compilable/runnable code. Without the code the syntax makes no sense. The piece reads it's own source code and presents it to the viewer. When the fragments of code come into contact with a player, they are transformed into pixels representing the coder of the software. These pixels originated from a webcam shot of the coder. Because the specific order of the pixels are not retained, the source image remains hidden to human viewers, even though the software knows the exact colour and original position of each pixel.

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