Interactive Installation that simulates a complete ecosystem from a surfaces and the project that simulation again over the surface. It´s more like a interactive mapping but with real simulations. The ecosystem simulation it´s done by a series of shaders, each group of them simulates a specific part of an ecosystem (atmosphere, geosphere, biosphere, hydrosphere, etc) and then all this information it´s mixed with real satelital photos ( from google earth ). The users can modify the surface of ashes with it hands in order to interact with the simulation, making all sort of changes on the ecosystem. As well users can modify the atmosphere in order to make precipitation or make wind that send the clouds away. The final experience it´s a sort of intuitive knowledge that all the alteration in the ambient that human makes are really chaotic and potentially dangerous to the hole system. For other side vegetation and living forms always find it´s way to cope with adversity.
Full Description
Better saying this with images. Here it´s a visual description http://vimeo.com/32321634 Here a video of the software: http://vimeo.com/31940579 And here some photos and videos of the exposition where it was show: http://www.flickr.com/photos/obrasprofugas/sets/72157628111934176/
Work metadata
- Year Created: 2012
- Submitted to ArtBase: Friday Jan 20th, 2012
- Original Url: http://patriciogonzalezvivo.com/butterfly.html
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Work Credits:
- patriciogonzalezvivo, primary creator, developer
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