second life dramas .. forgot

and, by the way, the whole drama was about this:

http://odysseyart.ning.com/photo/photo/listForContributor?screenName=xdxdVSxdxd

which raises a serious issue, if you take second life seriously: what happens when, in a contemporary art context, an act of a kind that is *totally* legitimated by the avantgardes is called "griefing", or "vandalism"?

watch out street-arters! watch out contemporary performers! the polygon cops are gonna get u!

:)

life is fun, after all…

Comments

, Eric Dymond

Well it's kind of interesting that virtual vandalism was taken so deeply. I mean it hardly matters does it? Just repost the data.
Hard to believe the scripts brought down the server, but if it's a kind of a second life email bomb thats ok with me.It has a dark beauty to it, as well as revealing how much people have vested their real emotions into a chimerical existence.
The digital originals can be copied endlessly, so the disruption of the social context is a tough sell to me. I think the virtual vandalism opens up some really great insights into the psychology of (some members of) the SL community and digitla communities in general.
nice,
Eric

, Salvatore Iaconesi

Eric Dymond ha scritto:
> Well it's kind of interesting that virtual vandalism was taken so deeply. I mean it hardly matters does it? Just repost the data. Hard to believe the scripts brought down the server, but if it's a kind of a second life email bomb thats ok with me.It has a dark beauty to it, as well as revealing how much people have vested their real emotions into a chimerical existence.
> The digital originals can be copied endlessly, so the disruption of the social context is a tough sell to me. I think the virtual vandalism opens up some really great insights into the psychology of (some members of) the SL community and digitla communities in general.
> nice,
> Eric
i sincerely think that this is nice.

i performed tricks like this one all over second life, exploiting bugs, server limitations, tecnological platforms breaking down….

and i had all kind of people arguing like hell!
i'm at.. like what.. my 6th avatar?

so i thought i try with the artistic community, and see how they react…

well, the answer is in your eyes: art and art-supporters want to move in second life and try to replicate real life contexts ther, with no debate on the rules (if any) that make sense in that context.

which i don't say is a thing that i don't understand.
second life opens up new spaces for people not doing "classical" art productions. this opportunity itself is fanastic, and i see them wanting to preserve what they make.

especially after having to deal with the hundredth gallerist saying something like "hu? software art? no painting? no dance?"

but i must add that it is an exquisite evidence of the relationships people have with the social networking technlogies, and, specifically, with virtual worlds.


my best!
s