In the Realm of the Circuit

>From: [email protected] Hello,
>
>Charles Traub and I have just published our new book In the Realm of the
>Circuit which we think will interest you. I've included a press release,
>and additional information can be found at:
>
>http://www.intherealmofthecircuit.com
>
>Thanks,
>
>Jonathan Lipkin
>
>
>Press Release
>In The Realm of the Circuit
>By Charles H. Traub and Jonathan Lipkin
>435 pages, 500 Illustrations, four-color, 8.5"x11", cloth bound
>ISBN: 0-13-093674-X
>Publication Date: 3/15/2003
>http://www.intherealmofthecircuit.com
>Broad in scope, In the Realm of the Circuit is a clear introduction to the
>aesthetic and historical precedents of the new electronic media's
>multi-faceted human dialog. It fills the need for a text in graduate and
>undergraduate courses in computer art and creativity, history of art and
>graphic design as well as any course which engages new media. It tells the
>story of how technology has always been integrally connected to human
>expression and gives students the tools to connect technological practice
>to cultural heritage. The intrinsic links between art, technology and the
>humanities are examined, especially with regard to how they are shaped and
>how they shape each other.
>
>This profusely and imaginatively illustrated volume draws on art,
>artifacts, icons and annotations from ancient civilization to the present,
>to illustrate the 21st century's drive to the current possibilities of the
>computer. This volume allows students, scholars, and creative individuals
>to place today's sometimes daunting technological achievements in a
>humanist framework. Cultural literacy is necessary for those who may be
>blindly practicing within the realm of the circuit but who do not consider
>the need in their work for values rooted in the longstanding evolution of
>art, design, music and literature. As an introductory text, In the Realm of
>the Circuit establishes a tenor for classroom discussion around specific
>ideas, such as the cathedral of Notre Dame, or the African griot, as sites
>of multimedia practice which establish the foundations for today's digital
>culture.
>
>A new generation of digitally-saavy students needs a cultural primer in
>order to engage the now ubiquitous multimedia possibilities of the
>computer. The inter-disciplinary and intercultural nature of this text
>suggests that multimedia is the platform for bringing together students own
>diverse backgrounds.
>
>-Establishes that creativity is a process of conveying meaning through
>metafora
>-Establishes the relation of all the arts - music, theater, visual arts,
>literature
>and so forth - to digital media
>-Glossary, biographies, chronologies, recommended reading list, with a
>companion
>website make this an essential reference book
>-Boxed inserts provide clear discussion of key concepts
>-"Interludes" chronicle the key communication technologies
>-A readable and entertaining text of interest to anyone interested in the
>relationship between technology and culture.
>
>Appropriate for courses in Art, culture and technology.
>
>Charles H. Traub is chair of MFA Photography and Related Media at the
>School of Visual Arts where he pioneered the integration of digital
>technology into the curriculum. He is co-founder of Here is New York and a
>widely published and exhibited photographer.
>
>Jonathan Lipkin is associate professor of digital media at Ramapo College
>and on the graduate faculty of the School of Visual Arts. He has been
>widely published as a writer and photographer.
>


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