UCSC Art Department: Lecture Pool - Game Design and Playable Media (Ongoing)

RECRUITMENT PERIOD

Open Oct 27, 2014 through Jun 30, 2017
Note: If an Initial Review Date is given, you must complete your application by that date to ensure full consideration.
DESCRIPTION

The Art Department at the University of California, Santa Cruz (UCSC) invites applications for an on-going pool of qualified temporary instructors to teach full- or part-time, either during the academic year or Summer Session. We seek applications from outstanding candidates with experience to teach Game Design and Playable Media, who are pursuing careers as creative and distinctive artists, and who have experience teaching Game Design at the college or university level. We have an interest in candidates with multidisciplinary orientation bridging areas of Games and Playable Media, which includes interactive installation and sculpture, digital video, animation, social media, sound art and physical computing, etc. In addition, the ideal candidate will demonstrate a broad understanding of the scholarly fields of visual art practices. Possible related areas of research and teaching might include performance, photography, social practice, emissive environments and convergences of design, art, science and technology. As always, the department seeks to add to its current strength in the creation of socially and environmentally engaged work. We are especially interested in candidates who can contribute to the diversity and excellence of the academic community through their teaching. Candidates accepted to our pool may be approached by other units to teach in areas related to their demonstrated areas of expertise.

BASIC QUALIFICATIONS: M.F.A. or Ph.D. or equivalent foreign degree (practice or research based) in related field of study (i.e. game design and playable media), or four years of equivalent professional experience in artistic and creative work consisting of national and/or international record of performances, exhibitions, or installations in museums, galleries, festivals, or alternative venues engaging the general public.

PREFERRED QUALIFICATIONS: University teaching experience. Applicant should have a notable exhibition record, and show professional experience in contemporary practice of game design and playable media, which may include interactive installation and sculpture, digital video, animation, social media, sound art and physical computing, and application development. Applicants should have a working knowledge of standard digital tools and software along with knowledge of current theories and practices in the field. Experience in an Apple Macintosh environment is preferred. We have a preference for candidates with multidisciplinary orientation bridging areas of drawing, intermedia, public art, sculpture, social practice, environmental art, animation, design, photography, media arts, and gaming.

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More information about this recruitment: http://apo.ucsc.edu/academic_employment/jobs/JPF00212-15P.pdf