Neuroscience For Artists, Programmers and Anybody In Between: How to Measure Your Biological Signals and Make Them Work For You! (Taught By A Real Neuroscientist/Artist). The Volumetric Society is thrilled to present an action packed chock full of information one day course on how you can make art from your biological signals.
What information can you take from your mental and physical states, and how can bio-signals be integrated into, art, fashion, games, toys, social media, medical devices, sports equipment and other applications? The class will primarily be a how-to discussion and demonstration of various sensing technologies you can measure with simple circuitry taught by a real neuroscientist. Come and learn the foundations of how to use your own and others bodies as hardware and software – where the sky or the mind is the only limit! No experience necessary except the ability to use a computer.
More information can be found at: http://produceconsumerobot.com/Bio-Sensing/
What are biometrics?
What can you do with them?
Biometrics and Sensors
Heart Rate Variability
Blood Volume Pulse and SpO2
Electrodermal Activity (EDA/GSR)
Pick Your Brain Activity: How to capture and analyze EEG Introduction
Measuring brain activity
Organization of the cerebral cortex
Representation in the brain
Principals of EEG
Analysis of EEG
How to monitor EEG
Overview of off-the-shelf options
Demonstration and try-out
Benefits/drawbacks of OTS EEG options
Pitfalls of EEG
Problems of understanding the brain
About the instructor:
Sean Montgomery is a new media artist and engineer in New York City. While finishing his Ph.D. in neuroscience, Sean began to consider the fact that from the perspective of a neuron inside the human brain, both a cold winter day and the embrace of a loved one feels like a sequence of electrical impulses. Thinking about the development of new technologies as a lens to let viewers trace back to their own biological existence and reflect on their most basic connection to the world around them, Sean looks forward to exploring how technology can enhance our understanding of ourselves and create new ways for people to interact with one another and the objects around them.
More information about his art and engineering work can be found at: