Digital Maze Symmetry Project (2007)

"Digital Maze Symmetry Project" is project about gaming and gaming culture.

“Digital Maze Symmetry Project” was presented at the "Virtual Public Art Project" at the Philadelphia Festival for the Arts (adapted for the "Layar" 3D cell phone application), the Archetime Conference on the scientific, artistic and academic aspects of time which culminated in “Infinite Instances” published by Mark Batty for Random House in 20011. A book signing party was held at Robert Miller Gallery in September 2011. It was first adapted for a CAVE Virtual Reality environment under a co-production grant at Banff Centre in 2005 and is also in the Rhizome new media art collection at the New Museum.

ALL RIGHTS RESERVED 11/26/2013

Full Description

"Digital Maze Symmetry Project" is project about gaming and gaming culture.

“Digital Maze Symmetry Project” was presented at the "Virtual Public Art Project" at the Philadelphia Festival for the Arts (adapted for the "Layar" 3D cell phone application), the Archetime Conference on the scientific, artistic and academic aspects of time which culminated in “Infinite Instances” published by Mark Batty for Random House in 20011. A book signing party was held at Robert Miller Gallery in September 2011. It was first adapted for a CAVE Virtual Reality environment under a co-production grant at Banff Centre in 2005 and is also in the Rhizome new media art collection at the New Museum.

ALL RIGHTS RESERVED 11/26/2013

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