Broken City (2006)

This piece lies somewhere between generative art, software art, interactive fiction and photomontage. Interacting with it allows the user to paint different combinations of the various elements of a city and its inhabitants, and compose a random soundscape. Mini-narratives are generated from these ever-evolving juxtapositions.

The fragmented aesthetic employed within this hypermediated environment echoes our increasing ability to multi-task due to the computerisation of western society. It is an examination of this quasi-evolutionary development of human culture which Lev Manovich calls transcoding.

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This piece lies somewhere between generative art, software art, interactive fiction and photomontage. Interacting with it allows the user to paint different combinations of the various elements of a city and its inhabitants, and compose a random soundscape. Mini-narratives are generated from these ever-evolving juxtapositions.

The fragmented aesthetic employed within this hypermediated environment echoes our increasing ability to multi-task due to the computerisation of western society. It is an examination of this quasi-evolutionary development of human culture which Lev Manovich calls transcoding.

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