k. is a free adaptation of the imagery experimented by K.
in 'The Castle' by Franz Kafka (1924), that transports the
user in a vertiginous voyage through spatial abstraction.
a hybrid software somewhere in between a series of interactive paintings for mouse, and a proto-game whose purpose is to launch the user in a quest for count west-west, that bullies the geometric and moving machinery of the system where k. moves. ambient labyrinth tridimensional indetermined navigable
open continuous complex cyclic.
conceived and developed as a proposal for virtual gallery of direcção geral das artes