Interview with Jens Wunderling
Taina Bucher: What is default to public and what is the idea behind these artworks?
How does your artworks relate to the issue of privacy?
In what ways did you sense this discrepancy between feelings of privacy online versus offline in working with the Default in Public project? Did you record people's reactions to it in public?
The latest edition to the Default in Public called “Audience” has moved away from Twitter to Flickr. Can you tell a bit more about this module?
You said that you noticed that people carry different notions of publicness. Especially when encountering the transition from an online publicness to an offline publicness. Would you care elaborating on this?
You're an interaction designer, as are many of the other artists doing critical interventions and work within the social media environment. Why do you think this is the case? Do you think it has anything to do with a certain sensibility towards code and software?
How does code and software feature in your artworks? Do you consider code as your artistic medium?
At last year's Transmediale you participated in a discussion panel entitled Art 2.0. What in your opinion does art 2.0 or social media art denote if anything at all?
What is this parallel world right now in your opinion? And what do you hope Default in Public to achieve, that is, what in your opinion can we as spectators, publics and content-generators learn from artworks like yours?
Well, in terms of the parallel worlds there has been a lot of buzz around the Internet and especially social media diminishing our attention span and capacity to concentrate.
What do you work on right now? Where do you see social media art going in the next years?
Do you have any favorite social media artists/art works in this field? Where do you see social media art going in the next years?
Taina Bucher is a PhD candidate in Media and Communications at the University of Oslo