The University of Arizona (UA) is assembling a team of transdisciplinary artists and scholars who can provide national leadership in computational media studies, an emerging research and teaching area in which computation supports the broad spectrum of arts, humanities, and social sciences. The faculty in this cluster will become the lead facilitators of a campus-wide initiative to: (a) synchronize the study and teaching of mass and popular media that are digitally produced and/or digitally distributed; (b) produce and engage computationally-based compositions by both students and faculty in a variety of media (e.g., film, video, music, games, literature, sculpture, illustration); and (c) coordinate the use of several valuable but underutilized media archives linked to the UA campus.
The successful candidate hired into the Digital Artist (Computational Media Cluster) position will work at the intersection of artistic production and computation. Specific areas of technological expertise are open, but applicants should demonstrate the innovative application of computational approaches to their research and practice in the arts, including but not limited to visualization, emerging media, visual arts, audio arts, performance, and/or installation. Desirable areas of expertise include experience in the integration of digital tools (e.g., coding, hardware design, rapid prototyping) with artistic production and/or performance, and online teaching at both the undergraduate and graduate level.
The faculty member hired into this position will teach courses at the graduate and undergraduate levels within the School of Art and potentially one or more other academic units associated with the computational media cluster. He/she will also contribute to mentoring students, including those from underrepresented backgrounds. The faculty member will participate in outreach and contribute to departmental, college, and university service. Our faculty help to develop innovative approaches to enhancing student engagement, increasing diversity, and expanding collaborations with community and business partners.
Review of candidates begins February 1, 2016. To view the full listing and apply for the Position, please visit http://uacareers.com/postings/6928
Minimum Qualifications: Terminal degree (MFA or PhD) in a field related to computational or digital art, and a professional record of research, creative activity, and exhibition/publication commensurate with an appointment at the Assistant or Associate Professor level.
Preferred Qualifications: College-level teaching experience beyond the Graduate Assistant level; a strong track record of interdisciplinary collaboration and team-based research and discovery.