Last Friday, Rhizome hosted a panel discussion on code literacy in the arts including Amit Pitaru of Kitchen Table Coders; Vanessa Hurst of Girl Develop It and Developers for Good; Jer Thorpe, artist and educator; Sonali Sridhar of Hacker School; and moderated by Douglas Rushkoff, educator and author of Program or Be Programmed: Ten Commands for a Digital Age.
Kitchen Table Coders workshops in the New Museum Theater
Following the panel, Rhizome hosted five Kitchen Table Coders-style workshops Saturday afternoon in the New Museum Theater. Twenty-five eager coding novices came to get a crash course in Processing with some of New York City's most talented programmers; Amit Pitaru, t3db0t, David Nolen, Jer Thorp and Rob Seward. The Kitchen Table Coders host intimate workshops around a kitchen table in their Brooklyn studio on any topic the attendees choose.
Jer Throp introducing Processing to his students
Participants learned the basics in Processing, an open source programming language for visual art.
t3db0t demonstrating Arduino
More advanced students had the opportunity to sit down with t3db0t to take their Processing skills to the next level with Arduino to create interactive electronic objects.
Thanks again to all the panelists, Vanessa Hurst (Developers for Good), Sonali Sridhar (HackerSchool), Amit Pitaru (Kitchen Table Coders) and Jer Throp (NYTimes and ITP), and our moderator codevangelist Douglas Rushkoff for a stimulating conversation about code literacy. And big thanks to Nick Hasty, Director of Technology for Rhizome, who was instrumental in making this event happen. I look forward to organizing more code and hacker workshops in the future!
Still from Art Gallery
Birth, Art Gallery, Death is a minimalist triptych in the form of a screensaver package. With white as life and black as death, each screen saver panel marks a stage in the cycle of consciousness. Birth is the genesis of consciousness through a birth canal of white arriving out of darkness. Art Gallery, where black is conspicuously absent, is the finite enclosure of a lifetime. Its contents are the thoughts and creations arising in consciousness; representations of life. Death, represented by black slowly descending upon a white screen, is ultimately a representation of life.
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Rhizome is pleased to announce London-based artist James Howard is featured this month on The Download.
Still from www.luckyluckydice.com (2012)
Utilizing spam that lands in his junk email folder and pop up ads, Howard appropriates the deceitful images and text in his collages highlighting the emotional tiggers that trap users. Rhizome members can download www.luckyluckydice.com (2012), a 51MB animated GIF of 1990s internet-style advertisments; a file size too large for dial-up speeds, but now easily viewable in any internet browser once downloaded. Rhizome editor Joanne McNeil interviewed him last year about the images he collects:
Images in online scams and phishing schemes can seem as artificially generated as the text — like botnet generated folk art. But there is a human hand at work. What do you think is the human element that draws people into these schemes?
People are like machines - their brains react to temptation like a computer does. Most people are able to recognise a scam, but if someone pulls the right string, sooner or later all that subconscious stuff inside you is going to lead you down the wrong path. Scams get people by playing on insecurities, desires, fears, greed, whatever - it's uncontrollable and causes one in a thousand people to make a snap decision and pay up.
What do you consider the visual clues of this kind of kitsch of deception? Any interesting patterns or trends you've spotted over the years of collecting examples?
Squashed grinning businessmen looking into fisheye lenses, sunsets over serene oceans, happy families, sexy nurses- it's an endless and totally recognisable global visual language. There's a gruesome image of someone hooked up to a life support machine that keeps landing in my junk-mail folder these days -it always comes from a new person, with ...
Rick Silva's La Région Decentralized is featured this month on The Download.
Still from La Région Decentralized, image courtesy of the artist
Working with nature and land feels natural to me. Nature and land are part of a larger fascination I have with perception, light, and time. I do spend a lot of time outdoors, my new project/blog En plein air http://enpleinair.org is all about that actually. For the project I’m taking my laptop outside and seeing what I can create while reacting to the immediate landscape and elements.
I’m interested in Snow’s use of a rotating camera/horizon. Spinning terrains are a reoccurring theme in my recent videos. Texts about La Région Centrale suggest that the camera/horizon movement in Snow’s film creates a cosmic perspective of space at the human scale, and I agree with this reading. My video game version adds an endless random time component to this idea as well.
In 2010 I used video game engines to generate scenes and imagery for video projects. I’ve used 3D spaces like Google Earth for projects since 2005 with my Satellite Jockey performances, but this is the first time that I’m releasing a game as an application. There is something very interesting in the stretching and randomizing of time that video ...