Robert Praxmarer
Since 2003
Works in Linz United States of America

PORTFOLIO (2)
BIO
Robert Praxmarer is a highly educated computer science engineer and media artist, who decided in 1998, because of his interests in art, especially in media art, to join the Ars Electronica Futurelab very early in his career. Praxmarer has been a freelancer in the Ars Electronica Futurelab for 5 years now. In this time he is collaborating with well known traditional artist as well as emerging media artists. He uses the Futurelab as a platform to create his own artworks and expands his knowledge in science and technology. His work is very concept orientated both in a technical and artistic way. In 2001 he first exhibited the network-based installation 'nuK-ke
Discussions (5) Opportunities (1) Events (1) Jobs (0)
DISCUSSION

RHIZOME_RAW: Re: Re: Call for Proposals at Readme 100 Software Art Factory


wrote:

>
> This kind of shit really pisses me off. I'm so sick of these design
> and technology "artists" who have no idea how to do anything, and just
> come up with ideas for people who did spend years learning how code.
>
> "No need to mess around with abstruse programs or bother with
> dreary code. The world is full of people willing to do the hard work
> for you."
>
> What the fuck? Why are you doing this in the first place if you
> don't take any interest in code?
>
> Somehow people think that if they went to art school they have some
> kind of revolutionary ideas that every programmer is just dying to go
> and be their code monkey for. Because hey, they're programmers, you
> know.. people who live to write code for brilliant old you and have no
> creative ideas of their own.
>
> I cant quite express what I feel when I see projects that are
> nothing but a bunch of mockups because the person who came up with it
> has no idea how to do anything. I can come up with a million brilliant
> ideas right here and now.. Hey, let's make this thing that uses google
> to build a complete map of human consciousness... great! Why don't I
> outsource it to someone who's actually brilliant, so I can really call
> it my own.
>
> Assholes.
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DISCUSSION

Re: Re: Call for Proposals at Readme 100 Software Art Factory


well some years ago I would have reacted the same way I guess
now I don't care so much anymore, it's true that you can outsource everything but you loose control on the same time, and time is the key for the whole problem.
computer based artworks are complex so to develop them it cost a lot of time (for the coder) but on the other hand you have to be quick because someone else could finish a stupid google art work before you. most of the people have the same ideas in electronic art, I don't exclude myself, I am always astonished if I go to a festival and see ideas, I once had, realised.
as there are so many and the trends are changing so fast there are no real stars in tech art, which somehow is good and somehow not. it's good because everyone involved contributes his vision of what art and technology should be or could be so diversity is always a good thing to have, but as there are no stars, and therefore no money involved it's a very hard task to sustain yourself with media art, festivals don't pay fees, the big ones don't even pay flights or accomondation because you can be lucky to be in a delicate international competition.
and the other side is the traditional art market which is undereducated in terms of media art and much too conservative for this kind of art, so computer artists will end up to make interactive furniture for snoop doggy dog and brittney spears and when mtv comes to their home, an interactive portrait of snoop will freestyle rap with him.
snoop: hip
computer portrait: ho
snoop: with the
computer portait: flow

so finish up with wittgenstein:
the limits of my language means the limits of my world

and ideas have so many people, I think you have to invest time to learn to realise them yourself and then if you have understood what you are doing then u can start to outsource, so a damien hurst or matthew barney could'nt make this work alone, but they have proven beforehand that they understand what they are doing.

anyway this discussion I had with myself and many others for years it's endless, and everyone has a different basis.
greetings,
robert praxmarer

wrote:

>
> This kind of shit really pisses me off. I'm so sick of these design
> and technology "artists" who have no idea how to do anything, and just
> come up with ideas for people who did spend years learning how code.
>
> "No need to mess around with abstruse programs or bother with
> dreary code. The world is full of people willing to do the hard work
> for you."
>
> What the fuck? Why are you doing this in the first place if you
> don't take any interest in code?
>
> Somehow people think that if they went to art school they have some
> kind of revolutionary ideas that every programmer is just dying to go
> and be their code monkey for. Because hey, they're programmers, you
> know.. people who live to write code for brilliant old you and have no
> creative ideas of their own.
>
> I cant quite express what I feel when I see projects that are
> nothing but a bunch of mockups because the person who came up with it
> has no idea how to do anything. I can come up with a million brilliant
> ideas right here and now.. Hey, let's make this thing that uses google
> to build a complete map of human consciousness... great! Why don't I
> outsource it to someone who's actually brilliant, so I can really call
> it my own.
>
> Assholes.

DISCUSSION

Re: Re: Call for Proposals at Readme 100 Software Art Factory


wrote:

>
> This kind of shit really pisses me off. I'm so sick of these design
> and technology "artists" who have no idea how to do anything, and just
> come up with ideas for people who did spend years learning how code.
>
> "No need to mess around with abstruse programs or bother with
> dreary code. The world is full of people willing to do the hard work
> for you."
>
> What the fuck? Why are you doing this in the first place if you
> don't take any interest in code?
>
> Somehow people think that if they went to art school they have some
> kind of revolutionary ideas that every programmer is just dying to go
> and be their code monkey for. Because hey, they're programmers, you
> know.. people who live to write code for brilliant old you and have no
> creative ideas of their own.
>
> I cant quite express what I feel when I see projects that are
> nothing but a bunch of mockups because the person who came up with it
> has no idea how to do anything. I can come up with a million brilliant
> ideas right here and now.. Hey, let's make this thing that uses google
> to build a complete map of human consciousness... great! Why don't I
> outsource it to someone who's actually brilliant, so I can really call
> it my own.
>
> Assholes.

DISCUSSION

Re: Re: Call for Proposals at Readme 100 Software Art Factory


well some years ago I would have reacted the same way I guess
now I don't care so much anymore, it's true that you can outsource everything but you loose control on the same time, and time is the key for the whole problem.
computer based artworks are complex so to develop them it cost a lot of time (for the coder) but on the other hand you have to be quick because someone else could finish a stupid google art work before you. most of the people have the same ideas in electronic art, I don't exclude myself, I am always astonished if I go to a festival and see ideas, I once had, realised.
as there are so many and the trends are changing so fast there are no real stars in tech art, which somehow is good and somehow not. it's good because everyone involved contributes his vision of what art and technology should be or could be so diversity is always a good thing to have, but as there are no stars, and therefore no money involved it's a very hard task to sustain yourself with media art, festivals don't pay fees, the big ones don't even pay flights or accomondation because you can be lucky to be in a delicate international competition.
and the other side is the traditional art market which is undereducated in terms of media art and much too conservative for this kind of art, so computer artists will end up to make interactive furniture for snoop doggy dog and brittney spears and when mtv comes to their home, an interactive portrait of snoop will freestyle rap with him.
snoop: hip
computer portrait: ho
snoop: with the
computer portait: flow

so finish up with wittgenstein:
the limits of my language means the limits of my world

and ideas have so many people, I think you have to invest time to learn to realise them yourself and then if you have understood what you are doing then u can start to outsource, so a damien hurst or matthew barney could'nt make this work alone, but they have proven beforehand that they understand what they are doing.

anyway a discussion I had with myself and many others which could be held endless.
greetings,
robert praxmarer

wrote:

>
> This kind of shit really pisses me off. I'm so sick of these design
> and technology "artists" who have no idea how to do anything, and just
> come up with ideas for people who did spend years learning how code.
>
> "No need to mess around with abstruse programs or bother with
> dreary code. The world is full of people willing to do the hard work
> for you."
>
> What the fuck? Why are you doing this in the first place if you
> don't take any interest in code?
>
> Somehow people think that if they went to art school they have some
> kind of revolutionary ideas that every programmer is just dying to go
> and be their code monkey for. Because hey, they're programmers, you
> know.. people who live to write code for brilliant old you and have no
> creative ideas of their own.
>
> I cant quite express what I feel when I see projects that are
> nothing but a bunch of mockups because the person who came up with it
> has no idea how to do anything. I can come up with a million brilliant
> ideas right here and now.. Hey, let's make this thing that uses google
> to build a complete map of human consciousness... great! Why don't I
> outsource it to someone who's actually brilliant, so I can really call
> it my own.
>
> Assholes.

DISCUSSION

Mindbending Software Inc.


http://www.mindbending.us

Mindbending Software Inc.

When it’s in the game, it’s in the brain!

This is no fake, watch the Videos or look at the Screenshots

Mindbending Software Inc. is a company specialised on psychological conditioning software packages for children.
With the newest technologies our products infiltrate the computer games of your kids and mingle various subconscious or concious conditiong messages and images in the game contents.
The technology can be compared with the subconscious pictures in the TV program, and if you don’t know about them, ask yourself why are you buying all those things you don’t need. You see it works !
Our software uses the same and some other patented methods to condition your kids.
Try it out, if you aren’t satisfied you’ll get your money back !

Benefits of Mindbending products:

* Your kids will be conditioned while gaming, they sit in front of their computers anyway, so let them become as you want them with some brainwashing.
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News:

* First screenshots and videos go online, the promo DVD can be ordered now as well
* 08-02-2005 Mindbending is pleased to annouce that the Vatican licensed our Customizer Engine to produce the Christianizer, they used their own Sound Engine with Gregorian Chorals check the videos and screenshots
* 26-01-2005 Mindbending will soon release Customizer™, which is a allmost generic conditioning software
* 12-01-2005 Mindbending scientists developed a 'Holisitc Fractal Image Algorithm' which allows to compress high information of data in pictures which recompress in the brain themselves, when the users are sleeping.
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* 23-05-2005 Mindbending Research is founded by the former leaders of Suggestive Media
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Product Reviews

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