Peter Russo
Since 2009
Works in Brooklyn, New York United States of America

Discussions (0) Opportunities (3) Events (1) Jobs (2)
JOB

Visual Designer


Deadline:
Thu Feb 28, 2013 00:00

Location:
Brooklyn, New York
United States of America

Part-time position available April 1:
Visual Designer

Triple Canopy, a nonprofit online magazine of art and literature with studios and a venue located in Brooklyn, seeks a visual designer. The ideal person for this position is an experienced graphic designer capable of developing and implementing a visual identity that spans print and digital media, including online magazine articles, print-on-demand publications, e-books, and broadsheets. This person will shape the overall aesthetic and practice of Triple Canopy by providing visual direction for projects by artists and writers and by regularly participating in conversations regarding Triple Canopy’s overall approach to publication.

The Visual Designer will:
- Develop and guide the application of a style guide for all Triple Canopy publications by editors and Web development staff;
- Work with our creative director, editorial technologist, editors and development staff to implement designs, both online and in print, with a particular emphasis on typography;
- Work closely with the managing editor to oversee the styling of individual projects via Triple Canopy’s custom CMS and to shepherd print publications to press;
- Play a leading role in Web development projects for major clients in the arts through TC Labs, a consulting wing that supports our nonprofit activities (labs.canopycanopycanopy.com).

The ideal candidate is:
- Based in New York City and possesses a minimum of three years of experience working in a collaborative studio, publishing, or arts environment;
- Fluent in Adobe Creative Suite, typographical practice, and print production;
- Conversant in front-end technologies, including HTML5, CSS3 and, to a lesser extent, JavaScript;
- Knowledgeable of twentieth-century design history and theory, contemporary publications, and interaction design practices, from Web 2.0 to mobile apps;
- Personable, resourceful, and enthusiastic about creative experimentation and about participating in regular conversations with Triple Canopy’s staff and collaborators.

This is a part-time position based out of our offices in the Greenpoint neighborhood of Brooklyn. We imagine this position to be well-suited for active freelancers in search of a broader network of collaborators or seasoned designers who desire some critical engagement with issues pertaining to culture and visual design outside of an academic or teaching environment. An initial commitment of one day per week plus biweekly editorial meetings is necessary, though this commitment is likely to increase as work on the website’s redesign increases in the spring, and during the production of print publications.

Interested candidates should submit a résumé, portfolio, and any other relevant work (such as writing samples) to jobs@canopycanopycanopy.com no later than February 28. Payment is commensurate with experience. Additional income via TC Labs is negotiated on a project basis. Affordable healthcare options are available.

For more information on the mission and staff of Triple Canopy, as well as a selection of notable press, visit: http://canopycanopycanopy.com/about. No calls, please.

Triple Canopy is an equal opportunity employer. Applicants receive consideration without regard to race, age, ethnicity, religion, gender, national origin, disability or any other basis prohibited by law.


JOB

Editorial Technologist


Deadline:
Thu Feb 28, 2013 00:00

Part-time position available April 1:

Editorial Technologist

Triple Canopy, a nonprofit online magazine of art and literature with an office and venue located in Brooklyn, seeks an Editorial Technologist: an experienced front-end coder with proven interest in publishing and related technologies. This person will regularly participate in conversations regarding Triple Canopy’s approach to publication, and will help shape the form of projects with artists and writers—from conceptualization to prototyping to publication, on the Web and other digital platforms.

The Editorial Technologist will:
-Work closely with innovative artists, writers, and a multidisciplinary staff to conduct experiments in digital reading and viewing, crafting unique solutions on a project basis;
-Contribute code to our forthcoming redesign of the magazine (to be launched in September 2013);
-Collaborate with our network of developers and designers in New York, Los Angeles, and Berlin;
-Play a leading role in Web development projects for major clients in the arts through TC Labs, a consulting wing that supports Triple Canopy’s nonprofit activities (labs.canopycanopycanopy.com).

The ideal candidate is:
-Based in New York City and possesses a minimum of three years of experience working in a collaborative studio, publishing, or arts environment;
-An experienced front-end Web developer fluent in HTML5, CSS3, and JavaScript (Triple Canopy is built on Ruby on Rails, jQuery, and HTML5/CSS3);
-Knowledgeable of interaction design technologies, from Web 2.0 to mobile apps;
-Personable, resourceful, and enthusiastic about creative experimentation and participating in regular conversations with Triple Canopy’s staff and collaborators;
-Engaged with contemporary culture, especially visual art, literature, and new media;
-Able to explain emerging technologies and their function to non-technical staff and collaborators.
-Experienced with iOS/Android, back-end coding, and audio-visual editing, though this is not a requirement.

This is a part-time position based out of our offices in the Greenpoint neighborhood of Brooklyn. We imagine this position to be well-suited for active freelancers in search of a broader network of collaborators or seasoned developers who desire some critical engagement with issues pertaining to culture and technology outside of an academic or teaching environment. An initial commitment of one day per week plus bi-weekly editorial meetings is necessary, though this commitment is likely to increase as work on the website’s redesign increases in the spring.

Interested candidates should submit a résumé, portfolio, GitHub profile, and any other relevant work (such as writing samples) to jobs@canopycanopycanopy.com. Payment is commensurate with experience. Additional income via TC Labs is negotiated on a project basis. Affordable healthcare options are available.

For more information on the mission and staff of Triple Canopy, as well as a selection of notable press, visit: http://canopycanopycanopy.com/about. No calls, please.

Triple Canopy is an equal opportunity employer. Applicants receive consideration without regard to race, age, ethnicity, religion, gender, national origin, disability or any other basis prohibited by law.


OPPORTUNITY

Call for proposals from artists and writers


Deadline:
Mon Feb 13, 2012 00:00

Location:
Brooklyn, New York
United States of America

Triple Canopy is pleased to announce its third annual call for proposals: http://canopycanopycanopy.com/projectareas

Commissions will be considered under six project areas and published in the course of the next year. Artistic, editorial, and technical staff will work closely with contributors as they develop the best approach to realizing their projects on the Web, from the conceptual phase to the design and technological production. Recipients receive:
  • Three to six months of artistic, editorial, and technical support
  • Honorarium of up to $300 as well as material costs
    Opportunity to present the project to an audience in the form of a reading, workshop, or discussion
  • Opportunity for inclusion in our annual print publication, Invalid Format: An Anthology of Triple Canopy, as well as our ongoing broadsheet series
  • Archiving and long-term maintenance of the final project by technical staff

Triple Canopy welcomes artist projects that treat the Internet as a medium and seek to develop ideas that engage with—but reach beyond—its specific qualities and attendant modes of readership and viewership; artful reporting, intelligible philosophizing, distinctive fictionalizing and the like. Because of Triple Canopy's unique interface we encourage writers not to be bound by the standard styles of magazine, art, and academic writing.

Applications are due by midnight on Monday, February 13, 2012. Applicants will be notified by March 1 whether their proposals have reached the second round of review. Commission recipients will be announced on April 3. Projects will be developed in collaboration with Triple Canopy for publication in the online magazine (or live presentation in New York) between July 1, 2012 and June 30, 2013.

View our submission guidelines: http://canopycanopycanopy.com/projectareas#guidelines
View our past commission recipients: http://canopycanopycanopy.com/projectareas#recipients

Direct all materials and questions to submissions@canopycanopycanopy.com


OPPORTUNITY

Triple Canopy: 2011 commissions program


Deadline:
Mon Feb 14, 2011 23:59

Still from "whiteonwhite," by Eve Sussman & Rufus Corporation, commissioned by Triple Canopy through its 2010 call for proposals for the Internet as Material project area.

Triple Canopy: 2011 commissions program
 
Triple Canopy is pleased to announce its second annual call for proposals. We will be commissioning projects spanning the six areas outlined below—original research, new-media journalism, public programming, Internet-specific artwork and literature, and critical dialogues—to be published in the magazine and presented before live audiences between July 1, 2011, and June 30, 2012. Proposals are due by February 14, 2011.
Read more » http://canopycanopycanopy.com/projectareas
 
Project areas
 
Triple Canopy staff will work closely and collaboratively with contributors as they develop their projects, a process that usually takes between three and six months. Recipients of commissions will be offered a modest honorarium of up to $500, depending on the scope of the project and the cost of its development, in addition to between twenty and thirty hours of work by editors, designers, and developers.
 
Research Work
Research Work was established to facilitate the creation of research projects that are produced outside academia, for a general audience; employ Internet-specific methods of presentation; and serve a public best reached by making the work available for free online.
 
Immaterial Literature
Immaterial Literature was established to facilitate the production of creative writing—fiction, poetry, prose—that engages other media (and artists), considers the particular formal qualities of the Web as a medium, and speaks to a diverse and widespread readership.
 
Internet as Material
Internet as Material was established to support emerging and midcareer artists who have never before made work specifically for the Web in the production of an online project. These projects further Triple Canopy's mission by utilizing the Internet—which is too often understood as a channel for the transfer of information—as a medium for the development of artworks that actively engage readers and viewers.
 
Thinking Through Images
Thinking Through Images was established to foster conversations about images and videos of cultural, political, and social relevance, between artists, writers, researchers, and other engaged cultural practitioners working in different fields. The program aims to facilitate close readings of popular media and fine art—from nineteenth-century paintings to Internet memes to documentation of current events—that consider these cultural products in a common context.
 
New Media Reporting
New Media Reporting was established to provide journalists an outlet for—and provide them with the technical resources and expertise to realize—in-depth, critical reports executed in multiple media, with the goal of providing an immersive experience of stories and subjects.
 
New Programming
New Programming was established to support the development of exhibitions, panel discussions, performances, film screenings, and other public events that examine the intersection of culture, politics, and technology. It serves the general public by offering unique, low-cost educational experiences at community-based nonprofit spaces in the United States and elsewhere.
 
Submission guidelines » http://canopycanopycanopy.com/projectareas#guidelines
 
Past commissions recipients » http://canopycanopycanopy.com/projectareas#recipients
 
Triple Canopy is an online magazine, workspace, and platform for editorial and curatorial activities. Working collaboratively with writers, artists, and researchers, Triple Canopy facilitates projects that engage the Internet's specific characteristics as a public forum and as a medium, one with its own evolving practices of reading and viewing, economies of attention, and modes of interaction. In doing so, Triple Canopy is charting an expanded field of publication, drawing on the history of print culture while acting as a hub for the exploration of emerging forms and the public spaces constituted around them. Triple Canopy is a nonprofit 501(c)3 organization.


EVENT

Matt Mullican: Beyond the Planetarium, presented by Triple Canopy


Dates:
Tue Jan 25, 2011 07:00 - Tue Jan 25, 2011

Location:
New York, New York
United States of America

Matt Mullican discusses the collisions of real and virtual space in his work with digital and interactive media in the past twenty years.

"I went from being surrounded by things—dealing with how we name them and how we experience our environment through naming—to the opposite end of the spectrum: starting with nothing, then calling the objects into being."
—Matt Mullican, Planetarium

For Triple Canopy's tenth issue, And Yet It Moves, Matt Mullican collaborated with computer programmer Patrick Smith to create Planetarium," a navigable scale model of the solar system. Mullican first experimented with digital environments in 1991, when he made Five into One, a virtual city constructed in accordance with his personal visual vocabulary and cosmological order. Exploring that city, Mullican was transfixed by his ability to leave the earth's surface and travel into nothingness. "I would fly upward," he says, "farther and farther into the sky, beyond the stratosphere, into pure, white, infinite space. I would go on forever, so far away from this city I had created that I couldn't find my way back. I became curious about where, exactly, I was when I was out there, in the middle of nowhere." This experience of unbounded space became a leitmotif in later works. At Artists Space Mullican will present and discuss his many explorations of virtual space—and the strange space between the virtual and the real—and examine their relationship to his iconographic sculptures, prints, and installations, as well as his performances under hypnosis. 
Matt Mullican was born in 1951, in Santa Monica, California, and currently lives in Berlin. His work has been exhibited extensively in the US and internationally. Recently, his work was included in "The Pictures Generation, 1974–1984" at the Metropolitan Museum of Art (2009) and the 2008 Whitney Biennial; it has also been exhibited at the Drawing Center, New York (2008); Museum of Contemporary Art, Los Angeles (2005); Ludwig Museum, Cologne (2005); and Museu Serralves, Porto (2001). Mullican's work is currently the subject of a solo exhibition at the STUK Kunstencentrum in Leuven, Belgium, which will be traveling to de Appel, Amsterdam, and Haus der Kunst, Munich.