Patrick Holbrook
Since the beginning
Works in United States of America

Patrick Holbrook lives and works in Chicago. His work examines the spaces and movements of commodities and people, the intersections of power structures, ideological expression in engineered and cultural forms, cultural memory, and speculative possibilities of alternative ways of living. Based in video and digital media, but including other materials and objects, it has been shown at venues such as the Atlanta Contemporary Art Center and the Yerba Buena Center for the Arts in San Francisco, and in solo exhibitions at Eyedrum and the Saltworks Gallery Project Room in Atlanta, A\V Space in Rochester NY, and Washington State University Tri-Cities. He is an Adjunct Professor at the School of the Art Institute of Chicago and Columbia College, has been a visiting artist at Rhode Island School of Design and Scripps College, and was Assistant Professor at the Georgia College & State University Art Department from 2002 to 2007, where he started the digital media area. He grew up in New Hampshire and received an M.F.A. from the University of Massachusetts - Amherst, a B.A. from Hampshire College, and plays music with The Wood Knots.
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Call for Papers - SECAC 2007

Sun Feb 11, 2007 23:22

Call for Papers - Southeastern College Art Conference 2007

Net(works): Art and Pre-Existing Web Platforms

Beyond using the internet as a way to show representations of visual and performance work, artists have been using pre-existing dynamic content web sites as the actual site of the work. One of the first projects of this nature included Keith Obadike selling his blackness on eBay. More recently, Cary Peppermint’s Department of Networked Performance, an educational situation, uses MySpace as its host. The Gif Show also used MySpace, appropriately, as a parallel site for a curatorial project in real space about the aesthetics of low-bit production. A public art competition and gallery shows have suddenly been popping up in Second Life, a virtual world created by users
and inhabited by their avatars, which interact with each other in real-time.
Questions raised may include, but are not limited to: How are artists currently using these and similar spaces? Are these projects considered interventions, or otherwise? Are these spaces appropriate for undergraduate education projects? How do real curatorial spaces intersect with these virtual spaces? What do these spaces, with or without the art world, mean within visual culture contexts? Please propose your presentation as it pertains to any field - practice, history/theory/criticism, museum studies, and/or education.

Patrick Holbrook, Georgia College & State University


US Plans to 'Fight the Net' Revealed

This doesn't look good. And people are complaining about China and Google...