Marisa actively contributes to the field, writing for many major art publications, ranging from magazines & exhibition catalogs to academic journals and chapters in books on the history and theory of media art. She has served as Editor & Curator at Rhizome, the inaugural curator at Zero1, and Associate Director at SF Camerawork, whose Journal she edited. In 2013 LINK Editions will publish a retrospective anthology of over a decade of her writings on contemporary art which have helped establish a vocabulary for the criticism of new media. Meanwhile, Marisa has also curated programs at the Guggenheim, New Museum, SFMOMA, White Columns, and Artists Space. She has served on Advisory Boards for Ars Electronica, Transmediale, ISEA, the International Academy of Digital Arts & Sciences, Creative Capital, EYEBEAM, the Getty Foundation, the Rockefeller Foundation, the Kennedy Center, and the Tribeca Film Festival.
Marisa studied Fine Art at Goldsmiths, History of Consciousness at UC Santa Cruz, and Rhetoric & Film Studies at UC Berkeley. She has recently been a visiting artist at Yale, Oberlin, VCU, UC-Boulder's Brakhage Symposium, Penn State, Visiting Faculty at Bard College's Milton Avery Graduate School of the Arts, and Visiting Faculty at the School of the Art Institute of Chicago's Ox-Bow program. She previously taught at NYU's Tisch School of the Arts' new media graduate program and was Assistant Professor of New Media at SUNY-Purchase's School of Film & Media Studies. She is currently Visiting Critic at Brown University.
This week, critic Ben Davis wrote an interesting treatise on "The Superartist." Davis uses the term to describe those artists who are super savvy at penetrating the media, and become superstars by virtue of their collaborations with big corporations and work in mainstream contexts. His argument was that so-called 'Superart' has a populist touch, and appreciation of the work tends to be an appreciation of being part of a collective, as opposed to an individual, aesthetic experience, just as the works themselves tend away from personal statements and towards blank social referents. As it turns out, this could be a very good critique of Lincoln Schatz's newest project, Esquire's Portrait of the 21st Century, in which the generative artist uses his own custom software to create an evolving portrait of those 75 people the magazine has deemed the most important people of the coming decades...Just in time for Esquire's 75th anniversary issue. Schatz has constructed a "CUBE," the white frosted glass walls of which very much resemble a Chelsea gallery facade except that the structure is studded with video cameras and Mac minis. The stars in question are invited into the cube for hour-long interviews about their personal interests, after which they are generatively collaged into an evolving constellation with other stars, according to their shared interests. In a tried and true display of the magazine's firm grasp of 21st century media, Schatz is keeping a blog in which the portraits are uploaded. So far, the footage is very beautiful and almost painterly in the ways that it overlaps and meshes together. It's easy to create corporate collaborations as sell-out projects, but harder to spend the time thinking about a work's wider resonance. The artist's bio says that his work "has focused ...
Currently on view in an off-beat neighborhood in the off-beat art city of Louisville, Kentucky, is an exhibition of nine very up-and-coming media artists: Justin Clark, Petra Cortright, Thomas Galloway, Michael Guidetti, Jacolby Satterwhite, Hayley Silverman, Will Simpson, Dan Wickerham, and Damon Zucconi. Curated by artist Ilia Ovechkin, co-founder of Loshadka--a group net art site of the "surf club" variety, the show (open at Plexus Contemporary through August 8th) includes many artists who work primarily on the internet or with web-derived materials and themes, but whose work for the show demonstrates a fluidity between online and offline forms. "The common thread between these artists is that they are all comfortable with being multidisciplinary and working across media," Ovechkin said, in Lousville's local Velocity Weekly, "but the conversation becomes even more interesting when you focus on the individual works and the topics they address." The familiar title of the Weekly piece was "The Medium is the Message," but Ovechkin seems eager to zoom further-in on the works, not prioritizing their form over their content. For instance, Jacolby Satterwhite's video, Model It, in which the artist is seen vogueing in front of the camera, might initially read as just another artist's response to YouTube culture, but the song in the piece was written by his mentally-ill mother and acts as a sort of empowerment anthem backdrop for Satterwhite's bigger commentary on "African American male patriarchy, sexuality, and material culture." Damon Zucconi's video Slow Rave (last minutes of trance energy), effects a spiritual experience on a well-lit dance floor by slowing down found footage of dancers at a rave. As the subjects gesture slowly and silently, the viewer identifies with the trance-like feeling they must be experiencing on a higher level. The binary "on" of a strobe ...
Every two years, the International Symposium on Electronic Art (ISEA) lands in a different world city, drawing thousands of new media scholars and artists together and engaging the local community. Two rounds ago, in 2004, ISEA started on a cruise ship that sailed (ok, partied) from Helsinki to Stockholm before delivering participants in Tallin, Estonia. In 2006 ISEA came to San Jose, California, where it both gelled and collided with the Silicon Valley scene, inaugurating the annual Zero1 festival. This year the events leapt across the Pacific to Singapore, a small country with a huge media culture. From July 25th-August 3rd, the "world's premier media arts event for the critical discussion and showcase of creative productions applying new technologies in interactive and digital media" will present a range of exhibitions and public programs on five official themes: Locating media, Wiki Wiki, Ludic Interfaces, Reality Jam, and Border Transmissions. The panels and keynotes within this theme--delivered by many of the biggest names in the field--consider the current state of new media production and reception, and cast an eye toward the role of Pacific Rim participants in driving this field. A cornerstone of the festival is the main exhibition, installed at the National Museum of Singapore and called simply "ISEA2008 Juried Exhibition." This year's show provides a glimpse into contemporary media art practices not only in the work selected, but in the process of it's organization. The exhibit includes sixteen artworks, many of which were made by international collaborative teams, that were curated via a competitive open call. The selected artists were invited to Singapore for residencies, where they began to flesh-out their ideas and work in new media, technology, and science labs on the campus of the National University of Singapore. The result is a collection of works ...
The convention of the summer show, in New York, has historically been a mixed bag. At times it's an excuse for a gallery to do something fun, restrict work hours, and chill out a bit. It also tends to be the busy season for both emerging artists and curators, with group shows dominating the docket and variably playful, political, or conceptual themes running the show. Chelsea gallery Josée Bienvenu's summer show, "microwave, six," includes seventeen emerging and mid-career artists in their annual effort to (unlike the cooking apparatus that shares its name) slow down and pay attention to artists "who commit to the obscene activity of paying attention." It's hard to say what's obscene about this act, except that it's so rarely done as to potentially render it indulgent in some people's eyes. Each of the selected artists create rather slow-cooked drawings that "document the relentless propagation of delicacy as a subversive attitude." In other words, forget the short attention spans painted by the information economy, these pieces actually manage to transmit a high level of information, even as they eschew the ephemeral forms of files and bits to take up the hard-knocked life of a work on paper. Ernesto Caivano continues his epic series of drawings about an otherworldly landscape in which a man and woman simultaneously evolve into a spaceship and a lowly earth creature. Phoebe Washburn gives us highly-systematized, if cryptic analysis of devices and histories like Gatorade Storage Tank Study. Both Alexandra Grant and Casey Jex Smith offer readings and translations of the visual qualities of language, while Jacob Dyrenforth's newspaper-style pixilated (or is it pointilated?) drawings of concert crowds speak to the age-old effort of visualists to convey the maximum amount of information in the least ...
Those three words are the declaration of Manuel Buerger, a young German artist whose practice encompasses graphic design, fine art, theory, and music. Buerger did his graduate studies in Media Art under the direction of pioneering internet artist Olia Lialina and this reveals itself best in the humor Buerger directs at his projects that are often just as goofy as they are subtly, intelligently deconstructive of media culture and its conventions. His Master's thesis was an artist book-cum-manifesto on the cultural and economic imperative towards newness, with the figure of a UFO used to navigate the philosophy of novelty. Buerger followed this project with an A5 fanzine that was, in fact, a critical examination of the role of individuality in the Microsoft software platform. Designed in MS Word, I doc. you will! both celebrates and critiques the rigidity and dominance of this environment, pointing to the strict adherence to publishing protocols written into Word, despite the seeming emphasis on personalization within tools and templates. Predicated on a reading of Deleuze's theories on societies of control, Buerger argues, "The last 25 years have rapidly changed the means of computer aided self-portrayal. 'Individualization' is the product of this development--consumption stresses our uniqueness." That said, a number of Buerger's projects end up focusing on consumer culture, or the fine line between that culture and its production. While net-based experiments like his Nostril Karaoke leave us a bit speechless, his Designerz is a clever, gif-based trope-popping of the archetypal designer-holding-poster portrait, reflected in the style of a permanent zoom into a hall of mirrors. The artist is currently at work on a MIDI-album called "10/10," in which "the idea is to take ten ultra-cool midi-instruments (10 of 128) and dedicate a song to each instrument," and he's an active ...
Like most of the folks above, I too am a "forever member," from the days of the Rhizome Communications ascii RAW listserv and, later, fancy Dreamweaver/Flash "Splash Pages," to the present. Reena Jana and I were the first two paid writers (poached from Wired!), when Alex Galloway was running "content," which at that time meant programming and editorial--though Rhizome was declaratively non-editorial, so they just commissioned book & exhibition reviews, and some interviews from us that were fed into the RAW stream and included in the Digest as Features. Oy vey, I can still remember the cross-eyed weekly ritual of trying to untangle parallel conversations to reassemble them into a coherent thread for the Digest, when I was editing it--and the race to get it out by noon one day each week!!
I've seen Rhizome go through so many changes, and I've been a part of the back channel conversations on years of them, including huge ones that we decided not to go through with. I have to say that it's always hard to serve a membership-based organization, which is what Rhizome has always thought of itself as. But I can say that every change in content or form has been discussed critically, at length, and typically not without a degree of passion.
I am also biting my tongue because I *really* do not want to put words in any staff member's mouth (past or present), but I can say that I believe everyone who's ever worked there has taken their position as a labor of love, with users/reader/members/community (everyone has their favorite self-identification; semantics trolls please don't hate today!) in mind, and everyone has collaborated with the staff to bring a unique take on how best to serve you in the current creative and technological climate. For instance, I remember that my big objective coming in the door was wanting to change the mission statement to reflect not only net art and not only highly technological art, but also art that "reflects" on technology in a meaningful way. In fact, I think contemplating this change was very much a part of my conceptualizing Postinternet.
There is so much to say here, but I think I'd best sign off. This is not my soap box, and in some way, it feels weird to comment so much. I used to be a Superusing Megaposter, but as soon as I became Editor & Curator, I stepped back to focus on trying to facilitate and amplify other voices, which I do believe every Rhizome Editor has done in their own way.
I'll end with this, then. I'd be surprised if every reader, writer, or editor loved everything that ever appeared (structurally or content-wise) in their newspaper of choice. I'd be surprised if every curator or museumgoer loved every artwork shown (or every exhibition design decision) in their favorite museum. But it's the day we stop reading, stop going to look at art that disappoints me. It's the day Rhizome stops experimenting that scares me. And I wish them well on this new experiment.
Thank you for these points of clarification. I actually tried to convey (and forgive me if I failed) that your presentation was unique in identifying multiple generations of networked artists, and I particularly liked the way you talked about artists working before the internet in ways that anticipated network culture.
You also made that great point (via Hal Foster) about the ways in which critics' work is influenced by what is/ was happening at the moment they entered the art world. I admire how you helped pioneer new media criticism and yet have continued to stay on the pulse of new work. This is what I had in mind when recalling your point about your relationship to a previous generation of net-dot-artists, versus the artists of the era Inclusiva was calling the "second epoch." I just really liked the way you fleshed out more than two epochs and I wanted to highlight your catalyzing role in the net-dot-art scene, in particular.
In my own presentation, my intent absolutely was not to dismiss any previous artists, movements, practices, etc. It was simply to flesh-out one niche of new media art practice. In fact, I really liked the pointed questions that the audience asked afterwards, because it helped us have a really meaningful discussion about the problematic relationship of pro surfer work to art historical discourse, and my calls to action revolved around getting those artists to participate in learning about their own pre-histories and writing historiographies that situate their own trajectories on their own terms.
So I don't think we're in disagreement. But I appreciate your call to fine-tune my articulation of these scenarios.
I'm sorry that you found my article objectionable. I didn't intend to make the implications you suggest, but I believe your response cuts to the most interesting aspect of Laric's piece, which is the effect of remixing.
For those who care to review the lyrics to this song, they are here:
They include the refrain:
Touch my body
Put me on the floor
Wrestle me around
Play with me some more
Touch my body
Throw me on the bed
So, in fact, I do think that Carey's lyrics (and video) invite sexual fantasy, but my article doesn't say that she is asking to be violated, it says that she's asking to be remixed. Of course, the slippage between the two that you identify is what's so interesting.
In an interview with Laric, he told me that he noticed that the video takes-on an increased sexual tone when all but Carey is masked out. He was interested in how this first-person invitation to "touch my body" could be construed as an invitation to remix the visage of her body (and/or the voice emitted from it), particularly given (a) the implicit link to digital culture embodied by both the lyrics and video, and (b) the fact that the remix is now such an important part of the media ecology of pop culture.
In the last 25+ years of pop music, lining-up celebrity remixes and making singles remix-ready has been an important part of the production cycle, often preceding the release of the original recording. Almost all historical accounts of Madonna's rise to fame cite her relationship with DJs and openness to remixing as a key factor in her success. So while you may see the remix as a violent act, clearly those participating in this industry see it as an imperative.
Discussions of why a remix is or isn't violent are interesting, as they get to questions of the status of the digital reproduction. Are we remixing a person or "just" her image, and what's the difference when thinking about how a person's identity--particularly a famous person's identity--hinges upon their image? Carey's image was already manipulated before it came to us. In the interview with Laric, he pointed to a segment in the original video in which the shape of a cup becomes distorted as a result of distorting the footage to make the singer standing behind the cup appear slimmer. So this is already not her. If you listen closely, I believe there is also a question as to whether all of the voiced parts of the song are her, so the audio issue adds another layer to the phenomenological question of the brute force of the remix.
These issues of the import of the remix, the relationship to broader pop culture (rather than an insular art world), collective authorship, and the nature of Carey's invitation are what I hoped to address in this article.
You've been an awesome colleague, Patrick! Thanks for everything!