Marisa actively contributes to the field, writing for many major art publications, ranging from magazines & exhibition catalogs to academic journals and chapters in books on the history and theory of media art. She has served as Editor & Curator at Rhizome, the inaugural curator at Zero1, and Associate Director at SF Camerawork, whose Journal she edited. In 2013 LINK Editions will publish a retrospective anthology of over a decade of her writings on contemporary art which have helped establish a vocabulary for the criticism of new media. Meanwhile, Marisa has also curated programs at the Guggenheim, New Museum, SFMOMA, White Columns, and Artists Space. She has served on Advisory Boards for Ars Electronica, Transmediale, ISEA, the International Academy of Digital Arts & Sciences, Creative Capital, EYEBEAM, the Getty Foundation, the Rockefeller Foundation, the Kennedy Center, and the Tribeca Film Festival.
Marisa studied Fine Art at Goldsmiths, History of Consciousness at UC Santa Cruz, and Rhetoric & Film Studies at UC Berkeley. She has recently been a visiting artist at Yale, Oberlin, VCU, UC-Boulder's Brakhage Symposium, Penn State, Visiting Faculty at Bard College's Milton Avery Graduate School of the Arts, and Visiting Faculty at the School of the Art Institute of Chicago's Ox-Bow program. She previously taught at NYU's Tisch School of the Arts' new media graduate program and was Assistant Professor of New Media at SUNY-Purchase's School of Film & Media Studies. She is currently Visiting Critic at Brown University.
Summer in the City

Designer/researcher Greg J. Smith has curated an online exhibition that surveys twelve of the most influential mapping-related new media projects of the last ten years. "City of Nodes" is the 21st show presented by CONT3XT.NET, who use social bookmarking site del.icio.us as a platform for their TAGallery. The sites Smith selected actually skim the longstanding relationship between tagging and urban studies, with a focus on cartography and locative media. In his curatorial introduction (in this case, a "tag description"), Smith synthesizes Lewis Mumford's late-1930s conception of the city as "a nexus of social, creative, and economic collaboration," in contrast to William J. Mitchell's '90s era take on cities as including "not only asphalt and concrete, but bandwidth, code, and connectivity." This is the filter through which the twelve selected projects are viewed. They include the seminal Amsterdam Realtime (2002) project by Esther Polak and Jeroen Kee (the Waag Society) in which GPS devices worn by volunteers create a comparative portrait of the personal occupation of the city; iSee (2005), the Institute for Applied Autonomy's web-based program for locating CCTV cameras throughout a city and planning your travel route accordingly; and One Block Radius, Dave Mandl and Christina Ray's (a.k.a. Glowlab's) psychogeographic documentary of the immediate neighborhood surrounding what was then the future site of the new New Museum building. Given that so many of the selected projects are about tracing a collective experience, the folksonomic curatorial platform seems a perfect one on which to contemplate the work, with guest-curators' tags suggesting an interpretation before inviting viewers to travel off on their own. - Marisa Olson
Image: David Rokeby, Seen, 2002
Rock Me Amadeus

Australian artist Lynette Wallworth is bringing a high tech touch to this year's Mostly Mozart festival at New York's venerable Lincoln Center. At first glance, the pairing of a new media installation artist with a celebration of an old dead white guy's music may seem formulaically nouveau, but Wallworth's interactive works bring a nice visual meditation on this year's festival theme: mortality and transcendence. If anyone could speak from the grave about this topic, it's Mozart, the legend of whose death surrounds the mythologizing of his oeuvre and who has been the subject of remixes (or variations, as the ancients call them) by a number of significant classical composers. Wallworth's video installations Hold Vessel 1 and 2 and Invisible by Night create a truly immersive space, one which relies on the viewer to proactively enter and activate these areas. In Hold Vessel 1 and 2, viewers carry a bowl-shaped screen into the room, to capture "projected images of microscopic marine life and telescopic astronomical imagery." The physical analogy here seems equal parts panning for gold and holding the whole world in your hands, with the artist's expressed intention being that of revealing "the hidden intricacies of human immersion in the wide, complex world." Invisible by Night uniquely engages the context of the Lincoln Center complex, which is not only a family of concert halls but also a shopping center, luxury apartment building, and corporate headquarters. Wallworth encourages visitors to slow down, ponder the emotional history of the site, and practice empathy in engaging with video footage of a grieving woman whose gestures will mirror those of viewers who elect to touch the projection surface. The piece is meant to speak to "the transient nature of compassion," and the interactive installation format's ...
Let's Get Physical

Los Angeles-based artist Xtine Hanson calls her Mechanical Olympics "an alternative media spectacle to the Olympic games." Indeed, the project humorously turns the otherwise tightly-regulated machinery of both web commerce and international sports competition on their heads. Launching simultaneously with the Beijing games, on August 8th, The Mechanical Olympics invite the public to compete in sports previously restricted to people of specific genders and nationalities. The artist has enlisted participants via Amazon's Mechanical Turk site in which users receive paid commissions for completing tasks almost but not quite so simple a machine could complete them, thus joining the ranks of participatory projects like AddArt, Sheep Market, and Ten Thousand Cents, which also employed this service. Hanson likens this playful outsourcing of labor to working with artificial intelligence. Nonetheless, it's clear that her worker bees are bringing a hefty dose of personal creativity to this web-based role-playing game. A perusal of the videos thus far uploaded to The Mechanical Olympics' YouTube channel features Starbucks baristas working overtime to put their own spin on the classic sport of Hockey, and the woman who represents South Africa in the Freestyle Swimming event could win a gold medal in charm for her combined use of a spray bottle and trippy arm movements. When accepting one of the project's Human Intelligence Tasks (or HITs), the athletes agree to wear a pre-designed sign indicating their sport, gender, and country (they get to pick their own number) and to be paid between $1-3 dollars upon emailing Hanson a URL to their 30-60 second video. The footage will be posted daily, during the Olympics, and voted upon by blog readers. Rather than medals, the winning artificial Olympians receive bonus commissions, much like their more famous counterparts whose accomplishments score them lucrative endorsement deals. - Marisa Olson ...
Team Spoof

In the days of DIY online publishing, what we once knew as agitprop has increasingly taken the form of parasitic media. In such projects, activists leech qualities from the web presence of the host they intend to critique and use these visual resemblances (logos, site maps, page layouts, even URLs) to mimic their opponent in parallel sites that shoot off rather rhizomatically. Like a scientific parasite, the activist lives off the host, but what really thrives is the self-referential critique enabled by this form of parody. The Italian collective, Les Liens Invisibles, excels at initiatives such as these. In their open source project, Fake is a Fake, they make it easy for internet users with access to free Word Press blogging software to mimic high profile sites like news and government agencies, while inserting their own statements. "If at one time or another in your life you wanted to speak with 'the master's voice,'" they say, "then you are ready for our brand new fake-publishing services!" Constantly updated and refined by a group of devoted developers, the list of available spoofs continues to grow. Their most recent (ironically credited to Luther Blissett, the open source nom de plume--taken from the given name of a Jamaican footballer--originated in Italy for hundreds of worldwide activists) uses the upcoming games in Beijing as a backdrop for discussing China's attitude towards human rights. In the announcement of the Peking 2008 site, they declared, "While the Olympic curtain softly falls on the Chinese repression in Tibet, the imaginary art-group Les Liens Invisibles celebrates the upcoming Olympic Games with a new fake-based hybridation between art, activism, and advertising strategies." The ubiquity and recognizability of branded messages make them particularly vulnerable to such forms of plagiarism. The artists' disclaimer for Fake is a ...
A Feast for Your Eyezz

One of the hallmarks of the current era of net art is the exhibitory display of one's consumption. While a lot of early net art was self-reflexively directed at the traits of networked environments, newer work seems to be largely about running around and exploring those environments, then generating responses. The output of the pseudonymous artists behind Triptych.tv (Jimpunk, Abe Linkoln, and Mr. Tamale) forms a bridge between these two eras. It incubated in the hour of the first boom's waning and waxed ahead of the current surf blog curve. As a result, Triptych.tv (which, readers are forewarned, could very much hijack its predecessor Screenfull.net's motto, "We Crash Your Browser With Content") marries the best qualities of these two eras. The site simultaneously evades initial detection as a blog while exploiting (in the true hacker sense of the word) all of the default structural conditions that make blogs such a performative space. The artists post heavily and skillfully manipulated videos, sound clips, images, and animations, to the order of optical poptitude; and while their individual posts stand on their own, the degree to which they harmonize with each other could finally--after so many decades--stand to illustrate the truly exquisite nature of the exquisite corpse. This is net art decadence at its richest. Now if the site sounds familiar to you, we'll admit to having covered it before, but the group's current summer marathon inspired us to remind you of its presence. This, afterall, is another trait of current net art blogs. There are no one-hit-wonders, and despite the ".tv" in the site's URL, there are no reruns here. To truly take in this collaborative artwork's beauty, one needs to resign themselves to the compulsion to repeat. - Marisa Olson
Breaking the Ice
Like most of the folks above, I too am a "forever member," from the days of the Rhizome Communications ascii RAW listserv and, later, fancy Dreamweaver/Flash "Splash Pages," to the present. Reena Jana and I were the first two paid writers (poached from Wired!), when Alex Galloway was running "content," which at that time meant programming and editorial--though Rhizome was declaratively non-editorial, so they just commissioned book & exhibition reviews, and some interviews from us that were fed into the RAW stream and included in the Digest as Features. Oy vey, I can still remember the cross-eyed weekly ritual of trying to untangle parallel conversations to reassemble them into a coherent thread for the Digest, when I was editing it--and the race to get it out by noon one day each week!!
I've seen Rhizome go through so many changes, and I've been a part of the back channel conversations on years of them, including huge ones that we decided not to go through with. I have to say that it's always hard to serve a membership-based organization, which is what Rhizome has always thought of itself as. But I can say that every change in content or form has been discussed critically, at length, and typically not without a degree of passion.
I am also biting my tongue because I *really* do not want to put words in any staff member's mouth (past or present), but I can say that I believe everyone who's ever worked there has taken their position as a labor of love, with users/reader/members/community (everyone has their favorite self-identification; semantics trolls please don't hate today!) in mind, and everyone has collaborated with the staff to bring a unique take on how best to serve you in the current creative and technological climate. For instance, I remember that my big objective coming in the door was wanting to change the mission statement to reflect not only net art and not only highly technological art, but also art that "reflects" on technology in a meaningful way. In fact, I think contemplating this change was very much a part of my conceptualizing Postinternet.
There is so much to say here, but I think I'd best sign off. This is not my soap box, and in some way, it feels weird to comment so much. I used to be a Superusing Megaposter, but as soon as I became Editor & Curator, I stepped back to focus on trying to facilitate and amplify other voices, which I do believe every Rhizome Editor has done in their own way.
I'll end with this, then. I'd be surprised if every reader, writer, or editor loved everything that ever appeared (structurally or content-wise) in their newspaper of choice. I'd be surprised if every curator or museumgoer loved every artwork shown (or every exhibition design decision) in their favorite museum. But it's the day we stop reading, stop going to look at art that disappoints me. It's the day Rhizome stops experimenting that scares me. And I wish them well on this new experiment.
Conference Report: NET.ART (SECOND EPOCH)
Thank you for these points of clarification. I actually tried to convey (and forgive me if I failed) that your presentation was unique in identifying multiple generations of networked artists, and I particularly liked the way you talked about artists working before the internet in ways that anticipated network culture.
You also made that great point (via Hal Foster) about the ways in which critics' work is influenced by what is/ was happening at the moment they entered the art world. I admire how you helped pioneer new media criticism and yet have continued to stay on the pulse of new work. This is what I had in mind when recalling your point about your relationship to a previous generation of net-dot-artists, versus the artists of the era Inclusiva was calling the "second epoch." I just really liked the way you fleshed out more than two epochs and I wanted to highlight your catalyzing role in the net-dot-art scene, in particular.
In my own presentation, my intent absolutely was not to dismiss any previous artists, movements, practices, etc. It was simply to flesh-out one niche of new media art practice. In fact, I really liked the pointed questions that the audience asked afterwards, because it helped us have a really meaningful discussion about the problematic relationship of pro surfer work to art historical discourse, and my calls to action revolved around getting those artists to participate in learning about their own pre-histories and writing historiographies that situate their own trajectories on their own terms.
So I don't think we're in disagreement. But I appreciate your call to fine-tune my articulation of these scenarios.
Go Ahead, Touch Her
Go Ahead, Touch Her
I'm sorry that you found my article objectionable. I didn't intend to make the implications you suggest, but I believe your response cuts to the most interesting aspect of Laric's piece, which is the effect of remixing.
For those who care to review the lyrics to this song, they are here:
http://www.azlyrics.com/lyrics/mariahcarey/touchmybody.html
They include the refrain:
Touch my body
Put me on the floor
Wrestle me around
Play with me some more
Touch my body
Throw me on the bed
So, in fact, I do think that Carey's lyrics (and video) invite sexual fantasy, but my article doesn't say that she is asking to be violated, it says that she's asking to be remixed. Of course, the slippage between the two that you identify is what's so interesting.
In an interview with Laric, he told me that he noticed that the video takes-on an increased sexual tone when all but Carey is masked out. He was interested in how this first-person invitation to "touch my body" could be construed as an invitation to remix the visage of her body (and/or the voice emitted from it), particularly given (a) the implicit link to digital culture embodied by both the lyrics and video, and (b) the fact that the remix is now such an important part of the media ecology of pop culture.
In the last 25+ years of pop music, lining-up celebrity remixes and making singles remix-ready has been an important part of the production cycle, often preceding the release of the original recording. Almost all historical accounts of Madonna's rise to fame cite her relationship with DJs and openness to remixing as a key factor in her success. So while you may see the remix as a violent act, clearly those participating in this industry see it as an imperative.
Discussions of why a remix is or isn't violent are interesting, as they get to questions of the status of the digital reproduction. Are we remixing a person or "just" her image, and what's the difference when thinking about how a person's identity--particularly a famous person's identity--hinges upon their image? Carey's image was already manipulated before it came to us. In the interview with Laric, he pointed to a segment in the original video in which the shape of a cup becomes distorted as a result of distorting the footage to make the singer standing behind the cup appear slimmer. So this is already not her. If you listen closely, I believe there is also a question as to whether all of the voiced parts of the song are her, so the audio issue adds another layer to the phenomenological question of the brute force of the remix.
These issues of the import of the remix, the relationship to broader pop culture (rather than an insular art world), collective authorship, and the nature of Carey's invitation are what I hoped to address in this article.
Thank you, Patrick May
You've been an awesome colleague, Patrick! Thanks for everything!