marcin ramocki
Since 2002
Works in brooklyn, New York United States of America

Marcin Ramocki is a new media artist living Brooklyn. His works have been exhibited at MoMa, Hirshhorn Museum, Pacific Film Archives, Art Futura, Wexner Center, ZKM, ACME Melbourne, Le Palais de Glace Buenos Aires and many more.

His recent project include the feature documentaries 8 BIT and Brooklyn DIY. Currently Marcin teaches New Media at Jersey City University. (
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Brice Brown & Alan Shockely @ vertexList

Fri Oct 12, 2007 00:00 - Tue Oct 09, 2007

VertexList space has the pleasure to present “Selling The Sound of My Voice”, a mixed media collaboration by visual artist Brice Brown and composer Alan Shockley.

A reception will take place on Friday, October 12th 2007 from 7pm - 10pm, with the artists in attendance.
The exhibition will be on display until Sunday, November 18th, 2007.

Live performance by Alan Shockley @ the opening reception, 8.30pm.

"Selling The Sound of My Voice" is a complex, interactive installation created by visual artist Brice Brown and composer Alan Shockley. Attempting to expose the fluidity in the relationship between sight and sound, Brown and Shockley have devised a system of analogous symbols and sounds that they used throughout the three pieces on view. Though these symbols appear to be only decorative (and indeed use decoration as a way to bait the viewer) nothing is superfluous, for every visual mark finds a direct correlation in sound. The exhibition centers on a large wall-mounted piece consisting of 88 twelve-inch square aluminum panels, and a looped 30-minute electro-acoustic score. Each one of the 88 panels corresponds to a family of sounds heard in the score. What sets this piece in motion is the sale of the individual panels, because at the point of purchase, each tile must be immediately removed from the wall, while the sounds it represents must also be removed from the score. In this way, as suggested by the exhibition’s title, the financial success of the show will continually reduce the work so that it eventually becomes non-existent. Also on view is a touch screen version of the larger main pieces. With this piece, the viewer is able to select any combination of tiles-sounds by touching the screen. The selected sounds will be heard on a pair of headphones, and the tiles will be projected onto the wall. Here the viewer is able to exert total control over the piece. Two limited edition prints with accompanying headphones are also on view, each one an example of combinations of the symbols and their corresponding sounds as selected by Brown and Shockley. For the opening, Shockley will perform live on a melodica, joining this live musical element to the many layers of the installation’s sound.

vertexList -- 138 Bayard St Brooklyn NY 11222 * Tel/Fax: 646 258 3792 *


"loss of signal": hacked cell phones by Joe McKay @ vertexlist

Fri Sep 07, 2007 00:00 - Thu Aug 23, 2007

vertexList space has the pleasure to present “signal loss”, a solo exhibition by the new media artist Joe McKay.

A reception will take place on Friday, September 7th 2007 from 7pm - 10pm, with the artist in attendance. The exhibition will be on display until Sunday, October 7th, 2007.

Live demonstration of the “cell phone piano” @ the opening reception.

Joe McKay is an artist/hacker who makes work with and about digital culture. McKay grew up in Ontario, Canada and got his MFA from UC Berkeley. In 2001 McKay participated of the Whitney Independent Study Program and had a two-person collaborative exhibition with Kristin Lucas titled "The Electric Donut". In 2004 Joe had his first solo show at VertexList in Williamsburg, New York. He has shown his work in the Berkshire museum, the National Gallery of Canada, the ICA in San Jose, the Pacific Film Archive, and the New Museum.

Works on display at VertexList include brand new projects including “Cell Phone Sculptures” (an installation involving crazy contraptions made from old discarded cell phones) and “Sunset Solitaire” (In this performance/video Joe wrote a program that lets him mix the sunset live. He then projects from his computer onto a garage door behind his studio). Also on display UFO 1-7 (manipulated photographs).

"Cell phones are contentious little machines. We depend on them to contact our loved ones, or the tow truck. But we hate them too. They make us look silly when they ring during a movie or an artist talk. We both love and resent how connected they make us to everyone else with a cell phone.

So the day you get a new cell phone is a complicated one. The new phone has bells and whistles and good reception - it is without a doubt a "better" phone. But what happens to the object you kept in your pocket all those months, the little machine that vibrated against your thigh and played Santana when your best friend was calling? Do you drive it to Circuit City and toss it into their cell phone recycling bin, telling yourself that you were uneasy about discarding your phone for environmental reasons, and not emotional ones? Or do you leave it in your junk drawer next to your very first cell phone, which still produces a tinge of guilt.The cell phone sculptures give these old phones a second life. Torn apart and recontextualized - they perform new functions. A dog-chewed phone gets to show off its beautiful broken display. Two flip phones become telegraph sounders. Four phones combine to make a musical keyboard. And so on.

In Sunset Solitaire, I perform a one man game with the setting sun. The sunset has a decided advantage, it has access to all the colours that the human eye can distinguish, and a horizon that stretches forever. I have access to a four year old Eiki projector, an old Macintosh laptop with specialized hardware, and the side of a barn. But I have skills, and give the sunset a good run for its money. The game lasts for 35 minutes, starting at a point when there is so much light that the projector does not make much of an image, to complete darkness. In between there are some moments when I come pretty close.

The piece was performed over five nights in the Fall of 2006, facing San Francisco bay. After each night I would re-write the software for the next attempt. I filmed the performance on the fifth night."

vertexList gallery hours are Friday, Saturday, Sunday 2pm - 6 pm, or by appointment.

We are located between Graham and Manhattan Avenues on Bayard St. For more info please visit our website or call 646 258 3792.


SELF 2.0 at vertexList

Fri Jun 15, 2007 00:00 - Wed Jun 06, 2007

For Immediate Release

Emerging American Media Artists at VertexList

VertexList space has the pleasure to present “SELF 2.0”, a group exhibition of emerging US based media artists. On display recent projects by Mike Beradino, Charles Beronio, Zachary Biberstine, Kara Hearn, Jia Lim and Laura Nova. Commenting on the contemporary strategies of electronically mediated self, SELF 2.0 introduces new and exciting voices of artists from across the country.

A reception will take place on Friday, June 15th 2007 from 7pm - 10pm. The exhibition will be on display until Saturday, July 08th, 2007.

Live circuit music performance by Jamie Allen/Season of the Bit @ the opening reception.

Curated by Marcin Ramocki and Sakurako Shimizu

Mike Beradino
“Mikey Newchurch”

My works are physical recursions, between the digital and physical. These recursions are similar a feed back loop such as a microphone next to a speaker. The speaker output signal becomes the input of the microphone and so on and so on. An object is created then digitized then produced then digitized then produced. Environments such as SecondLife are populated with objects from real life, but our real life objects probably originated in some digital environment. These two pieces are re-presentations of the hollow vessel of the digital avatar. Mikey Newchurch is re-presented from a CNC mill in a series; which is an attempt of giving some physicality to my virtual body. While Mica Sicling is produce in at life sized scale in paper. An indexical relationship of re-presentation of the avatar is created, the original data that is used to create the virtual is used to create the tangible. That is why I included the process of production.

Mike Beradino’s work addresses issues involving the appropriation of digital environments, antiquated technologies, and Internet based do-it-yourself communities. He is particularly interested in the dissemination of 3-dimensional digital environments such as the video games, within our culture. Mike showed his work at Alterspace (Chicago) and online (Aho Museum, Second Life). He is currently working on his MFA degree at Parsons.

Charles Beronio
“Untitled (Pretty Vacant)”

Vinyl banner with applied vinyl lettering and grommets, 4' x 15', 2006

Charles Beronio (b. New York City) lives and works in Oakland/San Francisco and Brooklyn. He completed his MFA in Sculpture at the California College of the Arts (2005), where he is currently developing his thesis on the aesthetics of supermarkets for his MA in Visual Criticism. As an artist and writer, his practice includes a diverse range of work steeped in romantic conceptualism and allegorical formalism. His work utilizes a diverse range of familiar and common materials found in the marketplace and constructed landscape to reveal submerged meanings and narratives- challenging the trajectories of ideology and commerce. He has shown at Galeria de la Raza, Intersection for the Arts, Southern Exposure, Triple Base, Queens Nails Annex, and the S.F. Art Commission in San Francisco, as well as Gallery Lui Velazquez (Tijuana, Mexico), High Energy Constructs (Los Angeles), and Pulliam Deffenbaugh Gallery (Portland). He was included in Consume/d: Creative Critical Acts from the Bay Area (2005) in Tbilisi, Republic of Georgia. In 2006 he curated Material World at the Alliance Francais San Francisco and staged the collaborative exhibition Blackout with artist Sasha Dela at Diverseworks, Houston. He will also be included in New American Talent 22 at Arthouse in Austin, Texas. He has published several design related articles in CMYK magazine (New York) and his forthcoming magazine/book project Dark Prospects will be published by Printed Matter Inc. later this year.

Zachary Biberstine

This 2006 video performance begins with the unfurling of the American flag and ends with the gasping for breath. This attempted embodiment, although painful and enduring, was an effort to understand and progress. The performance attempts to not only share this experience, but also evoke the experiences of others; create a connection on a visual, audible, and memory level.

Currently working in personal, time based performance; the work of Zachary Biberstine takes many shapes. Interested in experience and embodiment, his recent work lives in and through performative acts, sometimes shown as artifacts or documentation. His work deals with ideas of experience, embodiment, displacement, expansion, and collapse. Selections of work can be seen at

Kara Hearn
“Reincarnated scenes”

These scenes are my effort to degrade and venerate the heroics of Hollywood movies.
By utilizing the techniques of cinema in the simplest possible ways I hope to recreate
narratives that are stripped of everything but the pathos inherent in the medium.

Kara Hearn is an interdisciplinary video artist. She works with the stuff of popular entertainment to map the complexities of various emotional states, such as fear, melancholy, courage, and obsession. She studies these conditions and builds intimate and absurd narratives to understand them by. Her work has shown at White Columns, Pacific Film Archive, New Langton Arts, the Walker Art Center, Dallas Video Festival, and the Festival Tous Courts International Festival of Cinema. She recently received an MFA in Art Practice at the University of California, Berkeley. You can see examples of her work at

Jia Lim
“Avatar Duet- Home Spring”
3 D animation, sound, single channel installation

It all started with my curiosity about the human mind, conscious and unconscious. After reading Elegant Universe, my curiosities were somewhat solved. It was then that I realized that science and philosophy have the same value system as the artistic process, which is creation originates from the imagination or unconsciousness.

Jia Lim is a Korean - American new media artist involved in analysis of identity in pop-culture. Her work was exhibited in Gwang-ju Bienale, Gallery 24 (NYC) and Gallery Andante (Seoul). She holds and MFA in Electronic Arts from the University of Cincinnati
and M.P.S in Interactive Telecommunication Program (NYU).

Laura Nova
“First Love”

I will provide the opportunity for participants to reconstruct memories of their “First Love” using a facial composite software. Images of reconstructed faces will become a part of the installation.

Laura Nova was born in 1973 and grew up in West Hartford, Connecticut. Lives and works on the Lower East Side, New York. Laura Nova is a visual artist working in video, sculpture and installation. Her work is rooted in social relationships and literalized emotions. Using the gallery and site-specific spaces, she creates installations using a wide range of media to explore concepts of public and private behavior and the relationship between the human body and architecture. She received her B.F.A. and B.A. in art and history from Cornell University in 1996 and an M.F.A. from The School of the Art Institute of Chicago in 2001 as a Jacob Javits Fellow. She lived and worked in London as a Rotary International Scholar and completed Associate Research at Goldsmiths College in 2002. She has exhibited internationally, most recently at the Bronx Museum of the Arts in New York City and VTO Gallery in London. For the past year she participated in the Henry Street Settlement Artist in Residence Program. She has taught at City College, School of Visual Arts, Pratt Institute, The College of New Jersey and The School of the Art Institute of Chicago.

Jamie Allen makes interactive art and sound makers with his head and hands. He thinks technology can allow us to circumvent and reinvent traditional, commercial and hierarchical relationships to art and performance. His work in design, music, performance and public art creates physical relationships between people and media. Jamie has teaching engagements in interactive art and robotics at the Pratt Institute and musical interface design at NYU's Interactive Telecommunications Department. Jamie's art and performance work is regularly exhibited in New York City and abroad.

Michael J. Horan is a musician and artist based in New York City.

VertexList gallery hours are Friday, Saturday, Sunday 2pm - 6 pm, or by appointment.
We are located between Graham and Manhattan Avenues on Bayard St. For more info
please visit our website or call 646 258 3792.


8 BIT screening in Jersey City

Mon May 07, 2007 00:00 - Mon Apr 30, 2007

8 BIT is coming again to the NYC area!

New Jersey City University will be hosting a screeing on Monday, May 7 at 7:00 p.m. in room B08 of the Visual Arts Building,
100 Culver Avenue in Jersey City. Free admission.

A melange of a rockumentary, art expose, and culture-critical investigation, “8 BIT” explores the history of artists and video games from early hacker culture to contemporary musicians, artists, and programmers who repurpose game hardware, modify existing games, and create original games.

Filmed in New York City, Los Angeles, Paris, and Tokyo, “8 BIT“ offers a global perspective on the artistic approaches of those who grew up playing Atari and Commodore 64.

With on-screen commentary by media critic and author Ed Halter of the Village Voice and new media curator and writer Christiane Paul of the Whitney Museum, as well as interviews with more than 20 artists and critics, these recent artistic strategies are put in the historical context of modernist and postmodernist discourse and examined as potential examples of a transition into fresh, uncharted territory.

“8 BIT” argues that in the 21st century, GameBoy rock, machinima, and game theory belong together and share a common root: the digital heritage of Generation X.

Among the artists featured in “8 BIT” are Cory Arcangel, Isabelle Arvers, Bit Shifter, Bodenstandig 2000, Bubblyfish, Mary Flanagan, Alex Galloway, Gameboyzz Orchestra, Glomag, Ed Halter, Paul Johnson, John Klima, Johan Kotlinski, Nullsleep, Joe McKay, Tom Moody, Christiane Paul, Akiko Sakaizumi, Eddo Stern, teamtendo, Treewave, and Carlo Zanni

Directed by Marcin Ramocki, Produced and Co-Directed by Justin Strawhand.

For further information call Dr. Midori Yoshimoto, NJCU director of campus galleries and coordinator of the campus screening, at (201)200-2197.

Directions to campus:

From Manhattan

Take the #99S bus from Port Authority Bus Terminal directly to the University. Or take the PATH subway to Journal Square and follow the directions below.

From PATH Terminal at Journal Square

Take the #10 South Boulevard bus from platform D1 directly to the University's main entrance. Or board the #80 Newark Avenue/Gates Avenue bus, and get off at Audubon and West Side Avenues. From here, you may either walk the three short blocks to campus, or take the free shuttle bus which stops inside the University's parking lot on West Side Avenue.


JODI: solo exhibition @ vertexList

Fri May 04, 2007 00:00 - Tue Apr 10, 2007

VertexList space has the pleasure to announce “Composite club”, a solo exhibition by the legendary new media collaborative JODI.

A reception will take place on Friday, May 4th 2007 from 7pm - 10pm, with the artists in attendance. The exhibition will be on display until Sunday, June 10th, 2007.

JODI, or, are unanimously considered pioneers of new media art. It is a collective of two artists: Joan Heemskerk (the Netherlands) and Dirk Paesmans (Belgium). Their background is in photography and video art; and in the mid-1990s they were the first to create Internet based artworks. In more recent works, they modified video games such as Wolfenstein 3D, Quake, Jet Set Willy, and Max Payne 2.

Works on display at VertexList include brand new projects including “Composite Club” (an installation Involving Playstation camera games triggered by prerecorded video clips), “” (live online browser limited to the .us domain), and RSS based mailinglist "Wordstar". They will also feature JODI classic Wolfenstein modification S.O.D Bcd etc (

“Composite club” will be presented in conjunction with and/or gallery in Dallas, TX, which will features JODI game hacks and work of Arcangel Constantini. Life video feed will be set up between the galleries during the opening reception. JODI’'s work has been included in many international exhibitions and festivals, including Documenta X in 1997. They received a Webby Award in the Arts category in 1999 (UCSOB) and were featured in “Digital Art” by Christiane Paul and “Internet Art” by Rachel Greene.

JODI project url:
Live demo by Jodi @ the opening reception.