Lindsay Grace is a teacher, programmer and designer. He holds the Masters in Computer Information Systems and the Bachelor of Arts in English, both from Northwestern University. He also holds the Master of Fine Arts from the University of Illinois, Chicago's Electronic Visualization laboratory.
Teaching [curriculum vitae / resume]
Lindsay is an assistant professor at Miami University.
Lindsay has taught in digital interactive arts and writing at the Illinois Institute of Art in Chicago, Illinois and other colleges for 6 years.
Programming
Lindsay has completed several projects as an independent contractor for small to mid-sized businesses. He consults on aspects of business system design and usability design. His areas of expertise are computer graphics, interface development, web design, and middle-tier programming.
Art
Lindsay has recently returned to developing computer games and interactive art. The first game he programmed and designed was an Apple II title called Space in 1989. The title was limited to distribution at the local computer store, but he has since matured into broader distribution. Lindsay’s games primarily pursue educational experiences. Lindsay’s interactive art pursues similar educational goals, but augments them with editorial critique of the social relationship between computers and humans.
As a balance to the world of computing, Lindsay documents spaces and travel through traditional and digital photography.
More about Lindsay Grace:
http://www.LGrace.com
http://artstorage.org/lindsay.html
http://en.wikipedia.org/wiki/Lindsay_grace
Teaching [curriculum vitae / resume]
Lindsay is an assistant professor at Miami University.
Lindsay has taught in digital interactive arts and writing at the Illinois Institute of Art in Chicago, Illinois and other colleges for 6 years.
Programming
Lindsay has completed several projects as an independent contractor for small to mid-sized businesses. He consults on aspects of business system design and usability design. His areas of expertise are computer graphics, interface development, web design, and middle-tier programming.
Art
Lindsay has recently returned to developing computer games and interactive art. The first game he programmed and designed was an Apple II title called Space in 1989. The title was limited to distribution at the local computer store, but he has since matured into broader distribution. Lindsay’s games primarily pursue educational experiences. Lindsay’s interactive art pursues similar educational goals, but augments them with editorial critique of the social relationship between computers and humans.
As a balance to the world of computing, Lindsay documents spaces and travel through traditional and digital photography.
More about Lindsay Grace:
http://www.LGrace.com
http://artstorage.org/lindsay.html
http://en.wikipedia.org/wiki/Lindsay_grace