Lee Wells
Since 2002
Works in United States of America

BIO
Lee Wells is an artist, exhibition organizer and consultant currently living and working New York. His artwork primarily questions systems of power and control and has been exhibited internationally including the 51 st La Biennale Di Venezia, Contemporary Arts Center in Cincinatti and the Museo d'arte Moderna e Contemporanea di Trento e Rovereto. He is a co-founder and director of IFAC-arts, http://www.ifac-arts.org, an alternative exhibition and installation program for artists and curators.
His artwork, projects and exhibitions have been written about by various national and international art and news publications to include: The New York Times, Art Newspaper, The Washington Post, Art in America, and Art Net.

Wells is currently a curator at large and Cinema-Scope director for Scope Art Fairs http://www.scope-art.com. In January 2006, he co-founded the video art community research portal and traveling installation [PAM] http://PerpetualArtMachine.com, with the artists Raphaele Shirley, Chris Borkowski and Aaron Miller.
Wells has been participating on the Rhizome since 1998.

EVA E FRANCO MATTES (0100101110101101.ORG): LOL


The Fabio Paris Art Gallery presents

Eva and Franco Mattes (0100101110101101.ORG)
"LOL"

January 20 - March 3, 2007

OPENING: Saturday, January 20, 6 pm
Fabio Paris Art Gallery, Brescia, Italy
Show curated and catalogue edited by Domenico Quaranta

On occasion of their second solo exhibition at Fabio Paris Art Gallery, and for the first time in Italy, EVA AND FRANCO MATTES (0100101110101101.ORG) are to exhibit the project for which they have been awarded the Premio New York 2006.

For over a year Eva and Franco Mattes lived in the virtual world of Second Life, exploring its terrain and interacting with its peculiar inhabitants. The result of this "video game flânerie" is a series of portraits characterized by the bright colors, artificial lighting, polygonal shapes and surreal perspectives typical of virtual worlds. Overall, the series draws on the technological developments which allow the creation of alternate identities within simulated worlds.

"LOL" carries on the work that began with "13 Most Beautiful Avatars", an exhibition project that involved the physical space of the Italian Academy in New York and the virtual space of Ars Virtua Gallery (curated by Rhizome.org), and is set to continue in February with the Mattes’ second solo exhibition at Postmasters Gallery in New York.

"LOL" features five portraits and a triptych, all dedicated to female avatars. The title of the show is an expression much used by the online community to express amusement or jollity ("Laugh Out Loud" or "Lots Of Laughs") or as a closing greeting ("Lots Of Love"). The fact that the Mattes duo refuse to explain the meaning of this ready-made of web communications leaves it open for interpretation: an artificial language for artificial life forms? A touch of sarcasm towards attempts to interpret a work that should be assessed primarily from ...

READ ON »


#003 Live Cinema | CONT3XT.NET #01.07


cont3xt.net:

CONT3XT.NET.NEWS #01.07 - CULTURE | INFORMATION | MEDIA | FRUITS OF EVERYDAY LIFE

--------------------------------------------------------

#a.en [Re: magAzine] | #003 Live Cinema

Depending on how you set the boundaries, Live Cinema could be anything -- from the visuals of the VJ in the club last night to sophisticated realtime performances based on complex interaction between musicians and visual artists at renowned festivals. Generally it may be defined as a recently coined term for realtime audiovisual performances. In issue #003 of [Re: magazine] by CONT3XT.NET, Solu (a.k.a. Mia Makela) -- an active Live Cinema performer -- talks about her thesis (Live Cinema: Language and Elements) investigating the principles of this genre.

--------------------------------------------------------

Abhaengig davon, wie man die Grenzen setzt, kann Live Cinema alles moegliche sein - von den Visuals im Club vergangene Nacht bis hin zu ausgereiften Echtzeitperformances, die auf der komplexen Interaktion zwischen Musikern und bildenden Kuenstler fussen und auf anerkannten Medienkunstfestivals gezeigt werden. Am ehesten laesst sich Live Cinema aber als in Echtzeit aufgefuehrte, audiovisuelle Perfomance beschreiben. In Ausgabe #003 des [Re: magazine] von CONT3XT.NET spricht Solu (a.k.a. Mia Makela), eine aktive Live Cinema Performerin, ueber ihre Diplomarbeit (Live Cinema: Language and Elements), in der sie den Prinzipien dieses Genres aufs den Grund geht.

__ to the interview with Solu [ http://re.cont3xt.net/pdf/Re_003.pdf ]

__ to former interviews [ http://re.cont3xt.net/archive.html ] (Locative Media, Amazon Noir)

--------------------------------------------------------

CONT3XT.NET http://cont3xt.net culture. information. media. fruits of everyday life. zvr: 999765999 vienna, austria

READ ON »