julian konczak
Since 2004
Works in ringwood United Kingdom of Great Britain and Northern Ireland

PORTFOLIO (3)
BIO
My work is orientates itself around an examination of the visual world that surrounds us and the use of imaging technologies to explore our perceptions. I draw attention to the processes, textures and rhythms that we take for granted and often overlook. The power of visual media is its ability to re-attune our senses, when I am moved by a piece of work I become so infected by that vision that I re-evaluate the world around me as I internalise this new reality. A fascination with both the natural world and the metropolis pulls me in opposing directions and provides the raw material for my work, whether a romantic idealism or coloured by a chaotic, dystopian reality.

Each work represents a personal journey either through physical space or a closer examination of the world that surrounds me. The composition of the raw material that I gather on field trips, video, stills or sound samples, involves an evocation of an ambience; a reconstruction of the world. Adopting a sense of simplicity and directness, the tools I use are utilised for visually re-creating what I see with my eyes. Through montaging this raw material in video, interactive environments and print, the elements of the image gain a new and distinctive meaning.

The process of generating work involves working with an initial conceptual idea and then allowing the happenstance of image creation to define the content. The visual qualities of the image are paramount; the quality of light, tonal range become key factors in when to press the shutter. When subject to the vagaries of weather, the works inevitably become driven by a subjective immersion within an environment. Whether creating work within walking distance of my studio, revisiting the same places throughout the seasons, or travelling across the globe, these lens-based observations are encounters with the unpredictable.

Discussions (1) Opportunities (3) Events (1) Jobs (0)
OPPORTUNITY

Telenesia - Artists and Writers


Deadline:
Sun Jun 12, 2011 00:00

Location:
United Kingdom of Great Britain and Northern Ireland

Quay Arts in Newport is hosting an exhibition in September 2011 of moving image and sculptural works with a "beyond
media" theme where archive, glitch, scratched and recycled content takes a life of it's own.
In order to compliment the work of the three invited international
artists Ian Helliwell, Rosa Menkman and Anders Weberg we are seeking to programme additional work that explores themes of flicker, occult and cut-ups in video, sound or sculpture. Additionally, writers with completed submit short
articles, poems, fragments and manifestos on these themes are invited to submit.
Submission:
VIDEO/AUDIO Please send work via an emailed link to Dropbox (www.dropbox.com) (with TELENESIA-SUBMISSION in title)
Video in Standard Definition 720 x576 Pal QT DV Codec 48khz 16bit
audio
CV and Artists Statement and details of previous exhibitions in
Pages/Word
Short statement that the work is your own and you give permission
for work to be exhibited as part of TELENESIA.
WRITING Please send work as attachments and include
CV and and details of previous publication in Pages/Word
Short statement that the work is your own and you give permission
for work to be published as part of TELENESIA.
The exhibition will be supported by an ongoing web presence as well
as a printed catalogue with support from Arts Council England.


EVENT

J9 - Computational Video Exhibition


Dates:
Thu Nov 30, 2006 00:00 - Fri Nov 24, 2006

J9

by Julian Konczak

A multi-screen, computational video that explores the realtionship between journey and narrative is currently showing at the Millais Gallery, Southampton, UK. Combining stunning imagery with an original music score by Jeremy Avis, the work draws the audience into a globalised sense of personal space.

Supported by the Arts Council

Showing alongside this new work is a previous video Sublime Ambience by Julian Konczak

opening time and directions: http://millais.solent.ac.uk

exhibition dates:
24th November 2006 to 27th January 2007


DISCUSSION

HIDRAZONE - PERFORMATIVITY EDITION


HIDRAZONE.COM are pleased to announce that the 2nd edition of the on-line digital arts journal has gone live with the theme PERFORMATIVITY. This work is also accessible via VODCAST - go to www.hidrazone.com for link.

Incorporating work that cuts across a number of disciplines, the 12 artworks featured ask you to re examine the nature of performance in a post-digital world.

International artists' work featured: LA based Anita Pontin playfully eroticises a camera phone movie in Happy Slap, NYC based Sarah Oppenheimer toys the performance of an art lecture audience, Swedish Interactive Institute artists Geska Helena Andersson and Robert Brecevic examine sexual identity in a series of public installations, UK digital artists Russell Richards and Julian Konczak profile their computational installation of pedestrian performance of Shibuya Crossing in Mass Production, The Institute for Infinitely Small Things perform Corporate Commands, From France Philippe Chollet creates an interactive tableau of Hardwar, India, Birth and Decay invites the user to invoke the generative processes of nature, UK based Boredomresearch investigate machines that perform artificial life, USA - Carole Kim creates dance performances that reconfigure the relationship between performer and audience. London based Igloo artists Ruth Gibson and Bruno Martelli combine movement with the user interaction of a games engine, Shea Craig creates database psychogeography of suburban America, Pia Lindman creates work at MIT performing human and robot behaviour.

HIDRAZONE is a space for practitioners and writers in the field of digital and interactive arts. We seek to encourage practical and theoretical research into a wide variety of digital art (new media art) such as net art, interactive art, software art, digital painting, and computational video. Our main goal is to provide a forum for encouraging aesthetic quality in digital and interactive arts practice, as well as promoting critical discourse and theoretical commentary in this emerging field.

OPPORTUNITY

HIDRAZONE 2006 - call for digital art and papers on the theme of performance.


Deadline:
Fri Feb 17, 2006 08:29

WWW.HIDRAZONE.COM - An internationally profiled online journal for digital art and related writing is currently looking for work for its second edition. Following the success of ISSUE 1-RANDOMNESS, the EDITORS are putting a call out for material for ISSUE 2-DIGITAL PERFORMANCE launching in May 2006. We welcome material from across the globe and work may incorporate sound, image movement or scupltural elements.

GUIDELINES

The editorial panel are looking for digital art projects that have been installed or performed for an audience. Projects submitted can take the form of the work itself and/or video, photographic or audio documentation of the event. We are looking for work which is contextualised - this can be from a critical, technical, academic or philosophical perspective.

SUBMISSIONS

The next issue is DIGITAL PERFORMANCE

DEADLINE for submissions is MARCH 30TH 2006.

Please view the site and style of the site to ensure that material sent is suitable. Potential media includes: Flash, Director Shockwave, Quicktime, Podcast, Java and other software based art work. The art work must be capable of functioning in an online environment aimed at a 512kb broadband user.

All proposals should be submitted electronically via email to editor@hidrazone.com

and include the following:

1. SUBECT

"PERFORMANCE"

2. MAIN BODY OF EMAIL

A short paragraph describing the content of the submission

the following declaration:

"I have reproduction rights over the work submitted and give permission for editors to feature attached material on HIDRAZONE.COM"

NOTE: All artists work remain the intellectual property of the author(s).

3. ATTACHMENT

a ZIP file of following material.

aname of artists, email addresses
bshort biography/CV/artist statement (not more than 400 words) for artists index
cdescription of work or technical/critical/academic context
dwork (and/or documentation)

SUBMIT WORK to editor@hidrazone.com

HIDRAZONE is a space for practitioners and writers in the field of digital and interactive arts. We seek to encourage practical and theoretical research into a wide variety of digital art (new media art) such as net art, interactive art, software art, digital painting, and computational video. Our main goal is to provide a forum for encouraging aesthetic quality in digital and interactive arts practice, as well as promoting critical discourse and theoretical commentary in this emerging field.

Please view the site and style of the site to ensure that material sent is suitable. Potential media includes: Flash, Director Shockwave, Quicktime, Podcast, Java and other software based art work. The art work must be capable of functioning in an online environment aimed at a 512kb broadband user.


OPPORTUNITY

HIDRAZONE - digital art exhibition and commissions


Deadline:
Fri Apr 01, 2005 00:00

WWW.HIDRAZONE.COM - A new online publishing opportunity for digital art and
related writing is currently looking for work for its first edition as well
as offering a number of commissions for new work.

HIDRAZONE is a space for practitioners and writers in the field of digital
and interactive arts. We seek to encourage practical and theoretical
research into a wide variety of digital art (new media art) such as net art,
interactive art, software art, digital painting, and computational video.
Our main goal is to provide a forum for encouraging aesthetic quality in
digital and interactive arts practice, as well as promoting critical
discourse and theoretical commentary in this emerging field.
SUBMISSIONS

The current theme is RANDOMNESS, if you are interested in submitting work
for the current edition, submit work to

editor@hidrazone.com

COMMISSIONS
The fee for each work commissioned will be 1000 euros for a time-based
digital artwork capable of being hosted by the Hidrazone website (streaming
media support is available). Potential media includes: Flash, Director
Shockwave, computational video (optimised in Quicktime), Java and other software based art work. The art work must be capable of functioning in an
online environment aimed at a 512kb broadband user.Follow guidelines on the
commissions page, www.hidrazone.com/commissions.html and email to

commissions@hidrazone.com

The Hidrazone Commission 2005 is funded by the Centre for Advanced
Scholarship in Art and Design, Southampton Institute. Hidrazone is nonprofit
making online journal-gallery promoting research into digital and
interactive art.