Jim Barrett
Since 2004
Works in Umea Sweden

PORTFOLIO (1)
BIO
I am a final stage PhD candidate at the Department of Language Studies at Umeå University in Sweden. I have been working and researching in HUMlab since Masters level studies in 2003-04. My PhD thesis is entitled "Narrative Freedom: techniques for the control of reading in four works of digital literature", which examines how selected digital literary works set up reading strategies and condition the reader as a subject. I have published on narrative in trans-cultural and digital media contexts, with a particular interest in the concepts of reading and performance. I also work with networks in digital art, virtual worlds, social media, sound as a symbolic medium, pedagogy that involves digital media, and digital culture. I teach cultural studies, literature, and narrative design in 2D and 3D media.

I am a musician, sound artist and poet with over 25 000 downloads online. I have performed at festivals in Australia, Holland, Germany and Sweden. I have released music on independent music labels in Australia, the United States and Ukraine. I live in Stockholm, Sweden.

http://about.me/James.G.Barrett
Discussions (0) Opportunities (4) Events (0) Jobs (2)
JOB

Postdoctoral Position in the Humanities, Culture and the Digital (Digital Humanities)


Deadline:
Mon Mar 21, 2011 00:00

Location:
Umeå, Sweden

Situated at Umeå University in the north east of Sweden, HUMlab exploresthe intersection between the humanities, culture and the digital. We are now extending our core research group through another planned postdoctoral position in the digital humanities. The work in HUMlab is canalized through a strong studio space and associated digital environments. The lab encourages and supports multiple modes of engagement between the digital and the humanities: tool, object of
inquiry, expressive medium and exploratory laboratory.
See here for the HUMlab movie trailer.
Humanities and cultural studies, their objects of study and practices
are profoundly affected  by information technology and the digital.
Examples of possible areas for postdoctoral projects include (but are
not restricted to): Computer games studies, visualization of humanities
materials, Fan Fiction, online practices, digital humanities as a research area, embodiment and the digital, gender and information technology, digital art, digitally mediated language and communication, academic activism, humanities infrastuctures, interactive architecture, aesthetic theory, digital creative industries and new digital means of publication for thehumanities. Applicant’s research background may be in a humanities subject or from another relevant area.
For further information about the digital humanities position, please contact Patrik Svensson, patrik.svensson@humlab.umu.se
Visit the website (Swedish language):
http://www.humfak.umu.se/forskning/humaniora-och-it/.
Official announcement (in Swedish) is available here.
Reference number 315-127-11.

Applying
Applications shall include
A complete curriculum vitae (CV)
A list of publications
A research plan of 5-8 pages
Applicants must have obtained their doctorate within the last three years and not held a postdoctoral position before.

Documents
sent electronically should be in MS Word or PDF format. Your complete
application, marked with the reference number should be sent to
jobb@umu.se (state the reference number as subject) or to the Registrar, Umeå University, SE-901 87 Umeå, Sweden to arrive March 21, 2011 at the latest.
Union information is available from SACO, +46-(0)90-786 53 65, SEKO, +46-(0)90-786 52 96 and ST, +46-(0)90-786 54 31.

We look forward to receiving your application!


OPPORTUNITY

Postdoctoral Position in the Humanities, Culture and the Digital (Digital Humanities)


Deadline:
Mon Mar 21, 2011 00:00

Location:
Umeå, Sweden

Situated at Umeå University in the north east of Sweden, HUMlab explores the intersection between the humanities, culture and the digital. We are now extending our core research group through another planned postdoctoral position in the digital humanities. The work in HUMlab is canalized through a strong studio space and associateddigital environments. The lab encourages and supports multiple modes of engagement between the digital and the humanities: tool, object of inquiry, expressive medium and exploratory laboratory.
See here for the HUMlab movie trailer.
Humanities and cultural studies, their objects of study and practices
are profoundly affected  by information technology and the digital.
Examples of possible areas for postdoctoral projects include (but are
not restricted to): Computer games studies, visualization of humanities
materials, Fan Fiction, online practices, digital humanities as a research area, embodiment and the digital, gender and information technology, digital art, digitally mediated language and communication, academic activism, humanities infrastuctures, interactive architecture, aesthetic theory, digital creative industries and new digital means of publication for the humanities. Applicant’s research background may be in a humanities subject or from another relevant area.
For further information about the digital humanities position, please contact Patrik Svensson, patrik.svensson@humlab.umu.se
Visit the website (Swedish language):
http://www.humfak.umu.se/forskning/humaniora-och-it/.
Official announcement (in Swedish) is available here.
Reference number 315-127-11.

Applying
Applications shall include
A complete curriculum vitae (CV)
A list of publications
A research plan of 5-8 pages
Applicants must have obtained their doctorate within the last three years and not held a postdoctoral position before.

Documents sent electronically should be in MS Word or PDF format. Your complete application, marked with the reference number should be sent to jobb@umu.se (state the reference number as subject) or to the Registrar, Umeå University, SE-901 87 Umeå, Sweden to arrive March 21, 2011 at the latest.
Union information is available from SACO, +46-(0)90-786 53 65, SEKO, +46-(0)90-786 52 96 and ST, +46-(0)90-786 54 31.

We look forward to receiving your application!


OPPORTUNITY

Postdoctoral Position in the Humanities, Culture and the Digital (Digital Humanities)


Deadline:
Mon Mar 21, 2011 00:00

Location:
Umeå, Sweden

Situated at Umeå University in the north east of Sweden, HUMlab explores the intersection between the humanities, culture and the digital. We are now extending our core research group through another planned postdoctoral position in the digital humanities. The work in HUMlab is canalized through a strong studio space and associateddigital environments. See here for the HUMlab movie trailer.The lab encourages and supports multiple modes of engagement between the digital and the humanities: tool, object of inquiry, expressive medium and exploratory laboratory.
Humanities and cultural studies, their objects of study and practices
are profoundly affected  by information technology and the digital.
Examples of possible areas for postdoctoral projects include (but are
not restricted to): Computer games studies, visualization of humanities
materials, Fan Fiction, online practices, digital humanities as a research area, embodiment and the digital, gender and information technology, digital art, digitally mediated language and communication, academic activism, humanities infrastuctures, interactive architecture, aesthetic theory, digital creative industries and new digital means of publication for the humanities. Applicant’s research background may be in a humanities subject or from another relevant area.
For further information about the digital humanities position, please
contact Patrik Svensson, patrik.svensson@humlab.umu.se. Visit the
website (Swedish language): http://www.humfak.umu.se/forskning/humaniora-och-it/. Official announcement (in Swedish) is available here.
Reference number 315-127-11.

Applying
Applications shall include

A complete curriculum vitae (CV)
A list of publications
A research plan of 5-8 pages

Applicants must have obtained their doctorate within the last three years and not held a postdoctoral position before.

Documents sent electronically should be in MS Word or PDF format. Your complete application, marked with the reference number should be sent to jobb@umu.se (state the reference number as subject) or to the Registrar, Umeå University, SE-901 87 Umeå, Sweden to arrive March 21, 2011 at the latest.
Union information is available from SACO, +46-(0)90-786 53 65, SEKO, +46-(0)90-786 52 96 and ST, +46-(0)90-786 54 31.


We look forward to receiving your application!


OPPORTUNITY

UNDERSTANDING MACHINIMA: essays on filmmaking in virtual worlds


Deadline:
Thu Dec 30, 2010 00:00

Location:
Sweden

UNDERSTANDING MACHINIMA: essays on filmmaking in virtual worlds

Call for Papers

Submissions are invited for an edited book with the working title Understanding Machinima: essays on filmmaking in virtual worlds. Machinima - referring to "filmmaking within a real-time, 3D virtual environment, often using 3D video-game technologies" as well as works which use this animation technique, including videos recorded in computer games or virtual worlds - is challenging the notion of the moving image in numerous media contexts, such as video games, animation, digital
cinema and virtual worlds.

Machinima's increasingly dynamic use and construction of images from virtual worlds - appropriated, imported, worked over, re-negotiated, re-configured, re-composed - not only confronts the conception and ontology of the recorded moving image, but also blurs the boundaries between contemporary media forms, definitions and aesthetics, converging filmmaking, animation, virtual world and game development.

Even as it poses these theoretical challenges, machinima is expanding as a practice via internet networks and fan-based communities as well as in pedagogical and marketing contexts. In these ways, machinima is also transformative, presenting alternative ways and modes of teaching and commercial promotion, in-game events and, perhaps most significantly, networking cultures and community-building within game, virtual and filmmaking worlds, among others.

Divided into these two sections - machinima (i) in theoretical analysis; and (ii) as practice - this first collection of essays seeks to explore how we can understand machinima in terms of the theoretical challenges it poses as well as its manifestations as a practice. We are primarily concerned with offering critical discussions of its history, theory, aesthetics, media form and social implications, as well as insights into its development and the promise of what it can become. How does machinima fit in the spectrum of media forms? What are the ontological differences between images from machinima and photochemical/digital filmmaking? How does machinima co-opt the affordances of the game engine to provide narrative? How may machinima, developed from the products of game and virtual world marketing, be used as an artistic tool? How is machinima self-reflexive, if at all, of the virtual environments from which they arise? What are the implications of re-deploying these media formats into alternative media forms? How does the open-source economy that currently defines much of global machinima relate it to broader cultural production generally?

In particular, we are looking for essays that address (but not limited to) the following ideas:

* History: context; definitions; culture; relationships to gaming and play;
development of technology; hardware and games; archiving of play;

* Theory: image; ontology; time; space; narrative; realism; spectatorship;
subjectivity; virtual camera; materiality;

* Aesthetics: poetics; play; visuality; detournement; remix; digital
mashup; appropriation; recombinative narratives; audio and visual theory;
spatiality; narrative architecture;

* Contemporary media contexts: comparative media; machinima vis-a-vis video
games, (digital) cinema, animation, virtual worlds; the visual economy of
machinima versus film

* Communities: Machinima as community-based practice and performance; user
created content; online publishing; fan (fiction) communities; open
source; cultural reflection

* Pedagogy: digital literacy; teaching models and practices; student-
centered learning; critical making; collaborative authorship; rhetorics;
problem based learning;

* Marketing: crowd sourcing; viral marketing; peer to peer sharing;
commercials, trailer promotions; grass roots versus astro turf; serials
and sequels.

Please submit a 400 word abstract and a short bio via e-mail to
understandingmachinima@gmail.com (NOT the e-mail address of the sender
above) by 30 August 2010. We expect that final essays should not exceed
7,000 words and be due on 30 December 2010.

Jenna P-S. Ng
James Barrett
HUMlab, Umea University
Sweden


JOB

postdoctoral fellow position in


Deadline:
Mon Apr 21, 2008 16:38

Location:
Sweden

A two-year postdoctoral fellow position at HUMlab (deadline May 5)

The Humanities Faculty at Umeå University, Sweden, advertises seven two-year
postdoctoral positions, and one of these positions targets the digital
humanities. This position is part of a large-scale initiative to strengthen
research in the humanities and information technology at Umeå University.
The intended focus is the digital humanities as a field and more overarching
issues such as the development from humanities computing to digital
humanities, cyberinfrastructure for the humanities, studio spaces in the
digital humanities/related areas, creative technology-supported practice in
the humanities, critical making, or interdisciplinary collaboration
in/through the digital humanities. Projects may be influenced by science and
technology studies, design studies and other relevant approaches and
disciplinary backgrounds are encouraged. Apart from the primary focus on the
digital humanities, projects may relate to the following research areas:
participatory media, digital cultural heritage, digital art, critical
perspectives and electronic literature.

The applicant should have a Ph.D. in a relevant discipline, and the Ph.D.
must be no older than three years (at the date of the application deadline).
The applicant should not have had a postdoctoral position prior to this one.

HUMlab is a lively and convivial studio space with a wide variety of
activities, research, technologies and cross-disciplinary interaction. It is
expected that you will contribute to such the environment during your two
years as a post doctoral fellow. You are therefore expected to live in Umeå
during the post doc period.

The application should include:

a complete curriculum vitae
a list of publications
a plan for the two-year research project (5-8 pages)

The position is salaried. Salary is dependent on experience and will be
negotiated individually. Other benefits may be negotiated. Please indicate
any expenses that are relevant to your planned research project in the
application.

The application should be sent to jobb@umu.se by May 5, 2008, and the
reference number Dnr 312-1625-08 should be given. Information in Swedish is
available here:
http://www.umu.se/umu/aktuellt/arkiv/lediga_tjanster/315-1624-1630-08.html

Contact person:

Patrik Svensson
patrik.svensson@humlab.umu.se
+46 (0)90 786 7913

—————————————
HUMlab is a digital humanities environment at Umeå University in the North
of Sweden. The basic idea behind it is to stimulate innovative cooperation
in a dynamic interdisciplinary setting. Here the humanities and the arts on
one hand, and modern information and media technology on the other,
interface and collaborate, both in real terms and virtually. HUMlab attracts
students, lecturers, researchers, artists, engineers, media people and many
others. In this unique technological and creative studio space, a lot can,
and does happen.

More information about HUMlab can be found at http://blog.humlab.umu.se.



CURATED EXHIBITIONS (1)