Jessica Ivins
Since 2003
Works in Laurel Springs, New Jersey United States of America

PORTFOLIO (3)
BIO
Jessica is currently employed as a web designer/developer in the Philadelphia metro area. Like many of us, she busies herself by trying to fit time for art-making into her daily schedule. Jessica is a socially and politically conscious individual with an active interest in preserving, researching, and creating new media art. Her art addresses issues concerning the relationships among art, gender, and technology.
Discussions (21) Opportunities (2) Events (1) Jobs (0)
OPPORTUNITY

Eyebeam Call For Fellows


Deadline:
Tue Jul 12, 2005 07:56

http://eyebeam.org/production/production.php?page=rdfellows

Call For Fellows
Eyebeam R&D seeks inaugural fellows to work on creative technology
projects in the Eyebeam Open Lab. The fellowship is a unique opportunity
to participate in a new kind of research environment and contribute to the
public domain.

The Open Lab is dedicated to public domain R&D. We are seeking artists,
hackers, designers and engineers to come to Eyebeam for a year to develop
pioneering work. The ideal fellow has experience creating innovative
creative technology projects, a love of collaborative development, and a
desire to distribute his or her work as widely as possible.

Participation in the R&D Fellows program includes:

* One year fellowship
* 4 days/week commitment
* $30,000 annual stipend + health benefits

Public Domain
Work created within the Open Lab will be widely distributed and freely
available under open licenses. All code will be released under GPL, media
will be released under Creative Commons, and hardware projects will be
released with Do-It-Yourself instruction kits.

Previous Work
The Open Lab builds on previous work developed within Eyebeam R&D. Some
earlier projects include:

reBlog, ForwardTrack, FundRace, Contagious Media, Social Network Soiree,
ACCESS, Carnivore, Noderunner

Extended project information is available on the R&D Areas of Research page

Facilities
The new Open Lab facilities are directly adjacent to a public gallery.
Tools include a laser cutter, 3D printer, fully equipped electronics
workbenches, multiple co-located servers, and general supplies. We also
have a budget to requisition equipment to realize specific projects.

Application
Please submit your application here by August 15th; fellowships will begin
in the Fall of 2005 (flexible start date).

Jonah Peretti and Michael Frumin will evaluate the applications with input
from a special advisory committee.

If you have any questions, please email openlab@eyebeam.org

Advisory Committee
An advisory committee with expertise in creative technology development
and public domain advocacy will assist in the selection process. The
current members of this advisory committee are:

Mitch Kapor
President and Chair of the Open Source Applications Foundation, Founder of
Lotus Development Corporation, co-founder of the Electronic Frontier
Foundation, and founding Chair of the Mozilla Foundation.

Joi Ito
General Manager of International Operations for Technorati, Chairman of
Six Apart Japan, Board member of Creative Commons, ICANN, the Open Source
Initiative (OSI), and SocialText, and CEO of Neoteny.

Jason Kottke
Pioneering weblogger, designer, and technology enthusiast.

Jessica Ivins
ema. jessica@rhizome.org


DISCUSSION

Re: eh?


Did anyone else notice that Darwin's 'Origin of the Species' made their
honorable mention list? Ugh.

Jess

> Actually, I am smiling but that's mostly because I'm a generally happy
> person. The thing that really gets me about that list is seeing John
> Dewey and Betty Friedan there. Calling these books harmful is... well...
> weird. Teaching people to understand instead of mimic is harmful?
> Telling women that they don't have to spend their lives in the kitchen
> is harmful? Reminds me of when I was in junior high-school in Minot,
> North Dakota and the school-board banned Newsweek from the school
> library because there was a picture of Michelangelo's David. Marble
> pee-pee's are harmful.
>
> Geert Dekkers wrote:
>> Which is exactly what I meant when the subject of ID buzzed by a couple
>> of weeks ago -- sit back and grin you may (but you're not grinning,
>> smirking or smiling, are you Pall), but the list of judges tells me this
>> is no laughing matter.
>>
>> Is quite interesting to see how cliche it all is...
>>
>> Cheers
>> Geert
>> http://nznl.com
>>
>>
>> On 1-jun-05, at 10:57, Pall Thayer wrote:
>>
>>> http://www.humaneventsonline.com/article.php?idu91
>>>
>>> Are these people for real?!?
>>>
>>> --
>>> _______________________________
>>> Pall Thayer
>>> artist/teacher
>>> http://www.this.is/pallit
>>> http://pallit.lhi.is/panse
>>>
>>> Lorna
>>> http://www.this.is/lorna
>>> _______________________________
>>> +
>>> -> post: list@rhizome.org
>>> -> questions: info@rhizome.org
>>> -> subscribe/unsubscribe: http://rhizome.org/preferences/subscribe.rhiz
>>> -> give: http://rhizome.org/support
>>> -> visit: on Fridays the Rhizome.org web site is open to non-members
>>> +
>>> Subscribers to Rhizome are subject to the terms set out in the
>>> Membership Agreement available online at http://rhizome.org/info/29.php
>>>
>>
>> +
>> -> post: list@rhizome.org
>> -> questions: info@rhizome.org
>> -> subscribe/unsubscribe: http://rhizome.org/preferences/subscribe.rhiz
>> -> give: http://rhizome.org/support
>> -> visit: on Fridays the Rhizome.org web site is open to non-members
>> +
>> Subscribers to Rhizome are subject to the terms set out in the
>> Membership Agreement available online at http://rhizome.org/info/29.php
>>
>
> --
> _______________________________
> Pall Thayer
> artist/teacher
> http://www.this.is/pallit
> http://pallit.lhi.is/panse
>
> Lorna
> http://www.this.is/lorna
> _______________________________
> +
> -> post: list@rhizome.org
> -> questions: info@rhizome.org
> -> subscribe/unsubscribe: http://rhizome.org/preferences/subscribe.rhiz
> -> give: http://rhizome.org/support
> -> visit: on Fridays the Rhizome.org web site is open to non-members
> +
> Subscribers to Rhizome are subject to the terms set out in the
> Membership Agreement available online at http://rhizome.org/info/29.php
>

Jessica Ivins
Intern, Rhizome.org
New Museum of Contemporary Art
210 11th Avenue 2nd Floor
NYC, NY 10001

tel. 212.219.1288 X 208
fax. 212.431.5328
ema. jessica@rhizome.org

DISCUSSION

Report Rumors...or Create Them!


http://biz.yahoo.com/prnews/050531/cgtu014.html?.v

Report Rumors...or Create Them! Become a Media Mogul With the Release of
Tabloid Tycoon From ValuSoft
Tuesday May 31, 10:30 am ET

Extra! Extra! Read all about it! New PC Game Allows Players to Build Media
Empires and Become the Publisher of Their Own Outrageous Tabloid

MINNEAPOLIS, May 31 /PRNewswire-FirstCall/ -- ValuSoft, a division of THQ
Inc. (Nasdaq: THQI - News), and a leading global publisher and distributor
of interactive entertainment and productivity software, today announced
the release of Tabloid Tycoon(TM). This PC Game, which is rated "T" for
Teen, allows players to write and create their own scandalous tabloids, as
well as build a media empire. The game will be available at retailers
throughout North America for $19.99 SRP.

"The popularity of tabloid magazines has become a part of our culture.
Readers thrive on the gossip, rumors and unusual tales told by the
tabloids," said Scott Zerby, Vice President of ValuSoft. "Tabloid Tycoon
puts the player into the publisher's seat, allowing them to write and
create their own 'scandal sheet' by using the in-game story templates
while trying to become a multi-millionaire media mogul."

Players are put in charge of building a media empire and creating a
tabloid filled with content ranging from believable to bizarre. Using both
business smarts and creative skills while building the business, gamers
create stories based on truth or fiction, and they can even import photos
of family and friends directly into the tabloid. Players can share the fun
by printing their newspapers, posting the publication online, or emailing
their edition to friends.

Tabloid Tycoon was developed by Black Lantern Studios, Inc. To learn more
about the game go to http://www.valusoft.com .

About ValuSoft

ValuSoft, a division of THQ Inc., is a leading global publisher and
distributor of consumer-priced software. Based in suburban Minneapolis,
MN, ValuSoft markets a wide variety of interactive entertainment and
productivity software to the mass-market audience. ValuSoft can be found
on the World Wide Web at http://www.valusoft.com .

About THQ Inc.

THQ Inc. (Nasdaq: THQI - News) is a leading worldwide developer and
publisher of interactive entertainment software. The company develops its
products for all popular game systems, personal computers and wireless
devices. Headquartered in Los Angeles County, California, THQ sells
product through its global network of offices located in the United
States, United Kingdom, France, Germany, Spain, Korea and Australia. More
information about THQ and its products may be found at http://www.thq.com
and http://www.thqwireless.com . THQ, THQ Wireless, ValuSoft and their
respective logos are trademarks and/or registered trademarks of THQ Inc.

This press release may contain "forward-looking statements" within the
meaning of the Private Securities Litigation Reform Act of 1995. These
forward-looking statements include, but are not limited to, statements
regarding the release and features of Tabloid Tycoon(TM). Such statements
are based on current expectations, estimates and projections about the
business of THQ Inc. and its subsidiaries (collectively referred to as
"THQ") and are based upon management's beliefs and certain assumptions
made by management. Such forward-looking statements are subject to risks
and uncertainties that could cause actual results to differ materially
from those expressed or implied by such forward looking statements,
including, but not limited to economic, competitive and technological
factors affecting the operations, markets, products, and pricing of THQ.
Unless otherwise required by law, THQ disclaims any obligation to update
its view on any such risks or uncertainties or to revise or publicly
release the results of any revision to these forward- looking statements.
Readers should carefully review the risk factors and the information that
could materially affect THQ's financial results, described in other
documents that THQ files from time to time with the Securities and
Exchange Commission, including its Quarterly Reports on Form 10-Q and
Annual Report on Form 10-K for the fiscal period ended March 31, 2004, and
particularly the discussion of risk factors that may affect results of
operations set forth therein. Readers are cautioned not to place undue
reliance on these forward-looking statements, which speak only as of the
date of this press release.

All other brand and product names are trademarks and/or registered
trademarks of their respective holders.

Jessica Ivins
Intern, Rhizome.org
New Museum of Contemporary Art
210 11th Avenue 2nd Floor
NYC, NY 10001

tel. 212.219.1288 X 208
fax. 212.431.5328
ema. jessica@rhizome.org

DISCUSSION

SMS, E-mail Announce Pope's Death


http://www.wired.com/news/technology/0,1282,67113,00.html?tw=wn_3techhead

VATICAN CITY -- It took just minutes for the Vatican to alert the world's
media of Pope John Paul's death -- using text messages and e-mail so the
2,000-year-old Church could meet the new demands of real-time news.

Just a quarter of an hour after the Pope was pronounced dead Saturday at
9:37 p.m., the Vatican sent journalists an SMS message alerting them to a
pending statement. Television networks across the globe were already on
standby a minute later when the e-mail communique was beamed to a sea of
handheld computers, purchased by journalists at the "The Holy father died
this evening at 21:37 in his private apartment," the e-mail message said.

TV spectators across the globe thus learned of the Pope's death even
before the thousands of faithful gathered in prayer below the Pope's
window in St. Peter's Square. Archbishop Leonardo Sandri informed the
crowd minutes later and their reaction -- a long round of applause, an
Italian custom -- was captured on television in real time.

During John Paul's life and after his death, the Vatican was at pains to
accommodate the mass media, which closely followed the 84-year-old Pope's
decline and spells in hospital. Medical bulletins this year gave brief
snapshots of the Pontiff's condition, growing increasingly pessimistic as
they prepared the world for the worst.

It was a marked break from the secrecy surrounding previous pontificates,
even as recently as the 1960s. The Vatican, for example, kept Pope John
XXIII's inoperable stomach cancer secret until just a few days before he
died in June 1963.

The Pope himself wrote in a February letter that the Church should not be
shy of using the media, including the internet, to spread its message,
saying the "mass media can and must promote justice and solidarity."

For the faithful, the extremely public suffering and death of John Paul
became a central part of his message and inspired comparisons with Jesus
Christ. Stricken with illnesses including Parkinson's disease, he was
unable to walk or, in the final weeks, speak publicly.

"For me, his suffering had purpose," said Sonia Stipa, 41, holding a
candle in St. Peter's Square. "It was like the pain that Jesus endured for
humanity."

End of story

Jessica Ivins
Intern, Rhizome.org
New Museum of Contemporary Art
210 11th Avenue 2nd Floor
NYC, NY 10001

tel. 212.219.1288 X 208
fax. 212.431.5328
ema. jessica@rhizome.org

DISCUSSION

skin advertising


http://news.bbc.co.uk/1/hi/technology/4161413.stm

Jessica Ivins
Intern, Rhizome.org
New Museum of Contemporary Art
210 11th Avenue 2nd Floor
NYC, NY 10001

tel. 212.219.1288 X 208
fax. 212.431.5328
ema. jessica@rhizome.org