tuesday june 6, 2006 at 9:00pm new.media artist jason.sloan will perform the next work in the hymns series of telematic performance works. hymn[two] will be broadcast live on the web and can be viewed at:
the hymn series will conclude later this summer with hymn[three] that work will also be broadcast live on the web.
leading up to the event jason will occasionly be online in his studio testing the equipment so feel free to check out the feed. if you just see an "x" broken image icon or grey box, don't panic, the camera is just offline.
jason is planning more live telematic actions summer. be sure to check out the web.site for more information.
A slide show (NY Times) of commisioned pieces from the collection of Ohio art collector Andy Stillpass, one of America's most radical and eclectic contemporary-art collectors. This is what happens if you decide to spend your fortune by having artists run around your place rearranging books, filling drawers, painting the house, etc.
Rob Pruitt's Idea No. 22 Fill a desk drawer with gravel and make a secret Zen garden (1999):
Dominique Gonzalez-Foerster rearranged a bookshelf to create The Blue Vein (1993) and Rirkrit Tiravanija later countered her with The Red Threat (1994-96):
Related: There is Nothing Wrong in This Whole Wide World (photos/description) was a 2004 public installation at Adobe Bookshop in San Francisco. The store allowed its 20,000 books to be reclassified by color. McSweeney's interviewed Chris Cobb, the idea man behind the event. (thx, Stephen)
MAKE Flickr photo pool member Oskay2 writes - "Dining table with a frosted glass top lit by 448 LEDs that respond, in a complex and gentle fashion, to input generated by motion above the table while we eat. This will be demonstrated at the MakerFaire in April 2006." - Link.
Related: So many LED projects, so little time - Link.
Blends & Bridges: A Survey of International Contemporary Visual Poetry &
Gallery 324 at the Galleria at Erieview is hosting a show of contemporary
international visual poetry (Vispo for short).
The show is curated by Cleveland visual poet/publisher John Byrum, local
artist Wendy Collin Sorin, and Florida visual poet/publisher Bob Grumman.
1301 East Ninth Street
OPENING RECEPTION: Saturday April 1, 2006 5 - 9pm
Poetry readings/performances begin at 6:30PM. Refreshments provided.
Free parking will be available for the opening in an underground parking
garage. The entrance to the garage is off Lakeside, between East 9th and
East 12th streets. Exhibition continues through April 30, 2006
Gallery Hours: Monday - Friday 10 - 6, Saturday 10 - 2, and by appointment
For more information on the show, including directions to the gallery, click
on the following link:
Blends and Bridges:
A Survey of Contemporary International Visual Poetry & Related Art
Exhibition in Cleveland, Ohio USA April 1-30
Curated by Byrum, Grumman, & Sorin
for details: http://www.generatorpress.com/pages/14/index.htm
MULTIMEDIA GRADUATE PROGRAM FORUM
Open to the Public
Wednesday, June 8th, 2005
7:00 to 9:30 p.m.
Multimedia Thesis Project Presentations
Luminance is a live, playful, interactive art installation in which participants use their own physical body movements to create and influence digital content on a 10' X 7.5' screen. Participants are completely untethered. Their gestures, dancing, leaping and stillness can create image elements on the screen that move with the user and/or move digital content already on the screen.
Conspiritus is an interactive, virtual reality biofeedback game, which aims to provide an entertaining way for players to have fun while on a quest of self-discovery.
The Conspiritus video game uses custom biofeedback sensors, 2D and 3D graphics, and audio to create an immersive and interactive virtual reality world. In this reality, players will navigate and explore a virtual world represented in a pop culture-esque style. Players will experience a multimedia-aided story, taken from a framework of world myths, metaphors, and folk sagas. Conspiritus uses a respiration monitor belt worn around the player's upper abdomen, which will measure a player's breathing pattern. A headband worn on the player's forehead monitors subtle brainwave activity. These biofeedback sensors send input into a 3D video game engine, which will be used for navigation and interactivity inside the game. Motion tracking will also be used to navigate inside the 3D environment. Each player will have a unique and entertaining experience, while gaining insight about undiscovered strength within themselves.
Creators behind the Curtains
Since the beginning of time people of all cultures have tried to explain the unexplainable. Through ancient creation myths cultures reveal their fate after death, the reasons for crises or miracles, and yet they retain and even encourage a curtain of mystery. Myths above all satisfy our need to understand the natural world and our place in the cosmos even with the advent of modern science and technology.
Our project combines opposing mediums to convey these ancient creation myths while lending itself to the advent of modern technology. We utilize the influence of sculptural ceramic tiles as a narrative medium and a natural element, which is interrelated with the myths. Along with the tiles there is a harmonious blend with computers through which the story is told in a 360-degree environment. This purpose of our project is to encourage you to fall into that curtain of mystery and absorb yourself in both an ancient and modern story telling environment. Join us and witness the creators behind the curtains.
“NextBlog” is an online Flash Movie generator based on users own information such as messages, pictures and music. It dynamically generates unique Flash Movies (swf) and users are able to download the created movies.
Fuz the End
Fuz: the end is an interactive multimedia comic saga.
It is a narrative telling of a comic world brought to life using three forms: 1. Digital Comic, 2. 3D Animation, and 3. 3D Gaming. And the $!@#'s finally done.
The Magic Lantern: “The Magic Lantern” is an opera for DVD with interactive DVD/ROM components. The DVD uses the medias of word, sound, music, video and graphics to reveal the narrative and promote the inquiry. The narrative consists of two parallel texts (“Freak Map” and “Libretto”) that address the area of inquiry, with each informing the other. The “Libretto” is written in free verse and is intended to be performed and heard. The “Freak Map” is written in prose was structured to be read. The “Libretto” is performed in its entirety. Portions of the second text, the “Freak Map” are nested within it. The audio, visual and graphic elements were chosen not as literal translation of the text but as illustrations of the transitory and contextual nature of interpretation of word and idea. They are meant as parchment where the word is written to be lost. The DVD/ROM portion of the DVD will contain copies of both texts and links to background research and additional links about the work.