Subject: RHIZOME_RAW: PS
> .. no that's not quite true.. I know some artists who
> are interested in games..but that feels at one
> remove..are they *really* "as much a part of adult
> life as TV"??
Well, I am an adult and I know a lot of adults and I don't really come
across any games related discussion. e.g. no-one says to me 'did you get
that new game ...' or 'I was playing Eggrace last night, did you do that
too' or whatever, the sort of thing that they say about TV stuff.
I mean, games are of course interesting and throw up all sorts of issues,
but then so do most other commercial/entertainment arenas.
I think there is a laziness amoung curators that leads them to cotton onto
themes (or is this memes) that are doing the rounds.
The Rhizome commissions cover the same ground: 'Artists are invited to
submit proposals for works of art that focus on the theme of games.'
Anyway, I'm sure we'll see a lot more of this stuff in the next few years.
> --- defne ayas <firstname.lastname@example.org
> > JAN 29, 2004 Digital Culture Evening 6:30 - 8PM
> > New York-based artist Cory Arcangel will host a
> > games programming workshop as part of the Killer
> > Instinct exhibition.
> > "Killer Instinct"
> > December 12, 2003 - February 1, 2004
> > Once considered a pastime for kids, games are now a
> > full-fledged part of adult life, situated as a
> > shared public culture not unlike television. Games
> > come off the screen and to life in this exhibition
> > including sculpture, video, painting, and, of
> > course, Ataris and computers. Besides experimental
> > hacks of commercial games, Killer Instinct features
> > artists who use game hardware and software for
> > social commentary as well as in the development of
> > musical and filmic projects. Player, viewer, artist,
> > curator or critic -- the cross-pollination of gaming
> > and art spheres allows visitors to assume several of
> > these roles during the course of the exhibition.
> > Killer Instinct is organized by Anne Barlow and
> > Rachel Greene.