Greg J. Smith
Since 2003
smith@serialconsign.com
Works in Toronto Canada

BIO
Greg J. Smith is a Toronto-based designer and researcher with interests in media theory and digital culture. Extending from a background in architecture, his research considers how contemporary information paradigms affect representational and spatial systems. Greg is a designer at Mission Specialist and is a managing editor of the digital arts publication Vague Terrain. His writing has appeared in a variety of publications including: Creative Applications, Current Intelligence, Rhizome, Vectors and the Handbook of Research on Computational Arts and Creative Informatics.

Greg has presented work at venues and institutions including EYEO Festival (Minneapolis), the Western Front (Vancouver), DIY Citizenship (Toronto), Medialab-Prado (Madrid) and Postopolis! LA. He is an adjunct instructor in the CCIT program (University of Toronto/Sheridan College) and has taught courses for CSMM (McMaster University) and OCAD University.

Exhibition: The Austrian Abstracts


The Austrian Abstracts
22.09.-15.10.2006, Arti et Amicitiae, Amsterdam

The Austrian Abstracts is an exhibition of 27 Austrian-based artists, collected through their concerns with principles of abstraction while working in a wide range of media, from software to sculpture and painting. The show continues the investigation from the 2003 Abstraction Now at the Künstlerhaus in Vienna, with several of the artists appearing in both.

As the title implies, the Austrian art scene forms a nexus for the show. Even though the participating artists are from different countries, many of them are based in Vienna or have a special connection to Austria. However, the point of the exhibition is not to establish a patriotic position. Rather, it takes as its starting point a renewed interest in abstract art, which could be clearly observed in the Austrian scene of the last 10 years or more.

As the work in the exhibition demonstrates, the new interest in abstraction became evident in work with video and digital media. From the mid-1990’s artists like Dextro, Lia, Tina Frank etc. began experimenting with code, creating mostly web-based works that dealt with generative systems. These works became popular with net audiences at the time, and were loosely seen as related to net.art even though they essentially were formal investigations. Gradually these works became recognized as a coherent movement, and many of the artists involved have since expanded beyond the web to work with installations etc.

This movement has been given the de facto title “Austrian Abstracts”, deriving from a series of screening programs of digital experimental video that first gathered many of the artists in the current exhibition. Counting Abstraction Now, the show at Arti et Amicitiae is thus the third manifestation ...

READ ON »


Oumypo


About me:
Through constraint and other formal methods, Oumypo (Ouvroir de MySpace Potentielle) seeks to uncover new MySpace structures, patterns and behaviors, which may then be used by MySpacers in any way they please. For example, we have contructed the “F+7″ method: Replace every friend in your top 8 with the friend seven entries after that person in your “My Friends” list. Also, try the “Pimp My MySpace HTML Lipogram” in which you remove the letters H, T, M, L from all HTML codes used in your profile.

READ ON »


youtube tag activity graph


youtubegraph.jpg

A set of time-based graphs that convey thousands of thumbnails from YouTube movies for specific tags, such as 'joke', 'cat' or 'wedding'. the thumbnails create a kind of "heat signature" which shows the increase in activity in YouTube in the last few months. vertically, the thumbnails are positioned by the hour of the day they were uploaded, & horizontally by the day of the year.

see also flickr tag graph. & Yahoo taglines & flickr image blending.
[krazydad.com|thnkx Steve]

READ ON »


email spam paint


spampaint.jpg

A set of automated graphical, artistic depictions based on real spam email messages. The online system analyzes spam emails and follow the websites links inside them. It then grabs the colors and images from those websites and displays the country the spam originated from in the resulting image alongside other data.

see also spam flowers & spam grafitti & email erosion.
[kingcosmonaut.de|thnkx Sebastian]

READ ON »


beating heart data blog


hearbeatblog.jpg

a web blog in which the author literally & metaphorically bares his heart. the artist-blogger wears a GPS-enabled Heart-rate monitor throughout parts of the day, then blogs the data along with matching personal experiences, events, & musings. for 3 weeks, the site will blog a series of posts contextualizing heart-rate visualizations, GPS-maps, & personal journal entries. online users are given a rare entrance into personal medical-grade statistics, location tracking, & the private thoughts of the blogger.
[turbulence.org]

READ ON »



Discussions (37) Opportunities (5) Events (15) Jobs (0)
EVENT

Vague Terrain 19: Schematic as Score


Dates:
Mon May 02, 2011 00:00 - Sat Dec 31, 2011

Over the past few years, a strong reaction against the sterile world of laptop sound and video has inspired a new interest in analog processes, and a fresh exploration of the pioneers of the electronic arts during the pre-digital era of the 1960s and 1970s. Artists and inventors such as Nam June Paik, Steina & Woody Vasulka, Don Buchla, Serge Tcherepnin, Dan Sandin and David Tudor all constructed their own unique instruments long before similar tools became commercially available or freely downloadable--often through a long, rigorous process of self-education in electronics. John Cage once quipped that Tcherepnin's synthesizer system was "the best musical composition that Serge had ever made", and it is precisely Cage's reformulation of the concert score from a list of deterministic note values to a set of indeterministic possibilities that allowed the blurring of lines between instrument-builder and music composer that followed.
The current issue of Vague Terrain, curated and edited by Derek Holzer, features an eclectic range of young, contemporary artists who have revisited and expanded upon the philosophies and works of this earlier generation. Operating at the extreme edges of the DIY electronics scene, builder-composers such as Peter Blasser, Jason R. Butcher, Moritz Ellerich, Lesley Flanigan, Martin Howse, the Loud Objects (Kunal Gupta, Tristan Perich and Katie Shima), Jessica Rylan and Synchronator (Bas van Koolwijk & Geert-Jan Prins) all represent some of the most radical and idiosyncratic artistic approaches to creative circuitry of the moment. Their compositions take the form of systems which provide a map of what is possible, but lack a prescribed route on how to get there. The discovery—-and the risk—-is left to the moment of the performance.


OPPORTUNITY

Ongoing Call for Guest Curators


Deadline:
Fri Aug 31, 2012 00:00

Vague Terrain ( http://vagueterrain.net ) has recently entered its fifth year of showcasing progressive, idiosyncratic digital art practices. Our growth is due in large part to the contributions of guest curators who have shared their expertise and energy with us, including Joshua Noble, Kim Cascone, Paul Prudence, Rob Cruickshank, CONT3XT.NET, Carrie Gates and David McCallum. We would like to continue to collaborate with members of the digital art community, and are inviting proposals from interested artists or curators to work with us on future issues of Vague Terrain.

Journal Format: The best way to get a sense of our project is to browse the archives. Each issue is a mix of essays, interviews, in-depth documentation of multimedia projects, broader surveys of art practices and EP-length audio art and experimental music releases. We aren't locked to a specific formula and have featured issues almost entirely dedicated to article-length essays or music. Each issue should feature 8-15 contributors.

Schedule: We are looking for guest curators for issues to be published in January 2011 and onward. A curator will need about 90 days of lead time to organize an issue and establishing communication with the invited artists at the beginning of the process is one of the most involved tasks. The guest curator will work with the Vague Terrain team to set up a timeline for participating artists to follow.

Responsibilities - A guest curator is responsible for the following:

*Writing an initial statement and using it to invite artists to participate in the issue
Ensuring that participating artists understand our submission guidelines (we provide documentation)
*Ensuring that incoming submissions are approximately on schedule and complete
*Writing a forward to frame the issue theme and contextualize included work

Support - Vague Terrain offers the following assistance with the above duties of the curator:

*Provide documentation regarding submission guidelines
*Arrange for the proofreading and editing of content
*Organizing and publishing all the content that the curator has solicited
*An FTP account for the issue through which contributors can upload their work
*Once the issue is launched we will promote the material through various online art/media networks

Interested curators and digital artists should email us with the following:

*a brief abstract describing their proposed theme and how it relates to their research
*An artistic or scholarly CV or a link to a personal website
*Optional: a list of artists whose work would be representative of the proposed topic

Deadline: This is an open, ongoing call. However curators interested in the January slot should contact us ASAP as we'll be selecting the curator for that issue in early September.

Submissions and inquires should be sent to submit@vagueterrain.net


DISCUSSION

Required Reading


@Edwin "No one really knows what is in the box" That line makes me think of 'Kiss Me Deadly' and The Great Whatsit! Perhaps that divine glow is that magic that makes Apple industrial design so alluring (at least at a product launch, before the bugs are apparent).

@Thomas - the video sounds fascinating. I'm downloading it now.

Thanks for posting this Ceci!

DISCUSSION

Untitled (2008) - Igor Eskinja


These pseudo icons are even better than the real thing. This is the only time I will ever quote U2.

EVENT

Vague Terrain 16: Architecture/Action


Dates:
Wed Feb 17, 2010 00:00 - Wed Feb 17, 2010

Announcing Vague Terrain 16: Architecture/Action

The latest of edition of Vague Terrain presents a timely and nuanced consideration of ubiquitous computing. Guest curated by the American artist/programmer Joshua Noble, the issue provides a window into the practices of several leading researchers. Given the arrival of gestural interfaces and preliminary deployments of augmented reality technology and "intelligent" architecture, it is an important moment for thinking about the relationship between technology and the body. Noble on this current milieu: "All technologies reshape the body and the space around the body, from the bow and arrow to the steam engine to the telephone. It may be that we are beginning to truly see how computing and ubiquitous devices will once again reshape our bodies and our conceptions of ourselves in space."

The issue features text, interview and project contributions from: Jonah Brucker-Cohen, Golan Levin, Pierre Proske, Mark Shepard and Marilena Skvara.

To view the issue please visit: http://vagueterrain.net/journal16