Greg J. Smith
Since 2003
smith@serialconsign.com
Works in Toronto Canada

BIO
Greg J. Smith is a Toronto-based designer and researcher with interests in media theory and digital culture. Extending from a background in architecture, his research considers how contemporary information paradigms affect representational and spatial systems. Greg is a designer at Mission Specialist and is a managing editor of the digital arts publication Vague Terrain. His writing has appeared in a variety of publications including: Creative Applications, Current Intelligence, Rhizome, Vectors and the Handbook of Research on Computational Arts and Creative Informatics.

Greg has presented work at venues and institutions including EYEO Festival (Minneapolis), the Western Front (Vancouver), DIY Citizenship (Toronto), Medialab-Prado (Madrid) and Postopolis! LA. He is an adjunct instructor in the CCIT program (University of Toronto/Sheridan College) and has taught courses for CSMM (McMaster University) and OCAD University.

Jean Baudrillard brought to Second Life



Jean Baudrillard brought to Second Life
http://slurl.com/secondlife/Odyssey/195/146/26

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Ester Dreier and Lamb Lamont are proud to announce that Jean Baudrillard has been caught while floating around the Odyssey art gallery. Look at the amazing philosopher, take pictures and click on him to let him talk about death, life, and how is it to be a simulacrum!

Baudrillard will be available in Odyssey art gallery as long as we can retain his soul.

Exactly one month after his Real Life death, Jean Baudrillard was brought to Second Life by:Ester Dreier (a.k.a. Paolo Ruffino), Lamb Lamont (a.k.a. Lamberto Azzariti), script by Masami Kuramoto, texts by Matteo Bittanti

READ ON »


CFP: 2007 Vectors Call for Fellows


Vectors: Journal of Culture and Technology in a Dynamic Vernacular is pleased to announce its fourth annual summer fellowship program to take place June 18-22, 2007 at the University of Southern California's Institute for Multimedia Literacy. We are seeking proposals for projects related to upcoming issues devoted to the themes of Reading (vol. 4 no. 1) and Noise (vol. 4 no. 2). Vectors publishes work which need necessarily exist online, ranging from archival to experimental projects.

We invite you to consider submitting an application or to circulate this email to your peers and graduate students. Vectors' fellows not only attend our summer workshop but also have the opportunity to work over several months with a world-class design team in realizing the scholar's vision for online scholarship.

You may download the Call For Proposals for the 2007 Vectors Summer Fellowships here:

http://www.vectorsjournal.org/pdf/VectorsCFP2007.pdf

Please feel free to circulate this document widely. Completed proposals are due by April 15, 2007.

http://www.vectorsjournal.org

READ ON »


Yo Sniff This - Thursday March 29, 2007, 7 pm


Yo Sniff This
Thursday March 29, 2007, 7 pm
InterAccess Electronic Media Arts Centre
9 Ossington Ave, Toronto
FREE!

PORTAGE - Ontario College of Art & Design's first major locative technology research project - in partnership with InterAccess Electronic Media Arts Centre, invite you to an evening of discussion concerning the use of wireless internet technologies {WiFi} by artists.

Joining us are:

Carlos J. Gómez de Llarena - New York City Architect turned interaction designer and winner of Ars Electronica's Net Vision Award. He is a locative artist/blogger working in installation, video, sound, wireless networks, and programming.

Gabe Sawhney - Toronto hacker working at the edges of code and culture. He is the co-founder of Wireless Toronto, a community group offering free-to-use hotspots in publicly-accessible spaces in the city.


InterAccess Info: http://www.interaccess.org | 416-599-7206
OCAD Info: http://www.ocad.ca | 416-977-6000

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Unmarked Planes and Hidden Geographies




Unmarked Planes and Hidden Geographies is a sustained investigation of a fleet of unmarked aircraft that use the callsign "JANET" in civilian airspace. Operated by the Air Force, the Janet Fleet exists in order to transport workers to- and from- a network of secret military installations in the southwestern United States. Unmarked Planes and Hidden Geographies uses flight-tracking data provided by the Federal Aviation Administration to follow the movements of this fleet in near real-time, slowly building up a historical geography of the aircrafts movements over time.

READ ON »


the periodic table reassembled



Jena Osman’s 2002-2003 digital poem “The Periodic Table as Assembled by Dr. Zhivago, Oculist” has been offline for a while, but thanks to David Ayre’s application of galvanic force and use of leet skillz, it is back online. Do take a look at it and enjoy working the now-working piece.

READ ON »



Discussions (37) Opportunities (5) Events (15) Jobs (0)
EVENT

Vague Terrain 19: Schematic as Score


Dates:
Mon May 02, 2011 00:00 - Sat Dec 31, 2011

Over the past few years, a strong reaction against the sterile world of laptop sound and video has inspired a new interest in analog processes, and a fresh exploration of the pioneers of the electronic arts during the pre-digital era of the 1960s and 1970s. Artists and inventors such as Nam June Paik, Steina & Woody Vasulka, Don Buchla, Serge Tcherepnin, Dan Sandin and David Tudor all constructed their own unique instruments long before similar tools became commercially available or freely downloadable--often through a long, rigorous process of self-education in electronics. John Cage once quipped that Tcherepnin's synthesizer system was "the best musical composition that Serge had ever made", and it is precisely Cage's reformulation of the concert score from a list of deterministic note values to a set of indeterministic possibilities that allowed the blurring of lines between instrument-builder and music composer that followed.
The current issue of Vague Terrain, curated and edited by Derek Holzer, features an eclectic range of young, contemporary artists who have revisited and expanded upon the philosophies and works of this earlier generation. Operating at the extreme edges of the DIY electronics scene, builder-composers such as Peter Blasser, Jason R. Butcher, Moritz Ellerich, Lesley Flanigan, Martin Howse, the Loud Objects (Kunal Gupta, Tristan Perich and Katie Shima), Jessica Rylan and Synchronator (Bas van Koolwijk & Geert-Jan Prins) all represent some of the most radical and idiosyncratic artistic approaches to creative circuitry of the moment. Their compositions take the form of systems which provide a map of what is possible, but lack a prescribed route on how to get there. The discovery—-and the risk—-is left to the moment of the performance.


OPPORTUNITY

Ongoing Call for Guest Curators


Deadline:
Fri Aug 31, 2012 00:00

Vague Terrain ( http://vagueterrain.net ) has recently entered its fifth year of showcasing progressive, idiosyncratic digital art practices. Our growth is due in large part to the contributions of guest curators who have shared their expertise and energy with us, including Joshua Noble, Kim Cascone, Paul Prudence, Rob Cruickshank, CONT3XT.NET, Carrie Gates and David McCallum. We would like to continue to collaborate with members of the digital art community, and are inviting proposals from interested artists or curators to work with us on future issues of Vague Terrain.

Journal Format: The best way to get a sense of our project is to browse the archives. Each issue is a mix of essays, interviews, in-depth documentation of multimedia projects, broader surveys of art practices and EP-length audio art and experimental music releases. We aren't locked to a specific formula and have featured issues almost entirely dedicated to article-length essays or music. Each issue should feature 8-15 contributors.

Schedule: We are looking for guest curators for issues to be published in January 2011 and onward. A curator will need about 90 days of lead time to organize an issue and establishing communication with the invited artists at the beginning of the process is one of the most involved tasks. The guest curator will work with the Vague Terrain team to set up a timeline for participating artists to follow.

Responsibilities - A guest curator is responsible for the following:

*Writing an initial statement and using it to invite artists to participate in the issue
Ensuring that participating artists understand our submission guidelines (we provide documentation)
*Ensuring that incoming submissions are approximately on schedule and complete
*Writing a forward to frame the issue theme and contextualize included work

Support - Vague Terrain offers the following assistance with the above duties of the curator:

*Provide documentation regarding submission guidelines
*Arrange for the proofreading and editing of content
*Organizing and publishing all the content that the curator has solicited
*An FTP account for the issue through which contributors can upload their work
*Once the issue is launched we will promote the material through various online art/media networks

Interested curators and digital artists should email us with the following:

*a brief abstract describing their proposed theme and how it relates to their research
*An artistic or scholarly CV or a link to a personal website
*Optional: a list of artists whose work would be representative of the proposed topic

Deadline: This is an open, ongoing call. However curators interested in the January slot should contact us ASAP as we'll be selecting the curator for that issue in early September.

Submissions and inquires should be sent to submit@vagueterrain.net


DISCUSSION

Required Reading


@Edwin "No one really knows what is in the box" That line makes me think of 'Kiss Me Deadly' and The Great Whatsit! Perhaps that divine glow is that magic that makes Apple industrial design so alluring (at least at a product launch, before the bugs are apparent).

@Thomas - the video sounds fascinating. I'm downloading it now.

Thanks for posting this Ceci!

DISCUSSION

Untitled (2008) - Igor Eskinja


These pseudo icons are even better than the real thing. This is the only time I will ever quote U2.

EVENT

Vague Terrain 16: Architecture/Action


Dates:
Wed Feb 17, 2010 00:00 - Wed Feb 17, 2010

Announcing Vague Terrain 16: Architecture/Action

The latest of edition of Vague Terrain presents a timely and nuanced consideration of ubiquitous computing. Guest curated by the American artist/programmer Joshua Noble, the issue provides a window into the practices of several leading researchers. Given the arrival of gestural interfaces and preliminary deployments of augmented reality technology and "intelligent" architecture, it is an important moment for thinking about the relationship between technology and the body. Noble on this current milieu: "All technologies reshape the body and the space around the body, from the bow and arrow to the steam engine to the telephone. It may be that we are beginning to truly see how computing and ubiquitous devices will once again reshape our bodies and our conceptions of ourselves in space."

The issue features text, interview and project contributions from: Jonah Brucker-Cohen, Golan Levin, Pierre Proske, Mark Shepard and Marilena Skvara.

To view the issue please visit: http://vagueterrain.net/journal16