gianluca mura
Since 2005
Works in Milano Italy

PORTFOLIO (1)
BIO
Gianluca Mura is a transdisciplinary media researcher, architect, digital artist and designer.
He lives and works in Milano, Italy. His research area is within digital cultures interrelations among Art, Science and Technology. He holds a Phd in Industrial Design and Multimedia Communication from the Politecnico di Milano University. He has teaching experience in Design University and Professional courses. Founder and Editor-in-Chief of the International Scientific Journal of Art,Culture and Design Technologies(IJACDT). He is a member of International Scientific Committees on CyberWorlds (CW),Computational Aesthetics (CAE and ARTECH),American Society of Cybernetics(ASC), Engineering Technological Innovations(IMETI), Computing,Communication and Control Technologies (CCCT), MIMOS (Italian Movement on Modelling and Simulation), International Arts Symposium. He is Chair of the CYBERWORLDS HCI session and CCCT "Interactive Communication Design Systems" session.
He organized the International Workshop "Virtuality in Arts and Design" between Politecnico di Milano and Ecole du Louvre,Paris which has obtained a High Patronage of Italian Ministry of Foreign Affairs, Farnesina, Rome. His recent digital artwork "The Metaplastic Constructor" has been exhibited on the Museum of Modern Art of Touluca, Mexico and into the Rhizome Artbase network and included in their digital art collection. It's also used as a case-study within the course of "Digital Humanities" at the Stanford University. He is doing research, publishes artworks and actively partecipates to numerous International Meetings on Digital Culture.
Discussions (0) Opportunities (42) Events (10) Jobs (0)
EVENT

ARTS,DESIGN & VIRTUAL WORLDS SANTANDER 2014


Dates:
Fri Apr 11, 2014 00:00 - Thu May 15, 2014

I would like to invite you to send your papers
to the ARTS,DESIGN & VIRTUAL WORLDS SANTANDER 2014
http://artsvirtualworlds.artsmachine.org

at CYBERWORLDS 2014 INTERNATIONAL CONFERENCE
http://www.cw2014.unican.es/home

6-8 OCTOBER 2014, SANTANDER, SPAIN
University of Cantabria, Spain

SUBMISSION DEADLINE: 15 MAY,2014

Send your paper to: gianluca.mura@polimi.it
More information from http://artsvirtualworlds.artsmachine.org/

INTRODUCTION
Virtual Worlds are information spaces and communities that immensely augment the way we interact, participate and receive information throughout the world. Virtual Worlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities, and assively multiplayer online role-playing games.

OBJECTIVE
The goal of the Arts,Design and Virtual Worlds is to analyze and trace the advancements of new Art and Design theories and practices in Virtual Worlds. Arts,Design and Virtual Worlds is a special session at the 2014 International Conference on Cyberworlds
http://artsvirtualworlds.artsmachine.org/

PUBLICATIONS
- Arts,Design & Virtual worlds papers will be published within the CYBERWORLDS 2014 Conference proceedings by IEEE Computer Society (through CPS) and submitted to the IEEE Xplore and Computer Society digital library,
and for indexing through INSPEC, EI (Compendex), Thomson ISI,and other indexing services.

- Arts,Design & Virtual Worlds Selected Papers will be asked to write an article for a Special Issue of the IJACDT International Journal of Art,Culture and Design Technologies

The ARTS,DESIGN & VIRTUAL WORLDS CYBERWORLDS 2014 Special Session will address a wide range of research and development topics,but not limited to the following topics:
Aesthetics and semantics
Art and heritage in cyberspace, cyber-museums
Artworks, performances, and installations
Brain-computer interfaces
Cognitive informatics
Computer vision, augmented, mixed and virtual reality
Creative and innovative media arts concepts and projects
Cultural heritage within the Web
Cyberethics and cyberlaws
Cybernetics, artificial intelligence, and cognitive-based concepts and practices
Cybersecurity
Cyberworlds and their impact on the real worlds
Data mining and warehousing in cyberworlds
Digital art, digital culture, net art, and digital design
E-learning in virtual collaborative spaces
Edutainment
EEG-based emotion recognition
Haptic interaction and rendering
Human-computer interaction studies and applications
Human-computer interfaces
Human issues/impacts
Information visualization in art and design issues
Imaginary and creative concepts and applications
Innovative Web, Web3D, and multimedia studies and applications
Intelligent talking agents
Multi-user web games
Networked collaboration
Psychology and cognition studies
Shape modeling for cyberworlds
Shared virtual worlds
Social and ethical issues
Social networking
Technologies for teaching art and design
Virtual architecture and heritage
Virtual, augmented, and mixed realities in art and design
Virtual collaborative spaces
Virtual humans and avatars
Visual languages
Virtual metaplasticity, metaplastic virtual worlds

Looking forward to seeing you in Santander!
Best Regards,

Prof.Dr.Gianluca Mura
Arts&Design Virtual Worlds Chair
http://artsvirtualworlds.artsmachine.org

CYBERWORLDS 2014: http://www.cw2014.unican.es/home


OPPORTUNITY

ARTS,DESIGN & VIRTUAL WORLDS 2014


Deadline:
Sun Apr 20, 2014 23:59

Location:
Santander, Spain

Calls for Papers: ARTS,DESIGN & VIRTUAL WORLDS SPECIAL SESSION
http://artsvirtualworlds.artsmachine.org

at CYBERWORLDS 2014 INTERNATIONAL CONFERENCE
http://www.cw2014.unican.es/home

6-8 OCTOBER 2014, SANTANDER, SPAIN
University of Cantabria, Spain

Chair: Dr.Gianluca Mura,Politecnico di Milano University, Italy

SUBMISSION DEADLINE: 20 APRIL,2014

Send your paper to: gianluca.mura@polimi.it
More information from http://artsvirtualworlds.artsmachine.org/

Submission include full paper (up to 8 pages), short paper (up to 4 pages) and poster (1 page, abstract).
The papers must be written in English, carefully proofread, and formatted to Conference Publishing Services Manuscript Formatting Guidelines
from http://www.computer.org/portal/web/cscps/formatting

Please use the following template for preparing your papers from:
http://www.artsmachine.org/web/docs/IEEECS_CPS.zip or
http://www.artsmachine.org/web/docs/IEEECS_CPS_LaTeX.zip

By submitting a paper the authors confirm that their papers represent
original previously unpublished work, and if accepted, the author will
register for the conference and present the papers.

INTRODUCTION
Virtual Worlds are information spaces and communities that immensely augment the way we interact,
participate and receive information throughout the world.
Virtual Worlds seriously impact our lives and the evolution of the world economy by taking such forms
as social networking services, 3D shared virtual communities, and assively multiplayer online role-playing games.

OBJECTIVE
The goal of the Arts,Design and Virtual Worlds is to analyze and trace the advancements of new Art and Design theories and practices in Virtual Worlds.
Arts,Design and Virtual Worlds is a special session at the 2014 International Conference on Cyberworlds
http://artsvirtualworlds.artsmachine.org/

PUBLICATIONS
- Arts,Design & Virtual worlds papers will be published within the CYBERWORLDS 2014 Conference proceedings
by IEEE Computer Society (through CPS) and submitted to the IEEE Xplore and Computer Society digital library,
and for indexing through INSPEC, EI (Compendex), Thomson ISI,and other indexing services.

- Arts,Design & Virtual Worlds Selected Papers will be asked to write an article for a Special Issue
of the IJACDT International Journal of Art,Culture and Design Technologies

The ARTS,DESIGN & VIRTUAL WORLDS CYBERWORLDS 2014 Special Session
will address a wide range of research and development topics,but not limited to the following topics:
Aesthetics and semantics
Art and heritage in cyberspace, cyber-museums
Artworks, performances, and installations
Brain-computer interfaces
Cognitive informatics
Computer vision, augmented, mixed and virtual reality
Creative and innovative media arts concepts and projects
Cultural heritage within the Web
Cyberethics and cyberlaws
Cybernetics, artificial intelligence, and cognitive-based concepts and practices
Cybersecurity
Cyberworlds and their impact on the real worlds
Data mining and warehousing in cyberworlds
Digital art, digital culture, net art, and digital design
E-learning in virtual collaborative spaces
Edutainment
EEG-based emotion recognition
Haptic interaction and rendering
Human-computer interaction studies and applications
Human-computer interfaces
Human issues/impacts
Information visualization in art and design issues
Imaginary and creative concepts and applications
Innovative Web, Web3D, and multimedia studies and applications
Intelligent talking agents
Multi-user web games
Networked collaboration
Psychology and cognition studies
Shape modeling for cyberworlds
Shared virtual worlds
Social and ethical issues
Social networking
Technologies for teaching art and design
Virtual architecture and heritage
Virtual, augmented, and mixed realities in art and design
Virtual collaborative spaces
Virtual humans and avatars
Visual languages
Virtual metaplasticity, metaplastic virtual worlds

Looking forward to seeing you in Santander!
Best Regards,

Prof.Dr.Gianluca Mura
CYBERWORLDS CO-ORGANIZER
ARTS&DESIGN VIRTUAL WORLDS CHAIR
http://artsvirtualworlds.artsmachine.org

CYBERWORLDS 2014: http://www.cw2014.unican.es/home


OPPORTUNITY

Call for Art Posters – Arts&Design Virtual Worlds Yokohama 2013


Deadline:
Fri Jul 19, 2013 23:59

Location:
Yokohama, Japan

Call for Posters – Arts&Design Virtual Worlds Yokohama 2013
http://www.vc.media.yamanashi.ac.jp/cw2013/
http://artsvirtualworlds.artsmachine.org/

Conference: October 21-23, 2013,
Keio University, Yokohama, Japan

Poster submission : 19th July, 2013 (23:59 GMT)

Please submit 1 page abstract through the submission page:
http://www.vc.media.yamanashi.ac.jp/cw2013/Submissions.html

All accepted posters(1 page) will be included in the conference proceedings to be published by the Conference Publishing Services (CPS) and submitted to the IEEE Xplore and Computer Society digital libraries.

Best posters will receive awards from our supporters.

All poster presenters will have the opportunity to give a one-minute description of their work during a poster fast-forward session and to have one-on-one dialogue and small group discussion at an interactive poster session. Posters will be displayed throughout the conference. Tables and access to electrical power will be provided upon request.

We solicit poster proposals on work in progress, student projects, non-traditional researches in any areas related to Cyberworlds.

The topics covered by Cyberworlds 2013 will include but are not limited to

- Networked and shared virtual worlds
- Virtual collaborative spaces
- Shape modeling for cyberworlds
- Virtual humans and avatars
- Multimodal interaction and rendering
- Computer vision for augmented and mixed reality
- Cognitive informatics
- Brain-computer interfaces
- Affective computing
- Social computing
- Online communities
- E-learning in cyberworlds
- Multi-user web games
- Art and heritage in cyberspace, cyber-museums
- Cyberethics and cyberlaws
- Cybersecurity
- Welfare in cyberworlds
- Data mining and warehousing in cyberworlds
- Visual analytics in cyberworlds

Contact
cw2013@ml.yamanashi.ac.jp


OPPORTUNITY

Call for Posters – Cyberworlds 2013


Deadline:
Mon Jul 08, 2013 23:59

Location:
Japan

Call for Posters – Cyberworlds 2013
http://www.vc.media.yamanashi.ac.jp/cw2013/

Conference: October 21-23, 2013, Keio University, Yokohama, Japan

Poster submission : 8th July, 2013

Please submit 1 page abstract through the submission page:
http://www.vc.media.yamanashi.ac.jp/cw2013/Submissions.html

All accepted posters will be included in the conference proceedings to be published by the Conference Publishing Services (CPS) and submitted to the IEEE Xplore and Computer Society digital libraries.

Best posters will receive awards from our supporters.

All poster presenters will have the opportunity to give a one-minute description of their work during a poster fast-forward session and to have one-on-one dialogue and small group discussion at an interactive poster session. Posters will be displayed throughout the conference. Tables and access to electrical power will be provided upon request.

We solicit poster proposals on work in progress, student projects, non-traditional researches in any areas related to Cyberworlds.

The topics covered by Cyberworlds 2013 will include but are not limited to

- Networked and shared virtual worlds
- Virtual collaborative spaces
- Shape modeling for cyberworlds
- Virtual humans and avatars
- Multimodal interaction and rendering
- Computer vision for augmented and mixed reality
- Cognitive informatics
- Brain-computer interfaces
- Affective computing
- Social computing
- Online communities
- E-learning in cyberworlds
- Multi-user web games
- Art and heritage in cyberspace, cyber-museums
- Cyberethics and cyberlaws
- Cybersecurity
- Welfare in cyberworlds
- Data mining and warehousing in cyberworlds
- Visual analytics in cyberworlds

Contact
cw2013@ml.yamanashi.ac.jp


OPPORTUNITY

ARTS,DESIGN VIRTUAL WORLDS YOKOHAMA 2013


Deadline:
Fri May 17, 2013 00:00

Location:
Yokohama, Japan

************************************************
Calls for Papers: ARTS,DESIGN & VIRTUAL WORLDS SPECIAL SESSION
http://artsvirtualworlds.artsmachine.org/

at CYBERWORLDS 2013 INTERNATIONAL CONFERENCE
http://www.vc.media.yamanashi.ac.jp/cw2013/
21-23 OCTOBER 2013, YOKOHAMA, JAPAN
Keio University,Faculty of Science and Technology
**************************************************
SUBMISSION DEADLINE: May 17,2013

Submit your paper to:
https://www.easychair.org/account/signin.cgi?conf=cyberworlds2013

More information from http://artsvirtualworlds.artsmachine.org/

Full papers up to 8 pages and short papers up to 5 pages have to be submitted electronically in PDF or MS Word data formats. The papers must be written in English (U.S.), carefully proofread, and formatted to Conference Publishing Services Manuscript Formatting Guidelines,

Please use the following template for preparing your papers from:
http://www.artsmachine.org/web/docs/cwtemplate.doc

By submitting a paper the authors confirm that their papers represent original previously unpublished work, and if accepted, the author will register for the conference and present the papers.

INTRODUCTION
Virtual Worlds are information spaces and communities that immensely augment the way we interact, participate and receive information throughout the world. Virtual Worlds seriously impact our lives and the evolution of the world economy by taking such forms as social networking services, 3D shared virtual communities, and assively multiplayer online role-playing games.

OBJECTIVE
The goal of the Arts,Design and Virtual Worlds is to analyze and trace the advancements of new Art and Design theories and practices in Virtual Worlds.
Arts,Design and Virtual Worlds is a special session at the 2013 International Conference on Cyberworlds
http://artsvirtualworlds.artsmachine.org/

PUBLICATIONS
- Arts,Design & Virtual Worlds papers will be published within the CYBERWORLDS 2013 Conference proceedings and related international journal special issues.
http://www.vc.media.yamanashi.ac.jp/cw2013/

- Arts,Design & Virtual Worlds selected papers will be asked to write an article for a special issue of the IJACDT International Journal of Art,Culture and Design Technologies. http://www.igi-global.com/calls-for-papers-special/international-journal-art-culture-design/41032

The ARTS,DESIGN & VIRTUAL WORLDS CYBERWORLDS 2013 Special Session
will address a wide range of research and development topics,but not limited to the following topics:
Aesthetics and semantics
Art and heritage in cyberspace, cyber-museums
Artworks, performances, and installations
Brain-computer interfaces
Cognitive informatics
Computer vision, augmented, mixed and virtual reality
Creative and innovative media arts concepts and projects
Cultural heritage within the Web
Cyberethics and cyberlaws
Cybernetics, artificial intelligence, and cognitive-based concepts and practices
Cybersecurity
Cyberworlds and their impact on the real worlds
Data mining and warehousing in cyberworlds
Digital art, digital culture, net art, and digital design
E-learning in virtual collaborative spaces
Edutainment
EEG-based emotion recognition
Haptic interaction and rendering
Human-computer interaction studies and applications
Human-computer interfaces
Human issues/impacts
Information visualization in art and design issues
Imaginary and creative concepts and applications
Innovative Web, Web3D, and multimedia studies and applications
Intelligent talking agents
Multi-user web games
Networked collaboration
Psychology and cognition studies
Shape modeling for cyberworlds
Shared virtual worlds
Social and ethical issues
Social networking
Technologies for teaching art and design
Virtual architecture and heritage
Virtual, augmented, and mixed realities in art and design
Virtual collaborative spaces
Virtual humans and avatars
Visual languages
Virtual metaplasticity, metaplastic virtual worlds

Looking forward to seeing you in Yokohama!
Best Regards,

Dr.Gianluca Mura
Arts&Design Virtual Worlds Chair



SAVED WORKS (1)