Relyea's tools are script editing windows and compilers. Relyea's background in traditional print making left him with a strong consideration for the process of image creation. Rather than creating algorithms as art in their own right, he strives to write algorithms that simulate the creative process. He breaks down the process of designing, enlarging, and rendering an image on paper or canvas and translates the processes into software.
Relyea's experience in music significantly influenced his art. He stumbled into generative art by accident while writing programs to generate live visuals for several of the bands he contributed to during the 90's. Relyea was using live generative visuals as early as 1998 for electronic projects Jump Rope Girls, Ropelab and Evilcomputergenius. Performances were marked by stacks of old telivisions and video projection displaying live mash ups of recent generative works by Relyea.
Generative Flowers II is a generative video project. GFII was created for a=
n upcoming outdoor video installation for Victory Media Network (http://www=
.victorymedianetwork.com) in Dallas Texas. Victory Plaza has huge HD LED su=
per screens and they intend to show works from an array of international vi=
deo and new media artists.
GFII was created, programmed and scored by Don Relyea. Mark Charneski photo=
graphed and scanned the original flowers. There are video renderings and H=
D stills of the video on the project page.
Generative Flowers II video project page
Generative Flowers II video preview published to [PAM]
ility for creating html art. It is windoze only right now but a mac version=
is planned. All alpha versions are available for download on the project p=
The reductionizer was spawned from an email conversation with artist Chris =
Ashley. Ashley has been using it make html drawings for his blog during the=
month of August and has been instrumental in testing and driving the featu=
The reductionizer allows you to edit and convert bitmap images to html tabl=
e layouts and provides for easy scaling of cells using sliders. It has a v=
ery reductionist lean to it, in that it is easy to reduce a photograph down=
to a more abstract lower resolution image. It exports to both graphic and =
It can import bmp, jpg and gif files. It is set to output lossless 24 bit p=
ng files but jpeg and gif export are planned. It also has a component that =
randomly grabs photos from flickr from random wordlists sorted by interesti=
v.004 adds Undo funtionality with CTRL z, moves the eyedropper toggle from =
CTRL to the ALT key similar to photoshop and greatly improves the accuracy =
of the pencil tool.
Reductionizer Project Page
Look, See: Chris Ashley
Assorted Planned Features:
cut and pasting of table cells
layer window with ability to specify layer as a table or graphic with drag =
support for css layers in export
reduction of number of colors
specify URL for table background image and proper html export
better table optimization
Its in alpha so expect bugs but it works well enough to use. If you find bu=
gs please let me know or if you have ideas to contribute or want to be kept=
up to date with new updates, feel free to email me. If you make cool thing=
s with it feel free to let me know I will probably link to your work off th=
e project page. Enjoy!
Gearing Kids Up For A Robotic Future With An Adorable, Programmable Bot On Wheels
Glitch Moment/ums Alma Alloro, Melissa Baron, Nick Briz, Benjamin Gaulon, José Irion Neto, Antonio Roberts and Ant Scott
Curated by Rosa Menkman & Furtherfield.
Opening Event: Saturday 8 June 2013, 2-5pm
with Glitch Performance by Antonio Roberts at 3pm
Open Friday to Sunday 11-5pm
“The glitch makes the computer itself suddenly appear unconventionally deep, in contrast to the more banal, predictable surface-level behaviours of ‘normal’ machines and systems. In this way, glitches announce a crazy and dangerous kind of moment(um) instantiated and dictated by the machine itself.” Rosa Menkman