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BIO
Marco Mancuso is a curator, critic and consultant in the field of digital technologies applied to art, design and contemporary culture.

Founder and director at Digicult and Digimag Journal, he teaches “Linguaggi delle Arti Multimediali” at NABA, “Sistemi Interattivi” at IED in Milan, “Nuovi Sistemi Editoriali per l’Arte” at Academy of Fine Art in Bergamo, “Digital Media Management” at IED Masters in Milan and is visiting professor at Transmedia-Postgraduate Program in Arts+Media+Design in Brussels and MAIND Interaction Design Master at SUPSI in Lugano.

With the Digicult Agency he curated and co-curated a number of exhibitions, round-tables, meetings and events including Mixed Media (Milan, 2006), Screen Music (Florence, 2006-2007), Otolab ‘op7’ (Bergamo, 2008), Graffiti Research Lab (Rome, 2008), Sincronie Festival (Milan, 2008-2009), Thorsten Fleisch Retrospective (Milan, 2009), The Mediagate (Lodz, 2010), he presented his screenings and productions at art and cultural events, including Dissonanze (Rome, 2006), Cimatics (Brussels, 2008), Strp (Eindhoven, 2008), Sonic Acts (Amsterdam, 2009), Nemo (Paris, 2009), Elektra (Montreal, 2010), Subtle Technologies (Toronto, 2011) and he lectured among others at Market for Digital Arts/Elektra (Montreal 2008), Fabrica Workshops (Treviso, 2009), Laptop’r’s (Madrid, 2010), Subtle Technologies (Toronto, 2011) and Isea (Istanbul, 2012).

Marco Mancuso partnered with most of the main media art festival in Italy and worldwide and he recently developed the “Digicult Editions” open-publishing online service. Marco Mancuso has been expertising from years on wider subjects like open communication, social networking and digital publishing.

While collaborating with many editorial magazines, Marco Mancuso also curated the publication “The Open Future” by "MCD-Musiques et Cultures Digitales" magazine / Issue#68 in 2012 and he was included in the publication “Cultural Blogging in Europe” by LabForCulture.org in 2010.
Discussions (11) Opportunities (6) Events (70) Jobs (0)
EVENT

Digicult Support Campaign 2012. 5,000 Euro goal


Dates:
Mon Oct 15, 2012 00:00 - Mon Dec 31, 2012

Donate with PayPal or Credit Card payment systems:

http://www.digicult.it/general/support-digicult/

Watch & Share the promo video: 

http://www.youtube.com/watch?v=Ml9xtVWoDmU

Supporta la campagna in Italiano:

http://www.digicult.it/it/general/support-digicult/

Make a Donation

Since 2005, Digicult has been a cultural platform that examines the impact of digital technologies and sciences on art, design, culture and contemporary society.

As many who have known us in the past years, Digicult is an ambitious project, offering a complete and dynamic critical, informational and communication online service, and requiring a daily and constant commitment. Without any help from institutions or private investors, Digicult is in constant need of support from the members of its community, its readership and its fans.

We need a concrete help that will assist us in facing administration expenses and the daily labour required to take care of our future, our successive steps, the projects to come. Our aim is to offer to you an increasingly exciting platform and an instrument of analysis and research progressively more effective and up-to-date.

Make a contribution to help us reach our 5,000 Euro goal, which is essential to cover all the expenses we have had to develop the new platform and services, and to support also our operation over the next year!

That means if 500 people give 10,00 Euro in the next weeks we can do it – If you've been holding back, we need you to give now (using Paypal or Credit Card payments)!

What is the Campaign for

Nowadays, Digicult is based on the active participation of over 50 professionals that represent an national and international wide Network of journalists, critics, curators, artists, theorists, and professionals. Digicult is a Cultural Association in the field of contemporary creativity and cultural avant-gardes, dedicated to the research at the crossroad between technologies, sciences and tactical use of media.

Digicult has just initiated the development of a new sustainable economy based on web 2.0 and networking strategies, operating independently and autonomously from any form of institutional or private support. To reach this target, in the last 6 months we have developed a brand new online platform, for a deeper online navigation experience within all our contents. More than 2000 articles produced in recent years by Digicult, are collected in its archive section and ex former Digimag part of the website (http://www.digicult.it/media/digimag-e-magazine/): interviews to the protagonists of the arts scene, reports from the most significant events and critical and theoretical in-depth articles related to the impact of digital technologies on the arts, design and contemporary society.

And, this is not the only news! We have also worked increasing our inner structure: a new Board is now working side by side with the Editorial Staff (http://www.digicult.it/about-us/board-and-contacts/), managing and developing web portal contents , the new Digimag Journal (http://www.digicult.it/media/journal/) critical subjects and the daily newspaper (http://paper.li/digicult/1344594329).

Parallely, we have launched the last branch of the Digicult world: the Digicult Publishing whose goal is to be more active in the publication of the Digimag magazine, critical and theoretical essays, university theses, publications edited in collaboration with other publishers, artists' books as well as peer-reviewed publications. In our online store, developed together with Flows (http://www.flows.tv/digicultshop), you will be able to buy our past and future issues of Digimag in e-book format. In the new online library, developed through Issuu online system (http://issuu.com/digicultlibrary), you will be able to browse and download and share all Digimag Issues past and future Pdf files. And finally, the newborn Digicult Editions service, developed on Lulu online platform (http://www.lulu.com/spotlight/digiculteditions), is our dream of self-publication and print on demand philosophy.

Let’s also check out all our past communication activities and services. Now listed in a specific side of the website called “Services”, you’ll find out all media partnerships, press office opportunities, social networking strategies, newsletter services. It was created with the purpose to make clear to our partners all the Digicult online communication potentialities, to support partner’s marketing, communication and networking activities. And, do not forget to follow our curatorial projects. The Digicult Agency is come back, let’s check out the Italian and International artists included (http://www.digicult.it/agency/artists/). In the same section, you will find also a list of our past curatorships, productions, lectures and education activities

How to support Digicult and receive benefits

Donate now!


http://www.digicult.it/general/support-digicult/
The simplest way to support Digicult. it is a system conceived using the FLOSS system of funding as a model. it is a free choice to fund an project independent and autonomous from any institutional or private funds.

Membership

http://www.digicult.it/general/support-digicult/support-digicult-membership/
Digicult membership will allow you to deepen your knowledge of new media art and connect you more closely to the field. Membership comes with tools and resources as well as the satisfaction of knowing that you’ve lent a great measure of support to an independent organization.

Digicult Cultural Association

http://www.digicult.it/general/support-digicult/support-digicult-cultural-association/
Like any cultural association, Digicult offers the possibility to become a member. Once the transaction is done, the new member of the association will receive an e-mail containing a copy of the regulation with the date of subscription.

Subscription for Organizations


http://www.digicult.it/general/support-digicult/support-digicult-organizations/
Organizational Subscriptions are group memberships structured and priced for institutional communities such as universities, art schools, art centres, museums and libraries. Pricing is based upon the estimated number of users who will be accessing Digicult, and not necessarily the size of the entire institution. Many of our current subscribers generally base this estimation on the size of a relevant department or school.

Thank you for your continued support. 


Sincerely,
Marco Mancuso (Digicult founder and director)


EVENT

"The Open Future" - Digicult special publication for MCD magazine


Dates:
Mon Sep 17, 2012 14:30 - Mon Dec 31, 2012

Sorry for any crosspostings

Digicult presents:

"THE OPEN FUTURE"
A Digicult special publication in partnership with MCD Magazine, Paris
The open culture revolution applied to internet, society, audiovisual, music, architecture, design & science

http://www.digitalmcd.com/2012/09/13/mcd-68-the-open-future/
http://www.digicult.it/service/the-open-future/

Chief Editor Invited: Marco Mancuso
Editorial Editor: Anne-Cécile Warms
Chief Editor: Laurent Diouf

Section Curators (selected authors from Digicult Network): Bertram Niessen (internet & society), Claudia D'Alonzo & Marco Mancuso (video & audiovideo), Elena Biserna (music & sound), Sabina Barcucci (design & architecture), Alessandro Delfanti (art & science)

Invited Guests: Lev Manovich, Michel Bauwens, Steve Kurtz (CAE), Kenneth Goldsmith, Adam Ardvisson, Marc Fornes, Joanna Demers, Norbert Palz, Geert Lovink, Daniel Dendra, Julien Ottavi (Apo33), Mattin, Eric Deibel, Marc Dusselier, Sara Tocchetti, Sonia Campanini, Luciano Palumbo, Pasquale Napolitano

Marco Mancuso & Bertram Niessen will present the publication at the next Open World Forum 2012
http://www.openworldforum.org/
For more informations about the publication, please contact: redazione@digicult.it

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The time we are living is the stage for continuous transformations in the ways we think about art, science, design and culture. It's a time of collaboration and sharing. The progressive de-institutionalization of the forms of production, management and consumption of material and immaterial goods brought by new technologies is reshaping the way we conceive culture, giving more importance to bottom-up taxonomies of reality and questioning traditional powers, thanks to unforeseen paths of change.

Some of the keywords that are going to be crucial in mass developments during the next years are already known, because they are the ones that have shaped, addressed and influenced cutting-edge practices and communities in the last decade.

Computational design is becoming a disruptive approach to define a methodological, conceptual, and technical set of instruments to re-materialize complexity in the physical world. Digital manufacturing - the practice to directly produce customized material goods and architectural elements - is going to reshape the buildings and cities in which we live.

The rise of open collaboration in science will blur the boundaries between scientific experts and lay citizens: a problem of power and a transformation of science expert epistemology. The walls of science’s ivory towers are not firm anymore, and citizens are more and more commenting, discussing, deliberating and producing scientific knowledge. Do-It-Yourself science is going to revolutionise the relationships between nature and culture as we know them.

The multiplicity of information ecologies (and the consequent fragmentation of values and symbolic systems) suggests that we are entering a phase that calls for the ability of letting meanings and practices emerge from complexity itself, questioning the ideology of individual creativity and evaluating in a new way the social innovation nurtured by peer-to-peer networks. New communities will arise, the existent ones will be strengthen and they will search for new forms of organization and communication. Traditional knowledge hierarchies will increasingly shift toward folksonomies: user-driven ways to connect elements of reality. Digital commons - free and open source kinds of production and distribution phenomena - will expand their influence on the cultural and artistic practices in a broad sense.

Digital technologies, free software and open platforms will standardize and extend the processes of sound experimentation established in the second half of the 20th century, setting the stage for broader and collective sharing and collaboration that redefine the ways as well as the formal and institutional frames for music and sound production, distribution and reception.

It's clear that such phenomena are already acting, both horizontally and vertically. Horizontally, they are blurring the boundaries between different fields and disciplines, merging methodologies, languages, tacit and explicit know-hows. Vertically, they are affecting the distinction between “high”, academic approaches and “low”, ingenue ones. This cross-pollination creates enthusiasms and skepticisms at the same time. On the one hand it's perceived as an unforeseen expansion that will led to continuous innovation. On the other hand it's seen as a menace for stability, quality and fairness.

This monographic issue will explore this panorama according to six curators specialized in five different fields. Firstly, Bertram Niessen will investigate the social ambiguity of digital creativity, the chances given by bottom-up co-production and the challenges offered by web-based practices of creative sharing. Secondly, Claudia D’Alonzo and Marco Mancuso will focus on the changes taking place in relation to creation practice, dissemination and fruition of audio-visual artistic contents. Thirdly, Elena Biserna will provide an overview on musical artistic practices and, at the same time, show the significance of this scenario in the sphere of cultural and everyday practices. Fourth, Sabina Barcucci will investigate reasons, state of the art and developments of the relationships between design, education and complexity, looking at new cognitive forms as the output of such phenomenon. Finally, Alessandro Delfanti will examine the problem of the transformation of science expert epistemology, focusing on the political, artistic and cultural dimensions of biohacking and DIYbio.

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Digimag Journal
Digimag has changed, from a Magazine it has been changed in a scientific Journal. The Call for papers closed the last end of August. More than 20 papers have been collected. A good successes for a newcome Journal. We are now completing the selections and we will be out the next half-end of October. More informations will follow

Digicult Publishing
The next 1st of October, the new Digicult Publishing platform will be lanuched. Born with the aim to follow digital and paper publication of the Digimag magazine past issues, it will focus on the publication of the new Digimag Journal & special publications developed with international partners. We invite you to follow the new Digicult Online Store (developed with Flows - http://www.flows.tv/digicultshop), the Online Library (on Issue http://issuu.c- om/digicultlibrary) and the Digicult Editions (on Lulu - http://www.lulu.com/spotlight/digiculteditions)

Digicult Agency
The Digicult art agency is coming back. After a break during 2011 and 2012, the digital art & design agency is coming back with a new bunch of artists, designers, critics, curators, professionals and comunication tools for media partnerships and social networking. We are now completing all presentation files and contracts and we will launch the Agency the next 1st of October. More informations will follow


OPPORTUNITY

Digimag Journal: "Places & Spaces". Call Deadline: Friday 31 August


Deadline:
Fri Aug 31, 2012 00:00

DIGIMAG JOURNAL "PLACES AND SPACES"
THE LAST CALL: DEADLINE 31 AUGUST 2012
http://www.digicult.it/media/journal/call-for-papers/

More than 10 papers are already in our musical box. Waiting for the last ones, deadline is almost here. Friday 31, August 2012 to be part of the new Digimag Journal

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The birth, growth and development of spaces open to the creative and experimental use of Media and Digital technologies have affected the production and dissemination of contents, have enriched the art system and its boundaries, have provided new methodologies of production, modes of art display and creative practices (and the daily work of individuals engaged in the field).


OPPORTUNITY

Digimag Journal. Call for papers: "Places and Spaces". Extended Deadline: 31 August 2012


Deadline:
Fri Aug 31, 2012 00:00


DIGIMAG JOURNAL

Call for papers: “Places and Spaces”

Extended Deadline: 31 August 2012

http://www.digicult.it/call-for-papers/

Digicult is inviting proposals for the first issue of the new Digimag Journal, especially from individuals active in the fields of digital art, design and culture: curators, critics, hackers, fabbers, creative producers, lab managers, activists, designers, theorists, independent and academic writers, scholars, artists, etc.

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The birth, growth and development of spaces open to the creative and experimental use of Media and Digital technologies have affected the production and dissemination of contents, have enriched the art system and its boundaries, have provided new methodologies of production, modes of art display and creative practices (and the daily work of individuals engaged in the field).

These groundbreaking practices span visual art and design, science and technology innovation, social studies and politics, ecology and economy, music and architecture. The context where they take place is hybrid: hacklabs and bureau of research; mailing lists; virtual and physical exhibition spaces; media centers and museums.

This call for contributions wishes to assess these emergent places of innovations and this rich proliferation of research, critical thinking and radical praxis based on horizontal cooperation, by addressing the history, present and future, of projects developed to contribute, support, search, create and spread creativity and innovation using Media and digital technologies.

http://www.digicult.it/news/digimag-journal-places-spaces-extended-deadline-31-august-2012/


DISCUSSION

Remix between DIY and aesthetics.Time-based work by André Gonçalves



Digicult Articles:

Remix between DIY and aesthetics. Time-based work by André Gonçalves

an essay by Ana Carvalho
http://www.digicult.it/news/16961-2/

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The practices of re-combination and repetition of pre-existent material that we call remixing, nowadays detached from its musical roots, combined with other apropriative methods, and expanded to image, text and to the combinatory possibilities across all media, is defined, in generic terms, by the creative production based on the actions of cut, copy and paste[1].

Remix carries within itself values about intellectual property and ethics related to the exchange and sharing of content, experience and expertise. Remixing implies collecting, re-contextualizing by re-combining data and its meanings. In performance, the remixed combination becoms momentariry and ephemeral.

In this text I will trace a parallel between the actions of remixing content/data and actions of hacking technology (hardware) in a way that expresses recombination as a creative process that brings the new to existence. This text is part of a series of ongoing written exercises on live audiovisual performative practices at their intersection with other art practices and other areas of knowledge.

http://www.digicult.it/news/16961-2/