Marco Mancuso
Since 2005
redazione@digicult.it
Works in Milan Italy

BIO
Marco Mancuso is a critic and curator in the field of digital technologies applied to Arts, Design and Contemporary Culture. Founder and Director at Digicult and Digimag Journal (part of The Leonardo Affiliate Program), he teaches “Multimedia Arts Theory” at MAIND Interaction Design Master at SUPSI in Lugano, "Web 2.0 & Media Art Management" at NABA Academy in Milan, “Digital Publishing for the Arts” at Academy of Fine Art in Bergamo, "Art Industries" at IED Milan and is visiting professor at Transmedia-Postgraduate Program in Arts+Media+Design in Brussels.

With the Digicult Agency he curated and co-curated a number of exhibitions, screenings, lectures, meetings and partnered with most of the main media art festival in Italy and worldwide. Marco Mancuso has been expertising from years on wider subjects like open communication, social networking and digital publishing and is now studying new economical Internet models for art and culture: with the project “Fracty: Trasformazioni Affini”, he theorized an online platform creating open and p2p professional links between investors, public and private, from the scientific-technological field, professionals and students in the field of technologies applied to art, design and contemporary culture. He recently developed the “Digicult Editions” open-publishing online service.

Lecturing internationally and writing critical texts for media art publications and catalogues, articles, interviews and essays for Digicult, Marco Mancuso curated for MCD-Musiques et Cultures Digitales the publication “The Open Future” - Issue 63 in 2012 and the carde-blanche “Art Industries” - Issue 74 in 2014. He was included in the publication Cultural Blogging in Europe by LabForCulture.org in 2010
Discussions (12) Opportunities (6) Events (77) Jobs (0)
DISCUSSION

The Lost Cemetery of Images. A Conversation with Carlos Casas


Digicult presents:


THE LOST CEMETERY OF IMAGES
A CONVERSATION WITH CARLOS CASAS
by Pia Bolognesi

Complete article & interview with Carlos Casas on Digimag 60 - January 2011:
http://www.digicult.it/digimag/article.asp?id=1964

The use of archive material is a tendency which has established itself in
the last few years as a common practice in audiovisual contaminations. It is
an ongoing search which paves the road to countless approaches to the work,
as well as involving the individuality of the artist in the reprocessing of
traces and memories in an imagination which is set on the present. With
Cemetery (Archive Works), inaugurated on 28 October and ongoing until 14
January at the Marsèlleria in Milan, Carlos Casas steps onto this path at
its edges, balancing between visual anthropology and rethinking images as a
form of trans-cultural memory.
The work of Casas - filmmaker, video artist and sound experimenter - ranges
from documentaries on the furthest reaches of the Earth (Aral, Fishing in an
Invisible Sea; Hunters since the Beginning of Time; Solitude at the End of
the World) to pure, exploratory research of sounds and images. This
materializes in the experience of the Fieldworks and of the Archive Works -
projects developed at the same time as the making of the films, which Casas
uses to probe field research as he continues to mix different languages.
The Fieldworks come into being in 2001, during a journey to Tierra del Fuego
for the preparation of Solitude at the End of the World, as a series of
free, anti-narrative notes in which the artist takes the time to plunge his
gaze into the meaning of the place, of the landscape, without drawing on the
need for the definition of a complete story. Abstract fragments with an
essential grammar, in which the processed ambient sound goes over the hidden
connection with the image and defines it (each acoustic episode is made up
of live recorded short and medium AM/FM radio waves).
For the Archive Works, on the other hand, the approach is shifted to the
opposite front; the discovery of the geography occurs through preexisting
film material. Here, too, we have a physical study of the places that Casas
has chosen to document occurring through the examination of the modes of
analysis with which these places have been represented, used and
diegetically manipulated through classic and contemporary films. The Archive
Works, created between 2002 and 2010, are dreamlike inspections, maps of
shared imagination, memories of the visions which have shaped the author's
gaze, preliminary sketchbooks to study language and sound solutions for
films which are coming to life from other films, where the visual material
is toned through an ongoing iconographic re-absorption.

Digimag 60 - January 2011
http://www.digicult.it/digimag_eng/

>

EVENT

The machine that makes art. FORM+CODE in art, design and architecture


Dates:
Wed Jan 19, 2011 17:43 - Wed Jan 19, 2011

THE MACHINE THAT MAKES ART
FORM+CODE IN ART, DESIGN AND ARCHITECTURE
by Sabina Barcucci and Bertram Niessen
Digimag 60 - January 2011
http://www.digicult.it/digimag/article.asp?id=1963
FORM + CODE is the new book by Casey Reas, Chandler McWilliams and LUST,
recently published by Princeton Architectural Press. Contents are clearly
expressed through an historical overview on the code development in
electronic art, and in some of its conceptual art "natural language
programming" forerunners (based on instructions series set up not for the
machines but for the public). The graphic layout is a well-kept and an
inseparable part of the publishing project, including a selection of pieces
of work and breathtaking images (at a very reasonable price, it must be
said).
Primarily designed as a book for students, FORM + CODE is also an important
volume for another reason. The simplicity of its technological advancement
explanation let emerge one of the most important messages concerning
programming in art and design: its accessibility. We come then to question
if authors intention is to inculcate a kind of awareness regarding everybody's
ability to think about its complexity.
It's impressive to think how programming has changed the nature of
electronic art in recent years. Practices such as live coding, generative
design, and real time parametric visualization have quickly become popular
and accessible assets. As generally happens in rapid transformation phases,
however, this usage is often accompanied by a substantial lack of awareness
about what goes beyond the merely technical issues. And we're not thinking
about the examples given by FORM + CODE, which gives in 176 pages an
overview on the most interesting, exciting and revolutionary examples in the
field.
However, if we need to find a limit to this text, it is precisely the
hesitance in dealing with the critical and problematic elements in the
relationship between art and code. A renunciation, which, as Casey Reas and
Chandler McWilliams have explained in the interview that concludes this
article, is absolutely justified and planned. However, many of the issues at
play are precisely structured around this point. What are the limits of
author intervention in generative art? Do the complex data visualizations,
beyond any appealing aesthetics, always have something interesting to say?
What is the real added value of certain programming solutions in interactive
installations?
Complete article & interview to Casey Reas and Chandler McWilliams
http://www.digicult.it/digimag/article.asp?id=1963
http://www.marcomancuso.net/


EVENT

:::DIGICULT_DIGIMAG 58 / OCTOBER 2010_ONLINE:::


Dates:
Wed Oct 27, 2010 00:00 - Wed Oct 27, 2010

Location:
Italy

Digicult presents:

Digimag 58 - October 2010
http://www.digicult.it/digimag_eng/

Digimag is the Digicult's project monthly magazine, which focuses on the
impact of new technologies and modern sciences on art, design, culture and
contemporary society.

. . . . . . . . . . . . . . . . . . . . . . . .

"...I studied neuroscience a bit, and the neurons inside your brain tend to resemble social structures, so our individuals can be social neurons. Perhaps they different from biological neurons in structure, but the theory can be similar. We can see how people create their own input and output channels to each other. We all have many different channels to connect to different people in different contexts. If we could bring such things into a technical setting we wouldn’t need to take care of each channel manually all the time--otherwise we get totally overloaded. Many people are concerned with this right now, information overload. It is already a huge burden. How can I deal with it all? How can I manage to keep up with blogs, microblogs, social networks, and so on? Technologies can try to simplify all of this. By sharing such information, more people can join and more information can be shared..."

Isaac Mao, from "Expecting Expectations. An interview with Isaac Mao" - by Robin Peckham

. . . . . . . . . . . . . . . . . . . . . . . .

[INTERVIEWS]:

- ANTONIO BARRESE. MUTATION, IMAGINE, DIMENSION
http://www.digicult.it/digimag/article.asp?id=1896
by Claudia D'Alonzo and Marco Mancuso

- MARK GRIMES. MAKER FAIRE AFRICA: THE NET DOING
http://www.digicult.it/digimag/article.asp?id=1903
by Marco Mancuso and Bertram Niessen

- EXPECTING EXPECTATIONS. AN INTERVIEW WITH ISAAAC MAO
http://www.digicult.it/digimag/article.asp?id=1904
by Robin Peckham

- DREAM ADDICTIVE. DESIGNING A SOUND ECOLOGY
http://www.digicult.it/digimag/article.asp?id=1901
by Felipe Zuniga

- ANNIE ABRAHAMS. ALLERGIC TO UTOPIAS
http://www.digicult.it/digimag/article.asp?id=1902
by Maria Chatzichristodoulou

- BACK TO THE SQUARE. SHINJI MURAKAMI AND THE NEOARCADISM
http://www.digicult.it/digimag/article.asp?id=1905
by Mathias Jansson

- HUMAN SCREENS. AN INTERVIEW WITH CHRIS O'SHEA
http://www.digicult.it/digimag/article.asp?id=1906
by Silvia Bertolotti

- IN.FONDO.AL.MAR. MEDIAACTIVISM AND INFOVIZ.
http://www.digicult.it/digimag/article.asp?id=1900
by Serena Cangiano

- STEFANO TEDESCO. RADICAL IMPROVISATION
http://www.digicult.it/digimag/article.asp?id=1898
by Claudio Musso and Annamaria Monteverdi

- OBSOLESCENCE OF THE FUTURE. CANECAPOVOLTO & MALASTRADA.FILM
http://www.digicult.it/digimag/article.asp?id=1895
by Alessio Galbiati

. . . . . . . . . . . . . . . . . . . . . . . .

[IN DEPTH]:

- VNS BY DAVID ROKEBY. SEEKING FOR AN HARMONICS OF INTERACTION
http://www.digicult.it/digimag/article.asp?id=1897
by Claudia Maina

- SHADOWS OF VIDEOART. THE NEW ERA OF "QUITE IMAGES"
http://www.digicult.it/digimag/article.asp?id=1907
by Antonio Caronia

. . . . . . . . . . . . . . . . . . . . . . . .

[REPORT]:

- ARS ELECTRONICA 2010. ART AND TECHNOLOGY FOR A BETTER FUTURE
http://www.digicult.it/digimag/article.asp?id=1890
by Barbara Sansone

- URBAN MASHUP. CHANGING A SLUM IN A CULTURAL HERITAGE
http://www.digicult.it/digimag/article.asp?id=1899
by Neva Pedrazzini

. . . . . . . . . . . . . . . . . . . . . . . .

[ATTACHMENT]:

- WOMEN AND WORK: THE STRANGE PRADA CASE
http://www.digicult.it/digimag_eng/allegato.html
by Zoe Romano

[COVER]: Gruppo MID/Antonio Barrese - Disco Cinetico Stroboscopico

. . . . . . . . . . . . . . . . . . . . . . . .

[THE PROJECT]:

DIGICULT is an online/offline Italian platform, created to spread digital
art and culture worldwide. It focuses on the impact of new technologies and
modern sciences on art, design, culture and contemporary society. DIGICULT
is based on participation of more than 40 professionals, representing a wide
Italian Network of critics, curators and journalists in the field. DIGICULT
is the editor of the magazine DIGIMAG, which focuses on some cultural and
artistic issues like internet art, hacktivism, electronica, video art,
audiovideo, art & science, design, new media, software art, performing art

. . . . . . . . . . . . . . . . . . . . . . . .

[DIRECTION & MANAGEMENT COMMITEE]:

Marco Mancuso (Digicult project Director and Teacher at New Academy of Fine
Arts / Naba of Milan) ; Claudia D'Alonzo (International Doctorship in
Audiovisual Studies, University of Udine) ; Bertram Niessen (Researcher at
Sociology Deparment of Statale University Milan - Bicocca) ; Lucrezia
Cippitelli (Phd at Sapienza University Rome and Teacher at Fine Arts Academy
of L'Aquila)

[EIDITORIAL STAFF & TRANSLATIONS]:

Luca Restifo (Technical Consultancy) ; Claudia D'Alonzo (Press Office) ;
Luigi Ghezzi (Social Networks) ; Giuseppe Cordaro (Podcast Editing) ;
Riccardo Vescovo (Graphic Design) ; Laurea Magistrale in Traduzione
Specialistica, Università IULM di Milano (Website Translations) ; Francesca
Lattanzi - Sara Cavagna - Henriette Vittadini - Andrea Cariello - Stefano Avola - Jessica Williams (Magazine
Translations)

[EDITORIAL BOARD]:

Tatiana Bazzichelli ; Bertram Niessen ; Teresa De Feo ; Luigi Ghezzi ;
Giulia Baldi ; Domenico Quaranta ; Massimo Schiavoni ; Monica Ponzini ;
Annamaria Monteverdi; Valentina Tanni ; Lucrezia Cippitelli ; Silvia Bianchi
; Claudia D'Alonzo; Barbara Sansone ; Giulia Simi ; Silvia Scaravaggi ;
Alessio Galbiati ; Antonio Caronia ; Clemente Pestelli ; Donata Marletta ;
Valeria Merlini ; Stefano Raimondi ; Loretta Borrelli ; Carla Langella ;
Marco Riciputi ; Elena Gianni ; Matteo Milani ; Francesco Bertocco ; Silvia
Casini ; Jeremy Levine ; Serena Cangiano ; Micha Cardenas , Mark Hencock ,
Pasquale Napolitano ; Simona Fiore ; Zoe Romano ; Enrico Pitozzi ; Eugenia
Fratzeskou ; Mattia Casalegno ; Robin Peckam ; Sabina Cuccibar ; Silvia
Bertolotti ; Simone Broglia, Claudio Musso, Elena Biserna , Claudia Maina,
Henriette Vittadini ; Neva Pedrazzini ; Felipe Zuniga, Mathias Jansson

. . . . . . . . . . . . . . . . . . . . . . . .

The Digicult Archive: past issues, articles and interviews
http://www.digicult.it/en/Archive/

The Digicult Board:
http://www.digicult.it/digimag_eng/board.asp

The Digicult website:
www.digicult.it/en

The Art-Agency Digimade:
www.digicult.it/agency


EVENT

Digimag 57 / September 2010 - International Version Online


Dates:
Mon Sep 27, 2010 00:00 - Mon Sep 27, 2010

Location:
Italy

Sorry for any crosspostings

Digicult presents:

Digimag 57 - September 2010
http://www.digicult.it/digimag_eng/

Digimag is the Digicult's project monthly magazine, which focuses on the
impact of new technologies and modern sciences on art, design, culture and
contemporary society.

. . . . . . . . . . . . . . . . . . . . . . . .

"...I constantly do mistakes. Over the years you learn that you grow thanks
to your mistakes. Diseases also are a way of growing, like everything that
shakes your security. This is what makes me think that brain is the basis of
creation: brain is the wildest place of the body, not the most rational. It
is a damp and dark place where suddenly two ideas come together without you
intending it. In my opinion, creation is very similar to brain: a dark
space, wet place. And you must insist. You were wrong? It doesn't matter.
Edison, the man who invented the light bulb, used to say a very nice thing:
"I wasn't wrong 10,000 times; on the contrary, 10,000 times I found out that
in order . ..."

Jaume Plensa, from "The poetics of the intangible. A conversation with Jaume
Plensa" - by Barbara Sansone

. . . . . . . . . . . . . . . . . . . . . . . .

[INTERVIEWS]:

- INTERACTIVE ETHOLOGY. AN INTERVIEW TO ANDRE' GONCALVES
http://www.digicult.it/digimag/article.asp?id=1873
by Serena Cangiano

- THE POETICS OF INTANGIBLE. A CONVERSATION WITH JAUME PLENSA
http://www.digicult.it/digimag/article.asp?id=1869
by Barbara Sansone

- VIDEOSCULPTURES/VIDEOPLANETS. ART AND SCIENCE IN KATJA LOHER'S PRACTICE
http://www.digicult.it/digimag/article.asp?id=1879
by Giulia Simi

- GENERATIVE PRACTICE. THE STATE OF THE ART
http://www.digicult.it/digimag/article.asp?id=1878
by Jeremy Levine

- HUMANITY OF 3D. BILLY COWIE'S RESEARCH
http://www.digicult.it/digimag/article.asp?id=1877
by Silvia Scaravaggi

- AAAJIAO'S SOFTWARE. DATA MATTER CONVERSION
http://www.digicult.it/digimag/article.asp?id=1868
by Robin Peckham

- I AM OPEN CV. THE AUGMENTED ART OF JEREMY BAILEY
http://www.digicult.it/digimag/article.asp?id=1880
by Mattia Casalegno

- MOBILE A2K. EDUCATION THROUGH TECHNOLOGY IN AFRICA
http://www.digicult.it/digimag/article.asp?id=1871
by Claudia D'Alonzo

. . . . . . . . . . . . . . . . . . . . . . . .

[IN DEPTH]:

- ORGANIC RESONANCES. ON GINETTE LAURIN
http://www.digicult.it/digimag/article.asp?id=1870
by Enrico Pitozzi

- ON FACEBOOK AGAIN. PUBLIC AND PRIVATE SPACES
http://www.digicult.it/digimag/article.asp?id=1874
by Loretta Borrelli

. . . . . . . . . . . . . . . . . . . . . . . .

[REPORT]:

- ISEA 2010 RUHR. UNFOLDING SPACE
http://www.digicult.it/digimag/article.asp?id=1875
by Eugenia Fratzeskou

- ISEA RUHR 2010. THE LATIN AMERICAN FORUM
http://www.digicult.it/digimag/article.asp?id=1872
by Lucrezia Cippitelli

- INTERFERENZE FESTIVAL 2010. RURALITY 2.0
http://www.digicult.it/digimag/article.asp?id=1876
by Pasquale Napolitano

- SINTOMATOLOGIE ESTIVE. PROCREAZIONI DI PERFORMING DANCE
http://www.digicult.it/digimag/article.asp?id=1863
di Massimo Schiavoni

. . . . . . . . . . . . . . . . . . . . . . . .

[ATTACHMENT]:

- SMART URBAN STAGE: INTERVISTA A LORENZO IMBESI
http://www.digicult.it/digimag_eng/allegato.html
by Marco Mancuso

[COVER]: Andrè Goncalves - For Super 8 Projector and Analogue Synthesizer

. . . . . . . . . . . . . . . . . . . . . . . .

[THE PROJECT]:

DIGICULT is an online/offline Italian platform, created to spread digital
art and culture worldwide. It focuses on the impact of new technologies and
modern sciences on art, design, culture and contemporary society. DIGICULT
is based on participation of more than 40 professionals, representing a wide
Italian Network of critics, curators and journalists in the field. DIGICULT
is the editor of the magazine DIGIMAG, which focuses on some cultural and
artistic issues like internet art, hacktivism, electronica, video art,
audiovideo, art & science, design, new media, software art, performing art

. . . . . . . . . . . . . . . . . . . . . . . .

[DIRECTION & MANAGEMENT COMMITEE]:

Marco Mancuso (Digicult project Director and Teacher at New Academy of Fine
Arts / Naba of Milan) ; Claudia D'Alonzo (International Doctorship in
Audiovisual Studies, University of Udine) ; Bertram Niessen (Researcher at
Sociology Deparment of Statale University Milan - Bicocca) ; Lucrezia
Cippitelli (Phd at Sapienza University Rome and Teacher at Fine Arts Academy
of L'Aquila)

[EIDITORIAL STAFF & TRANSLATIONS]:

Luca Restifo (Technical Consultancy) ; Claudia D'Alonzo (Press Office) ;
Luigi Ghezzi (Social Networks) ; Giuseppe Cordaro (Podcast Editing) ;
Riccardo Vescovo (Graphic Design) ; Laurea Magistrale in Traduzione
Specialistica, Università IULM di Milano (Website Translations) ; Francesca
Lattanzi - Sara Cavagna - Henriette Vittadini - Jessica Williams (Magazine
Translations)

[EDITORIAL BOARD]:

Tatiana Bazzichelli ; Bertram Niessen ; Teresa De Feo ; Luigi Ghezzi ;
Giulia Baldi ; Domenico Quaranta ; Massimo Schiavoni ; Monica Ponzini ;
Annamaria Monteverdi; Valentina Tanni ; Lucrezia Cippitelli ; Silvia Bianchi
; Claudia D'Alonzo; Barbara Sansone ; Giulia Simi ; Silvia Scaravaggi ;
Alessio Galbiati ; Antonio Caronia ; Clemente Pestelli ; Donata Marletta ;
Valeria Merlini ; Stefano Raimondi ; Loretta Borrelli ; Carla Langella ;
Marco Riciputi ; Elena Gianni ; Matteo Milani ; Francesco Bertocco ; Silvia
Casini ; Jeremy Levine ; Serena Cangiano ; Micha Cardenas , Mark Hencock ,
Pasquale Napolitano ; Simona Fiore ; Zoe Romano ; Enrico Pitozzi ; Eugenia
Fratzeskou ; Mattia Casalegno ; Robin Peckam ; Sabina Cuccibar ; Silvia
Bertolotti ; Simone Broglia, Claudio Musso, Elena Biserna , Claudia Maina,
Henriette Vittadini

. . . . . . . . . . . . . . . . . . . . . . . .

The Digicult Archive: past issues, articles and interviews
http://www.digicult.it/en/Archive/

The Digicult Board:
http://www.digicult.it/digimag_eng/board.asp

The Digicult website:
www.digicult.it/en

The Art-Agency Digimade:
www.digicult.it/agency


EVENT

Digicult - Digimag 56 - July/August 2010 - International Version Online


Dates:
Wed Aug 25, 2010 00:00 - Wed Aug 25, 2010

Location:
Italy

Sorry for any crosspostings

Digicult presents:

Digimag 56 - July / August 2010
http://www.digicult.it/digimag_eng/

Digimag is the Digicult's project monthly magazine, which focuses on the impact of new technologies and modern sciences on art, design, culture and contemporary society.

. . . . . . . . . . . . . . . . . . . . . . . .

"...What is interesting about teaching integrated closely with design practice is that it really starts to break down the roles people typically play. There is not so much a hierarchy anymore, but a real platform for exchange. When we teach, we are actually conducting design research on one of our current agendas. When we practice we are giving the research the much needed 'application'. By opening this up to students and collaborators the research is much richer and varied. We feel it’s been a notion understood for a while by the progressive practices that one's students today, are their professional collaborators tomorrow.... perhaps we are bringing this collaborative view in one day sooner! We feel the model of the institution as we have previously come to know it is being challenged by economic and social factors. It used to be that the knowledge was at the institution; a student must go there and pay in order to receive this knowledge. The internet has changed this entirely. Real, verifiable knowledge is distributed freely all over the web. ..."

Luis E. Fraguada & Monika Wittig, from "LAN - Live Architecture Network. The net as a design project" - by Sabina Cuccibar

. . . . . . . . . . . . . . . . . . . . . . . .

[ARTICLES]:

- LIVE ARCHITECTURE NETWORK. THE NET AS A DESIGN PROJECT
An interesting and fresh declination of the creative potential of the practices related to parametric design is represented by LaN - Live Architecture Network, (Monika Wittig, Luis E. Fraguada, Shane Salisbury, CarloMaria Ciampoli, Aaron Willette). It is a network made up of young architects, mostly American and from Western European countries, who all met at the IaaC (Institution of advanced architecture of Catalonia).
http://www.digicult.it/digimag/article.asp?id=1841
by Sabina Cuccibar

- BRANDON LABELLE. WHERE DO SOUNDS COME FROM AND WHERE DO THEY GO?
Where do sounds come from and where do they go? From this fundamental and central question, the different trajectories that make up Acoustic Territories. Sound Culture and Everyday Life, the new book by Brandon LaBelle - artist, theorist and editor, branch out. Through a particularly coherent research, the author has constantly devoted himself to the exploration of sound and audio culture from multiple points of view and different levels, giving birth to a large body of work, tests and projects.
http://www.digicult.it/digimag/article.asp?id=1843
by Elena Biserna

- THE MEDIA IN THE FUTURE CITY. MEETING ALBERTO ABRUZZESE
Alberto Abruzzese, full professor in Sociology of Cultural and Communicational Processes at IULM University in Milan, where he is also headmaster of the Tourism, Culture and Territory Department and pro-chancellor for International Relations and Technological innovation, of which fields of research are: mass communication, cinema, television and the new media, with a particular focus on the social developments connected to the diffused implementation of media.
http://www.digicult.it/digimag/article.asp?id=1849
by Marco Mancuso

- LOOP BARCELLONA. TRANSVERSAL VIDEO ART
One of the most interesting events testifying the great current favour of video art is, for sure, the Festival/Fair LOOP of Barcelona. Currently reaching its eight edition (May 2010), it stands out internationally not only due to its clear choice strongly focused on video art, but especially for its atypical features which made it an attractive meeting point for persons with different needs and in search of different propositions.
http://www.digicult.it/digimag/article.asp?id=1853
by Herman Bashiron Mendolicchio

- BUDDHA MACHINE. THIRD GENERATION SOUND TOY
FM3, the experimental music group whose productions examine the relationship between composition, art, and everyday life, consists of original members Zhang Jian and Christiaan Virant. Prior to releasing the object for which they are best known, the plastic loop-playing device known as the Buddha Machine, which builds on inspiration from the automatic mantra- and prayer-chanting recording devices common in Asian temples, replacing these original loops with the composed elements with which the group has continuously worked.
http://www.digicult.it/digimag/article.asp?id=1846
by Robin Peckham

- THE SILENCES OF BIOSPHERE. NEO BAROQUE AND AWARE INTIMACY
Geir Jenssen, also known as Biosphere, is one of the most important figures in the field of contemporary electronic composition. Norwegian origins, from Tromsø, a town immersed in icy silence, 500 miles away from the Arctic Circle. Atypical personality, friendly and quiet, he always prefers to communicate through sound, like the sound of his records, of the many installations he designed in the last years, even of the performances.
http://www.digicult.it/digimag/article.asp?id=1844
by Pasquale Napolitano

- TECHNESEXUAL INTERFACE. EROTIC MIXED REALITY PERFORMANCE
Biometric sensors, made cheaply available by do-it-yourself (DIY) prototyping platforms such as Arduino, allow a shift away from visual interfaces to proprioceptive interfaces, away from the touch of a finger and towards a more internal, embodied form of sensing. One possible effect of this shift is away from the command-control methodology which was a historical basis for cybernetics, and towards a form of modulation and cooperation akin to intersubjectivity
http://www.digicult.it/digimag/article.asp?id=1847
by Micha Cardenas & Elle Mehrmand

- GMAYBE?: BE FREE, BE PUBLIC! WHAT FUTURE FOR PRIVACY?
You may have recently happened to witness the presentation of a new online service. Two young men wearing a t-shirt with the Gmaybe? logo show the exciting benefits of the new frontier of social networks. All the rhetorical promises related to technology are there: "they tend to fall into four main categories: democracy, freedom, efficiency and progress.
http://www.digicult.it/digimag/article.asp?id=1845
by Loretta Borrelli

- LANDSCAPE AND INTERACTION. MATTEO PENNESE, THE SOUND WITHIN SPACE
We tried to dig deeper in this interweave of relations between composition, sound landscape, environmental sounds, photosouds and emotional relations of listening with Matteo Pennese, composer and performer focused on developing systems for live-electronic, especially with Max Msp, and most of all on new ways of interacting with the environment through new hardware and software devices, such as Arduino.
http://www.digicult.it/digimag/article.asp?id=1842
by Simone Broglia

- THE EXPLOSION OF THE ARTS. SINEGLOSSA LIVE PERFORMANCES
Sineglossa is an artistic collective living in the Marche region in Italy, including personalities from different disciplines with the same purposes and the same sensitivity. Created in 2006 by director Federico Bomba, painter Luca Poncetta and performer Barbara Hall, the theatrical debut happened in 2007 with Camera Verde, to which followed in 2008 Pleura e Pneuma.
http://www.digicult.it/digimag/article.asp?id=1851
by Massimo Schiavoni

- RESISTENCE AND CONSTITUTION. AUDIOVISUAL SETTINGS BY N03!
Paolo Ranieri, a leading light of N03!’s multimedia activity, video director and teacher at the Academy of Fine Arts in Carrara, bears an important surname: his grandfather Paolino Ranieri, who died on the tenth anniversary of the
Audiovisual Museum of Resistance, was one of the organizers of resistance in Lunigiana. The museum was a big desire of Paolino when he was alive, and it was designed and built by Studio Azzurro in collaboration with Paolo Ranieri.
http://www.digicult.it/digimag/article.asp?id=1840
by Annamaria Monteverdi

- HABEMUS DATA. DIGITAL CULTURE AND FREE INFORMATION
A close step far from the counter-reformation of the “gag law”, stirred by the fear of our politicians who are frightened of losing control on the information flow or of a excessive overexposure of privacy and details, we caught the opportunity to go back on the matter of Open Data. But what has Open data got to do with the “problem” of interceptions and “bugs” of public and private world?
http://www.digicult.it/digimag/article.asp?id=1848
by Teresa De Feo

- INFORMATIONAL REALISM. QUANTUM BIT IN THE CYBER SPACE
Information theory proposes that there is a fundamental element the bit- a binary variable- that is the basis of all communication. As it turns out, this bit, a discrete indivisible entity, is the essential building block of both computer code and quantum particles. Both the physical and digital reality are composed of the same quantized binary bits of information. Reality, regardless of it's content, is nothing more than the information it communicates..
http://www.digicult.it/digimag/article.asp?id=1852
by Jeremy Levine

- HUMAN, WATER AND ENVIRONMENT. BETWEEN MULTIMEDIA AND SUSTAINABILITY
The topic of water in the multimedia, electronic and digital field is huge since the beginning of electronic art and works of art of famous artists such as Bill Viola and Fabrizio Plessi, only to mention a few. Water has been compared to the electron flow and video, exactly for its liquid and mobile nature, is par excellence the mean which is the most linked and compared to this element essence.
http://www.digicult.it/digimag/article.asp?id=1850
by Silvia Scaravaggi

[COVER]:

- LIVE ARCHITECTURE NETWORK - Wind(ow) seat project. Wind simulation of the site

[ATTACHMENT]:

- ADVENTURES IN SONAR LAND - by Giulia Baldi
http://www.digicult.it/digimag_eng/allegato.asp

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[THE PROJECT]:

DIGICULT is an online/offline Italian platform, created to spread digital art and culture worldwide. It focuses on the impact of new technologies and modern sciences on art, design, culture and contemporary society. DIGICULT is based on participation of more than 40 professionals, representing a wide Italian Network of critics, curators and journalists in the field. DIGICULT is the editor of the magazine DIGIMAG, which focuses on some cultural and artistic issues like internet art, hacktivism, electronica, video art, audiovideo, art & science, design, new media, software art, performing art

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[DIRECTION & MANAGEMENT COMMITEE]:

Marco Mancuso (Digicult project Director and Teacher at New Academy of Fine Arts / Naba of Milan) ; Claudia D'Alonzo (International Doctorship in Audiovisual Studies, University of Udine) ; Bertram Niessen (Researcher at Sociology Deparment of Statale University Milan - Bicocca) ; Lucrezia Cippitelli (Phd at Sapienza University Rome and Teacher at Fine Arts Academy of L'Aquila)

[EIDITORIAL STAFF & TRANSLATIONS]:

Luca Restifo (Technical Consultancy) ; Claudia D'Alonzo (Press Office) ; Giulia Baldi & Luigi Ghezzi (Social Networks) ; Giuseppe Cordaro (Podcast Editing) ; Riccardo Vescovo (Graphic Design) ; Laurea Magistrale in Traduzione Specialistica, Università IULM di Milano (Website Translations) ; Francesca Lattanzi - Sara Cavagna - Henriette Vittadini - Mimi Peña - Jessica Williams (Magazine Translations)

[EDITORIAL BOARD]:

Tatiana Bazzichelli ; Bertram Niessen ; Teresa De Feo ; Luigi Ghezzi ; Giulia Baldi ; Domenico Quaranta ; Massimo Schiavoni ; Monica Ponzini ; Annamaria Monteverdi; Valentina Tanni ; Lucrezia Cippitelli ; Silvia Bianchi ; Claudia D'Alonzo; Barbara Sansone ; Giulia Simi ; Silvia Scaravaggi ; Maresa Lippolis ;Alessio Galbiati ; Antonio Caronia ; Clemente Pestelli ; Donata Marletta ; Valeria Merlini ; Stefano Raimondi ; Loretta Borrelli ; Carla Langella ; Marco Riciputi ; Elena Gianni ; Matteo Milani ; Francesco Bertocco ; Silvia Casini ; Jeremy Levine ; Alex Foti ; Serena Cangiano ; Micha Cardenas , Mark Hencock , Pasquale Napolitano ; Simona Fiore ; Zoe Romano ; Enrico Pitozzi ; Eugenia Fratzeskou ; Mattia Casalegno ; Robin Peckam ; Sabina Cuccibar ; Silvia Bertolotti ; Simone Broglia, Claudio Musso, Elena Biserna , Claudia Maina, Henriette Vittadini

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The Digicult Archive: past issues, articles and interviews
http://www.digicult.it/en/Archive/

The Digicult Board:
http://www.digicult.it/digimag_eng/board.asp

The Digicult website:
www.digicult.it/en

The Art-Agency Digimade:
www.digicult.it/agency