Carlo Zanni
Since the beginning
Works in Mars Sierra Leone

Carlo Zanni was born in La Spezia (Italy) in 1975. Since the early 2000's his practice involves the use of Internet data to create time based social consciousness experiences investigating our life. He lives far from the worldliness of the art world while showing and screening his projects in venues worldwide including: Hammer Museum, Los Angeles; New Museum, New York; Tent, Rotterdam; MAXXI, Rome; P.S.1, New York; Borusan Center, Istanbul; ACAF Space, Alexandria; PERFORMA 09, NY; ICA, London; Wood Street Galleries, Pittsburgh; Science Museum, London.
He founded "People From Mars" to experiment new distribution models for video art and new media projects.
Discussions (91) Opportunities (6) Events (50) Jobs (0)

Carlo Zanni Interview at


One of the artists that has kept popping up over the last few years is Italian Carlo Zanni (b. 1975). He originally got us interested when he launched the Altarboy - a device where art collectors can control when their internet art pieces are online - and he has since been featured twice in our networks list with his eBay Landscape and Average Shoveler. Kristine Ploug talked to him.



A recent article in The New York Times spoke pragmatically about the obstacles of owning video art. It tends to be noisy and might disturb your nice and quiet time, or interrupt your dinner parties. It also seems plain weird to some having a Bill Viola projection onto the wall between the kitchen and the bedroom. Therefore, some people keep it off a lot of the time, others install a contemplation room in the garage, and yet others buy their own museum.
When it comes to owning internet art it is even more troublesome, especially the kind of internet art that needs to be online to exist.

Italian artist Carlo Zanni has one possible solution. He created the Altarboy - a personal server that easily lets you decide when your purchased internet artwork is online. Read more in our brand new interview with Carlo Zanni.

The summer is here, and while we wish all of our readers a great holiday, Artificial will stay put with new articles and updates from the world of computer based art. Stay tuned!


from :

NEWS FROM ARTIFICIAL.DK #9, Thursday, June 30, 2005


opening at Vertexlist


tomorrow night

CODE RESIDUE at vertexList, Brooklyn


"Code Residue" at vertexList

Sat Jun 11, 2005 00:00 - Mon Jun 06, 2005

vertexList -- 138 Bayard St Brooklyn NY 11222 * Tel/Fax: 646 258 3792 *

For Immediate Press Release:

VertexList space has the pleasure to present:


in a group exhibition "CODE RESIDUE", curated by Marcin Ramocki.

The exhibition will open Saturday, June 11 from 7-10 pm and continue until July 03, 2005. Live Game Boy music performance by Bit Shifter, 9 pm (free admission).


The last 30 years have been the most active period of deliberate code generation and propagation in our history. A child of western modernism, code has surfaced as a collective epiphany in all disciplines. The computer revolution, scientific consequences of the DNA discovery and mapping of human genome, binarisation of the social and political structures of Western society (so very well described in Baudrillard’s "Metaphysics of Code") and finally the Greenbergian compulsion to disclose the limits of various artistic media stem from the same fundamental source: focusing the mind on how content is conveyed and structured. Content itself has faded to the background as mere "information", the way an adjective still describes a noun without holding much importance.

In Le postmoderne explique aux enfants Lyotard wrote: "The postmodern artist works without rules in order to establish rules of what will be created."
This establishment of rules described by Lyotard translates into disclosure of its own "code of making" as a subject matter of the piece, defining a medium/genre/style through as little as a singular visual statement. Needless to say, the precarious contemporary cultural landscape has generated endless, nomadic, imperfect and often-simplistic codes, which have impaired heavily our ability to decode anything at all.

Codes, by definition, are meant to re-enter flesh. In most cases, codes are the matrices of mass re-production, molds of simulacra. They hold the information about how the objects of our capitalist reality are assembled. The artistic codes coexist with their material manifestation and are supposed to make us aware/critique other; "mean" codes which enslave us as consumers. Perhaps in some cases they do, but mostly they just add to our general dis-information and alienation by being flat and cryptic.

Paradoxically, the only access to understanding (and therefore controlling) code is the code itself - in its fragile, vulnerable moment of textual presence, revealing its algorithmic logic, flow and the hand of a programmer. The moment where four numbers representing coordinates and a hexadecimal symbol holding the color info become a pixel. The moment where properties of an object "war" are reset to a new variable. Another moment where a very specific combination of pairs of four letters representing amino acids add up to a new being.

So as artists, we are driven to make sculptures of computer icons, write poems in object oriented programming language, show pixels of an image and numbers behind vector curves, paint the word "modernist" the way it would look in 14 points Helvetica on Windows 98.

"Code Residue" brings together works which demystify codes by forcing them into the physical, optical and palpable realm.

Marcin Ramocki

Vertexlist is located at 138 Bayard St. in Williamsburg, Brooklyn.
Gallery hours: Fri, Sat, Sun 2-6 pm or by appointment.
For directions and information contact vertexList at 646 258 3792
email:, or check our website
special thanks to our sponsors:
Steven Miyao (
and Laurence Shultz


English to Chinese

Thu May 19, 2005 03:18

looking for a translation English to Chinese

sorry small fee for many pages

for a museum catalogue

cz [at]





Wed May 18, 2005 02:54


php coders and flash designers interested in working on my upcoming projects

please email: cz [at]