Andrei Thomaz
Since the beginning
Works in São Paulo Brazil

PORTFOLIO (3)
BIO
Andrei R. Thomaz is graduated in Fine Arts by UFRGS and currently courses a MFA at ECA/USP, São Paulo, Brazil, supervised by Silvia Laurentiz. He is studying the presence of labyrinths in electronic games. He has developed net art works since 2000, and the labyrinth is one of the main subjects in his works. These works can be seen at http://www.andreithomaz.com/.
Discussions (54) Opportunities (0) Events (4) Jobs (0)
DISCUSSION

Re: FW: iTunes Signature Maker


the description of iTumes Signature Make makes me remember DeskSwap.
Does anybody here remembers it? See the other's desktop was a little
voyeuristic... It was a nice work ;-)

[]'s
andrei

On 12/6/05, Lauren Cornell <laurencornell@rhizome.org> wrote:
> New project by Jason Freeman. Details below -
>
> ------ Forwarded Message
> From: Jason Freeman <jason@jasonfreeman.net>
> Date: Mon, 5 Dec 2005 17:37:28 -0500
> To: Lauren Cornell <laurencornell@rhizome.org>
> Subject: iTunes Signature Maker
>
> I'm pleased to announce the launch of iTunes Signature Maker (iTSM) at
>
> http://www.jasonfreeman.net/itsm/
>
> iTunes Signature Maker analyzes your iTunes music collection to create
> a short sonic signature representing who you are and what you listen
> to.
>
> Once you open the software inside of your web browser and set a few
> parameters, iTSM will combine data tracked by Apple's iTunes software
> with its own spectral audio analysis routines, selecting small segments
> of audio from your favorite songs and mixing them into a short sonic
> signature. Once your signature -- which can last anywhere from one
> second to a couple of minutes -- has been generated, you can listen to
> it and share it with friends.
>
> iTunes Signature Maker was commissioned by Rhizome
> (http://rhizome.org). The Rhizome Commissions Program is made possible
> by support from the Jerome Foundation in celebration of the Jerome Hill
> Centennial, the Greenwall Foundation, the Andy Warhol Foundation for
> the Visual Arts, and the New York City Department of Cultural Affairs.
> Additional support has been provided by members of the Rhizome
> community.
>
> I'd appreciate it if you could pass this information along to anyone
> who might enjoy iTunes Signature Maker.
>
> --Jason
>
> --
>
> If you would prefer not to receive future e-mail announcements about my
> Internet-based software art (1-2 messages a year), please reply to this
> e-mail and let me know.
>
>
> ------ End of Forwarded Message
>
> +
> -> post: list@rhizome.org
> -> questions: info@rhizome.org
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> +
> Subscribers to Rhizome are subject to the terms set out in the
> Membership Agreement available online at http://rhizome.org/info/29.php
>

DISCUSSION

Fwd: RHIZOME_RAW: Re: Re: RHIZOME_RARE: new name for Net Art News?


i really don't like the "futuristic names"... It is just if something
could be better only because it uses high technology. If somebody
works with Atari videogames from 80's, would can this work be
published under the title "new art news" ?

And "net" (and things like that) has a point: it puts the question of
connection and of rhizome above the futuristic and technologic ones
;-)

excuse me for bad english,
andrei

On 12/6/05, marc <marc.garrett@furtherfield.org> wrote:
> so are you saying that's how rhizome wishes to be seen as- glittery
> golden vinyl upholstery and fake leopard skin pillows... ?
>
> mmm...
> now that you mention it- I wouldn't mind some fake leopard skin pillows
> actually, and some fluffy white dice :-)
>
> marc
>
>
>
>
> > I like it. Sounds like something that would go well with glittery
> > golden vinyl upholstery and fake leopard skin pillows... and a martini.
> >
> > From the desk of:
> > ****Art Tomorrow****
> >
> > On 5.12.2005, at 22:01, marc wrote:
> >
> >> 'Art Tomorrow' is a bit lame...very true :-)
> >>
> >> m.
> >>
> >>
> >>> Yeah, like... something along the lines of "Art Tomorrow" :-)
> >>>
> >>> best r.
> >>> Art
> >>>
> >>> On 5.12.2005, at 21:41, marc wrote:
> >>>
> >>>> I get where you're coming from, but I have a problem with the
> >>>> term 'new'...
> >>>>
> >>>> Why must we conform to the trad-marketing rule, that to have
> >>>> something seen as contemporary that it must have the word 'new'
> >>>> in it all of the time?
> >>>>
> >>>> I tend to think that using the term 'new' these days, is almost
> >>>> like saying 'old'.
> >>>>
> >>>> A kind of retro-step backwards to the over-mediated, historical
> >>>> word 'Modern'- imagine that- then it might as well be instead
> >>>> called of 'nan', 'man' - 'modern art news', and where would we
> >>>> all be then?
> >>>>
> >>>> I feel, that a subtle trick could be used here. I think that it
> >>>> would be great to sustain and promote the idea of being 'new' or
> >>>> fresh, but without actually saying the word 'new'. That would be
> >>>> cool...
> >>>>
> >>>> marc
> >>>>
> >>>>> nan - new art news (no caps lock)
> >>>>> i like it.
> >>>>> gb
> >>>>>
> >>>>> 2005/12/5, M. River <mriver102@yahoo.com
> >>>>> <mailto:mriver102@yahoo.com>>:
> >>>>>
> >>>>> > On 12/5/05, Simon Biggs <simon@littlepig.org.uk
> >>>>> <mailto:simon@littlepig.org.uk>> wrote:
> >>>>> > > Change one letter
> >>>>> > >
> >>>>> > > New Art News
> >>>>> > >
> >>>>> > > Best
> >>>>> > >
> >>>>> > > Simon
> >>>>>
> >>>>>
> >>>>> like it.
> >>>>>
> >>>>> NAN
> >>>>>
> >>>>> has good graphic look.
> >>>>>
> >>>>> /\
> >>>>> +
> >>>>> -> post: list@rhizome.org <mailto:list@rhizome.org>
> >>>>> -> questions: info@rhizome.org <mailto:info@rhizome.org>
> >>>>> -> subscribe/unsubscribe:
> >>>>> http://rhizome.org/preferences/subscribe.rhiz
> >>>>> -> give: http://rhizome.org/support <http://rhizome.org/ support>
> >>>>> +
> >>>>> Subscribers to Rhizome are subject to the terms set out in the
> >>>>> Membership Agreement available online at
> >>>>> http://rhizome.org/info/29.php
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>> --
> >>>>> www.desvirtual.com <http://www.desvirtual.com>
> >>>>> http://netart.incubadora.fapesp.br/
> >>>>
> >>>>
> >>>>
> >>>>
> >>>> +
> >>>> -> post: list@rhizome.org
> >>>> -> questions: info@rhizome.org
> >>>> -> subscribe/unsubscribe: http://rhizome.org/preferences/
> >>>> subscribe.rhiz
> >>>> -> give: http://rhizome.org/support
> >>>> +
> >>>> Subscribers to Rhizome are subject to the terms set out in the
> >>>> Membership Agreement available online at http://rhizome.org/info/
> >>>> 29.php
> >>>>
> >>>
> >>>
> >>>
> >>> --
> >>> Pall Thayer
> >>> p_thay@alcor.concordia.ca
> >>> http://www.this.is/pallit
> >>>
> >>>
> >>>
> >>>
> >>>
> >>
> >> +
> >> -> post: list@rhizome.org
> >> -> questions: info@rhizome.org
> >> -> subscribe/unsubscribe: http://rhizome.org/preferences/ subscribe.rhiz
> >> -> give: http://rhizome.org/support
> >> +
> >> Subscribers to Rhizome are subject to the terms set out in the
> >> Membership Agreement available online at http://rhizome.org/info/ 29.php
> >>
> >
> >
> >
> > --
> > Pall Thayer
> > p_thay@alcor.concordia.ca
> > http://www.this.is/pallit
> >
> >
> >
> >
> >
>
> +
> -> post: list@rhizome.org
> -> questions: info@rhizome.org
> -> subscribe/unsubscribe: http://rhizome.org/preferences/subscribe.rhiz
> -> give: http://rhizome.org/support
> +
> Subscribers to Rhizome are subject to the terms set out in the
> Membership Agreement available online at http://rhizome.org/info/29.php
>

DISCUSSION

computer games history and theory


hello list,

I am writing a reasearch project, and I need some references about
computer games. All that I have read along these year are articles,
sites (gamestudies.org and ludology.org, mainly) and this kind of stuff,
but no book about the subject. I wrote the project with these
references, but I am looking for books and more stuff, so I can read
them in next months. I need two things:

- history of computer games
- characteristics of computer games (something as what Manovich does in
relation to new media)

All that I have found was:

1) HANDBOOK OF COMPUTER GAME STUDIES
Author: GOLDSTEIN, JEFFREY H.
Author: GOLDSTEIN, JEFFREY
Author: RAESSENS, JOOST
by MIT Press 2005

2) the books listed at:
http://mitpress.mit.edu/catalog/browse/default.asp?cid"9&pcid

thanks for any indication,
andrei

--
RGB Design Digital
www.rgbdesigndigital.com.br

andrei@rgbdesigndigital.com.br / (51) 92067436

DISCUSSION

Labyrinth Zero


hello friends,

I would like to invite you to see my newest work, Labyrinth Zero:
http://www.rgbdesigndigital.com.br/atravesdoespelho/labirinto\_zero/index\_en.htm

ABOUT Labyrinth Zero
This work was developped from the idea of a maze without walls. We found
this idea for the first time in the tale Los dos Reyes y los dos
Laberintos, by Jorge Luis Borges. In this tale, the desert is the maze
without walls, 'donde no hay escaleras que subir, ni puertas que forzar,
ni fatigosas galerias que recorrer, ni muros que te veden el paso.

DISCUSSION

e-mail of members


hello list,

I tried to see a work that is in the ArtBase, but there are some
problems with the PHP scripts used by the work. I got this message:

*Fatal error*: Call to undefined function mysql_connect() in
*D:Servidorwwwestatisticassettings.inc.php* on line *17

*So, I looked for the author's e-mail, to send a messge to him, but I
haven't found the e-mail in Rhizome site. So, here goes a suggestion: in
the ArtBase, there could be a link "send a message to the author of this
work", or something like that.

bye,
andrei

--
RGB Design Digital
www.rgbdesigndigital.com.br

andrei@rgbdesigndigital.com.br / (51) 92067436


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