alexander reyna
Since 2005
Works in New York, New York United States of America

Alexander Reyna has exhibited his digital and analog work in national and international exhibitions in the United States and overseas.

For an example of his latest cross-platform investigation into art+culture take a look at

In addition, he has worked with major clients like Nickelodeon, Warner Brothers, and Rockstar games on projects such as Batman Vengeance, Invader Zim, Jimmy Neutron Boy Genius, and Stuart Little II with his efforts spanning everything from concept art to technical and art direction.

He also has taught for several years in the B.F.A. program at the School of Visual Arts as well as, more recently, in the Master's program at New York University. He is an Assistant Professor at Mercy College.

Alexander Reyna received his BFA from University of New Hampshire and his MFA from Pratt Institute. He resides in New York City and has a studio in Brooklyn.
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Anyone good with Unreal Engine?

I'm working on an upcoming interactive installation involving physical interactivity and a virtual environment using the Unreal Engine. Everything is pretty much taken care of but I need help with some animation/interactivity problems. Specifically:

1. Path animations
2. Triggered movers+parenting

anyone deal with this type of project before?