BIO
220HEX / Gisle Froysland is a digital artist from Bergen, Norway.
Co-founder of BEK (www.bek.no) and initiator/main organiser of Piksel (www.piksel.no
More info @ www.220hex.org
Co-founder of BEK (www.bek.no) and initiator/main organiser of Piksel (www.piksel.no
More info @ www.220hex.org
Piksel/BALTAN Laboratories residency
Deadline:
Mon Aug 31, 2009 00:00
Location:
Netherlands
Open Call for Proposals
BALTAN Laboratories and Piksel collaborative research and development residency
Deadline: August 31, 2009
As part of BALTAN Laboratories’ Blueprint research programme investigating the roles and forms of the art and technology laboratory of the future, BALTAN and Piksel are collaborating to explore the relationship between hard and software developers working on free and open source tools for artistic production, and the artistic use and development of these tools in a laboratory setting.
One artist will be selected from this open call to produce an artwork using tools developed in collaboration with local and international developers of the Piksel Community, together with BALTAN and Piksel, through workshops and a residency at BALTAN. The Piksel/BALTAN collaboration will run from September until December 2009.
Specifically, we are interested in proposals to work with the tracking and mapping technology Open Computer Vision. OpenCV is a library of programming functions mainly aimed at real time computer vision. Example applications of the OpenCV library are Human-Computer Interaction (HCI); Object Identification, Segmentation and Recognition; Face Recognition; Gesture Recognition; Motion Tracking, Ego Motion, Motion Understanding; Structure From Motion (SFM); Stereo and Multi-Camera Calibration and Depth Computation; Mobile Robotics. [Source: http://en.wikipedia.org/wiki/OpenCV]. There will also be opportunity for the artist and involved developers to connect to the BALTAN Tracker, a tool being developed at BALTAN for thermographic cameras.
Knowledge, experience, tools and artwork will be openly disseminated both online as well as in person through public events at BALTAN and at the Piksel 09 Festival. Reflection on open processes and sharing knowledge throughout the research, development and production phases of an artistic work, beyond archiving, is an integral part of this collaboration.
For more information about BALTAN and Piksel see:
http://www.baltanlaboratories.org
http://www.piksel.no
We offer:
- a residency period of up to 6 weeks at BALTAN Laboratories in Eindhoven, the Netherlands during the months of September, October and November 2009. Specific dates to be determined in collaboration with the selected artist.
- an artist fee of 2000 Euro
- a production budget (to be discussed)
- travel to and from Eindhoven, NL and to Bergen, Norway for the Piksel festival, as well as accommodation in both locations
- a week-long development workshop with OpenCV developers and other participants from September 21-27, 2009.
- support from the Piksel community in the further technical development of the selected project throughout the residency period.
- presentation of the project at the Piksel festival in Bergen, Norway from November 19-22, 2009
- public presentation of the results of the artist’s research at BALTAN Laboratories in Eindhoven
Requirements:
- proposals are welcome from professional artists worldwide;
- the artist must have advanced technical knowledge allowing him or her to experiment with the above-mentioned technologies;
- the artist should preferably have experience working in collaborative settings with people from different disciplines;
- the artist must be willing and able to travel to Eindhoven for a residency period of 6 weeks and to the Piksel festival in Bergen from November 19-22;
- the artist must be willing to openly and thoroughly document the artistic process.
Proposal:
Please send the following (digitally) to both Angela Plohman, Director, BALTAN Laboratories at angela[AT]baltanlaboratories.org and Gisle Froysland, Director, Piksel at info[AT]piksel.no by August 31, 2009:
- an outline of the concept underlying the work that you wish to develop (200 words max)
- a general outline of the scope of the final work (200 words max - can include visual sketches)
- a motivation for why you would like to work in the context of this particular residency as well as an overview of your interest in the technologies mentioned above (250 words max)
- an outline of the research and development plan for the work (250 words max)
- an up-to-date CV including links to previous work
BALTAN Laboratories and Piksel collaborative research and development residency
Deadline: August 31, 2009
As part of BALTAN Laboratories’ Blueprint research programme investigating the roles and forms of the art and technology laboratory of the future, BALTAN and Piksel are collaborating to explore the relationship between hard and software developers working on free and open source tools for artistic production, and the artistic use and development of these tools in a laboratory setting.
One artist will be selected from this open call to produce an artwork using tools developed in collaboration with local and international developers of the Piksel Community, together with BALTAN and Piksel, through workshops and a residency at BALTAN. The Piksel/BALTAN collaboration will run from September until December 2009.
Specifically, we are interested in proposals to work with the tracking and mapping technology Open Computer Vision. OpenCV is a library of programming functions mainly aimed at real time computer vision. Example applications of the OpenCV library are Human-Computer Interaction (HCI); Object Identification, Segmentation and Recognition; Face Recognition; Gesture Recognition; Motion Tracking, Ego Motion, Motion Understanding; Structure From Motion (SFM); Stereo and Multi-Camera Calibration and Depth Computation; Mobile Robotics. [Source: http://en.wikipedia.org/wiki/OpenCV]. There will also be opportunity for the artist and involved developers to connect to the BALTAN Tracker, a tool being developed at BALTAN for thermographic cameras.
Knowledge, experience, tools and artwork will be openly disseminated both online as well as in person through public events at BALTAN and at the Piksel 09 Festival. Reflection on open processes and sharing knowledge throughout the research, development and production phases of an artistic work, beyond archiving, is an integral part of this collaboration.
For more information about BALTAN and Piksel see:
http://www.baltanlaboratories.org
http://www.piksel.no
We offer:
- a residency period of up to 6 weeks at BALTAN Laboratories in Eindhoven, the Netherlands during the months of September, October and November 2009. Specific dates to be determined in collaboration with the selected artist.
- an artist fee of 2000 Euro
- a production budget (to be discussed)
- travel to and from Eindhoven, NL and to Bergen, Norway for the Piksel festival, as well as accommodation in both locations
- a week-long development workshop with OpenCV developers and other participants from September 21-27, 2009.
- support from the Piksel community in the further technical development of the selected project throughout the residency period.
- presentation of the project at the Piksel festival in Bergen, Norway from November 19-22, 2009
- public presentation of the results of the artist’s research at BALTAN Laboratories in Eindhoven
Requirements:
- proposals are welcome from professional artists worldwide;
- the artist must have advanced technical knowledge allowing him or her to experiment with the above-mentioned technologies;
- the artist should preferably have experience working in collaborative settings with people from different disciplines;
- the artist must be willing and able to travel to Eindhoven for a residency period of 6 weeks and to the Piksel festival in Bergen from November 19-22;
- the artist must be willing to openly and thoroughly document the artistic process.
Proposal:
Please send the following (digitally) to both Angela Plohman, Director, BALTAN Laboratories at angela[AT]baltanlaboratories.org and Gisle Froysland, Director, Piksel at info[AT]piksel.no by August 31, 2009:
- an outline of the concept underlying the work that you wish to develop (200 words max)
- a general outline of the scope of the final work (200 words max - can include visual sketches)
- a motivation for why you would like to work in the context of this particular residency as well as an overview of your interest in the technologies mentioned above (250 words max)
- an outline of the research and development plan for the work (250 words max)
- an up-to-date CV including links to previous work
Piksel09
Deadline:
Wed Jul 15, 2009 00:00
Location:
Norway
[[[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]
** Piksel09
november 19-22 2009
Bergen, Norway
[[[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]
Piksel [1] is an international event for artists and developers working with
Free/Libre and Open Source technologies in artistic practice. Part workshop,
part festival, it is organised in Bergen, Norway,and involves participants
from more than a dozen countries exchanging ideas, coding, presenting art and
software projects, doing workshops, performances and discussions on the
aesthetics and politics of FLOSS & art.
This years event - Piksel09 - continues the exploration of free/libre and open
source technologies and it’s myriad of expressions within the arts.
Piksel09 is organised in collaboration with Gallery 3,14 [2] and Lydgalleriet
[3] which will host this years exhibitions, Bergen Kunstmuseum [4] hosting the
presentations and panels, and Bergen Kunsthall/Landmark [5] hosting the
evening events.
[[[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]
** open CALL for PROJECTS
For the exhibitions and other parts of the programme we currently seek
projects in the following categories:
1. Installations
Projects to be included in the exhibitions at Galleri 3,14 and Lydgalleriet.
The works must be programmed by and running on free and open source software
and/or open/DIY hardware.
2. Audiovisual performance
Live art realised by the use of free and open source software.
We specially encourage live coding and open/DIY hardware projects to apply.
3. Presentations
Innovative DIY hardware and audiovisual software tools or software art
released under an open licence. (Also includes presentations of artistic
projects realised using these technologies.)
4. Workshops
Hands on workshops utilising free software and/or open/DIY hardware for
artistic use.
!!!!!!!!!! Deadline - july 15. 2009 !!!!!!!!!!
Please use the online submit form at:
http://piksel.no/ocs
or send documentation material - preferably as a URL to online
documentation with images/video to piksel09 [AT] piksel [DOT] no
[[[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]
Contact:
Piksel
att: Gisle Fr0ysland
Georgernes Verft 12
5011 Bergen
Norway
More info: http://www.piksel.no
Piksel09 is supported by Arts Council Norway, City of Bergen Cultural Office,
Hordaland County Cultural Office and others.
links:
[1] http://www.piksel.no
[2] http://www.stiftelsen314.com
[3] http://www.lydgalleriet.no
[4] http://www.bergenartmuseum.no
[5] http://www.kunsthall.no/default.asp?k=6
--
** Piksel09
november 19-22 2009
Bergen, Norway
[[[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]
Piksel [1] is an international event for artists and developers working with
Free/Libre and Open Source technologies in artistic practice. Part workshop,
part festival, it is organised in Bergen, Norway,and involves participants
from more than a dozen countries exchanging ideas, coding, presenting art and
software projects, doing workshops, performances and discussions on the
aesthetics and politics of FLOSS & art.
This years event - Piksel09 - continues the exploration of free/libre and open
source technologies and it’s myriad of expressions within the arts.
Piksel09 is organised in collaboration with Gallery 3,14 [2] and Lydgalleriet
[3] which will host this years exhibitions, Bergen Kunstmuseum [4] hosting the
presentations and panels, and Bergen Kunsthall/Landmark [5] hosting the
evening events.
[[[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]
** open CALL for PROJECTS
For the exhibitions and other parts of the programme we currently seek
projects in the following categories:
1. Installations
Projects to be included in the exhibitions at Galleri 3,14 and Lydgalleriet.
The works must be programmed by and running on free and open source software
and/or open/DIY hardware.
2. Audiovisual performance
Live art realised by the use of free and open source software.
We specially encourage live coding and open/DIY hardware projects to apply.
3. Presentations
Innovative DIY hardware and audiovisual software tools or software art
released under an open licence. (Also includes presentations of artistic
projects realised using these technologies.)
4. Workshops
Hands on workshops utilising free software and/or open/DIY hardware for
artistic use.
!!!!!!!!!! Deadline - july 15. 2009 !!!!!!!!!!
Please use the online submit form at:
http://piksel.no/ocs
or send documentation material - preferably as a URL to online
documentation with images/video to piksel09 [AT] piksel [DOT] no
[[[[[[[[[[[[[[[[[[]]]]]]]]]]]]]]]]
Contact:
Piksel
att: Gisle Fr0ysland
Georgernes Verft 12
5011 Bergen
Norway
More info: http://www.piksel.no
Piksel09 is supported by Arts Council Norway, City of Bergen Cultural Office,
Hordaland County Cultural Office and others.
links:
[1] http://www.piksel.no
[2] http://www.stiftelsen314.com
[3] http://www.lydgalleriet.no
[4] http://www.bergenartmuseum.no
[5] http://www.kunsthall.no/default.asp?k=6
--
Piksel09
Dates:
Thu Nov 19, 2009 00:00 - Mon May 04, 2009
Location:
Norway
Piksel09
november 19-22 2009
Bergen, Norway
Piksel is an international event for artists and developers working with Free/Libre and Open Source technologies in artistic practice. Part workshop, part festival, it is organised in Bergen, Norway,and involves participants from more than a dozen countries exchanging ideas, coding, presenting art and software projects, doing workshops, performances and discussions on the aesthetics and politics of FLOSS & art.
november 19-22 2009
Bergen, Norway
Piksel is an international event for artists and developers working with Free/Libre and Open Source technologies in artistic practice. Part workshop, part festival, it is organised in Bergen, Norway,and involves participants from more than a dozen countries exchanging ideas, coding, presenting art and software projects, doing workshops, performances and discussions on the aesthetics and politics of FLOSS & art.
Piksel08
Dates:
Thu Dec 04, 2008 00:00 - Thu Nov 13, 2008
Location:
Norway
Piksel08 :: Code Dreams
-- Bergen, Norway
>>>>>>>
Piksel08 :: festival
december 4-7 2008
Piksel08 :: exhibition
dec 12 08-jan 25 09
>>>>>>>
How does code dream? What are the dreams of code?
Piksel08 examines the other side of code, an alternative side to a hard-coded
reality of work and play. Open hardware and free software project a utopic
vision, yet exist within economies of capital, the dream factory of mainstream
technology. Within the chance meeting of sewing machine and umbrella on the
dissecting table, hardware and software are flattened.
Piksel08: code dreams explores the dreams of this soft machine; bachelors
coding for pleasure, reverse engineering paranoiac constructs of the real,
automatic coding practice, soft hardware, and everyday magic.
>>>>>>>
Programme:
EXHIBITIONS @ Galleri 3,14, Volt, Lydgalleriet & USF --
http://www.piksel.no/piksel08/p08_exhibition.htm
Anaisa Franco (BR), Aymeric Mansoux (FR), Marloes de valk (NL), Voldemars
Johansons (LV), Daniil Umanski (NL), Federico Sangati, Pall Thayer (IS),
Oyvind Mellbye (NO), Gijs Giieskes (NL), Jan Carleklev (SE), Ben Bogart (CA),
Martin Aaserud (NO), Loud Objects (US), Jo frgmnt Grys (DE), Seamus O'Donnell
(IR), Julian Oliver (NZ), Bjorn Magnhildoen (NO), Ana Buigues (ES), Danja
Vasiliev (RU/NL), HC Gilje (NO)
PRESENTATIONS @ StudioUSF --
http://www.piksel.no/piksel08/p08_presentations.htm
Animata, Jelly, Wind-up birds, Data Jockey, Fritzing, LevelHead, pure agents -
augmenting live patching, Gmerlin Audio Video Decoder, G.I.S.S. 3.0, exist.pl,
BOT : virtual networked lab, Hexaclock, Sprocket, Caligraft, print "soapbox",
Free Software from a writer's perspective
LIVE PERFORMANCES @ StudioUSF
http://www.piksel.no/piksel08/p08_live.htm
Avatar Orchestra Metaverse, Derek Holzer (US), Agoston Nagy (HU), Gabor Papp
(HU), Julien Ottavi (FR), Jenny Pickett UK), Yves Degoyon (FR), Alejandra
Perez Nunez (CL), Bureau d'Etudes (FR), Malte Steiner (DE), Federico Bonelli
(IT), Robert Fischer (NL), Iohannes M Zmolnig (AT), Adam Parrish (US),
Benjamin CADON (FR), Ryan Jordan (UK), Jessica Rylan (US), One Man Nation
(SG), Christopher McDonald (US), Canetoad Orchestra (UK)
WORKSHOPS @ StudioUSF --
http://www.piksel.no/piksel08/p08_workshops.htm
Sound production made Easy
Realtime animation with Animata
Hands-on web development with Jelly
software + craft+ art = fonts
SUBSECTIONS @ StudioUSF & Wrap --
http://www.piksel.no/piksel08/p08_subsections.htm
real code:
Otto Roessler (AT), Jonathan Kemp (UK), Martin Howse (UK), Eva Verhoeven (NL),
Oswald Berthold (AT), FoAM (BE), Graham Harwood (UK), Eleni Ikoniadou,
Grzesiek Sedek, Vincent Van Uffelen, Beatrice Fazi, Caroline Heron, Joao
Wilbert
abstract code:
Eleonora Oreggia (IT), Nancy Mauro-Flude (AU), Gaia Novati (IT), Goto80 (SE),
Simon Yuill (UK), Alex McLean (UK), Glerm Soares (BR), Junior Isjtar (BE),
Cristina Ekman (BR), Pixa Babel (XY)
--
more info and complete programme:
http://www.piksel.no/piksel08
>>>>>>>
Piksel is an international event for artists and developers working with
free/libre and open source software (FLOSS), hardware and art. It is organised
in Bergen, Norway, and involves participants from more than a dozen countries
exchanging ideas, coding, presenting art and software projects, doing
workshops, performances and discussions on the aesthetics and politics of
FLOSS & art.
Piksel is organised by a community of core participants including members of
collectives dyne.org, goto10.org, ap/xxxxx, apo33.org, giss.tv, A10lab,
hackitectura.net, riereta.net, drone.ws, gephex.org, openlab and others.
Main curators for Piksel08 are Gisle Fr0ysland, Eleonora Oreggia and Martin
Howse.
Piksel is a member of the Pixelache network of electronic art festivals -
pixelache.ac - and the PNEK network for electronic arts in Norway - pnek.no.
Piksel08 is done in collaboration with Gallery 3,14[3], Volt[2],
Lydgalleriet[3], USF[1], Wrap[5] & MiB[6] and is supported by the Municipality
of Bergen, The Norwegian Arts Council, Hordaland Fylke, the Austrian Embassy,
Citybox, Markens Gjestehus, BEK, FreeCode and others.
[1] http://www.usf.no
[2] http://www.gallerivolt.no
[3] http://www.lydgalleriet.no
[4] http://www.stiftelsen314.com
[5] http://wrap.hdu.no
[6] http://www.mediaverkstedet.org
--
-- Bergen, Norway
>>>>>>>
Piksel08 :: festival
december 4-7 2008
Piksel08 :: exhibition
dec 12 08-jan 25 09
>>>>>>>
How does code dream? What are the dreams of code?
Piksel08 examines the other side of code, an alternative side to a hard-coded
reality of work and play. Open hardware and free software project a utopic
vision, yet exist within economies of capital, the dream factory of mainstream
technology. Within the chance meeting of sewing machine and umbrella on the
dissecting table, hardware and software are flattened.
Piksel08: code dreams explores the dreams of this soft machine; bachelors
coding for pleasure, reverse engineering paranoiac constructs of the real,
automatic coding practice, soft hardware, and everyday magic.
>>>>>>>
Programme:
EXHIBITIONS @ Galleri 3,14, Volt, Lydgalleriet & USF --
http://www.piksel.no/piksel08/p08_exhibition.htm
Anaisa Franco (BR), Aymeric Mansoux (FR), Marloes de valk (NL), Voldemars
Johansons (LV), Daniil Umanski (NL), Federico Sangati, Pall Thayer (IS),
Oyvind Mellbye (NO), Gijs Giieskes (NL), Jan Carleklev (SE), Ben Bogart (CA),
Martin Aaserud (NO), Loud Objects (US), Jo frgmnt Grys (DE), Seamus O'Donnell
(IR), Julian Oliver (NZ), Bjorn Magnhildoen (NO), Ana Buigues (ES), Danja
Vasiliev (RU/NL), HC Gilje (NO)
PRESENTATIONS @ StudioUSF --
http://www.piksel.no/piksel08/p08_presentations.htm
Animata, Jelly, Wind-up birds, Data Jockey, Fritzing, LevelHead, pure agents -
augmenting live patching, Gmerlin Audio Video Decoder, G.I.S.S. 3.0, exist.pl,
BOT : virtual networked lab, Hexaclock, Sprocket, Caligraft, print "soapbox",
Free Software from a writer's perspective
LIVE PERFORMANCES @ StudioUSF
http://www.piksel.no/piksel08/p08_live.htm
Avatar Orchestra Metaverse, Derek Holzer (US), Agoston Nagy (HU), Gabor Papp
(HU), Julien Ottavi (FR), Jenny Pickett UK), Yves Degoyon (FR), Alejandra
Perez Nunez (CL), Bureau d'Etudes (FR), Malte Steiner (DE), Federico Bonelli
(IT), Robert Fischer (NL), Iohannes M Zmolnig (AT), Adam Parrish (US),
Benjamin CADON (FR), Ryan Jordan (UK), Jessica Rylan (US), One Man Nation
(SG), Christopher McDonald (US), Canetoad Orchestra (UK)
WORKSHOPS @ StudioUSF --
http://www.piksel.no/piksel08/p08_workshops.htm
Sound production made Easy
Realtime animation with Animata
Hands-on web development with Jelly
software + craft+ art = fonts
SUBSECTIONS @ StudioUSF & Wrap --
http://www.piksel.no/piksel08/p08_subsections.htm
real code:
Otto Roessler (AT), Jonathan Kemp (UK), Martin Howse (UK), Eva Verhoeven (NL),
Oswald Berthold (AT), FoAM (BE), Graham Harwood (UK), Eleni Ikoniadou,
Grzesiek Sedek, Vincent Van Uffelen, Beatrice Fazi, Caroline Heron, Joao
Wilbert
abstract code:
Eleonora Oreggia (IT), Nancy Mauro-Flude (AU), Gaia Novati (IT), Goto80 (SE),
Simon Yuill (UK), Alex McLean (UK), Glerm Soares (BR), Junior Isjtar (BE),
Cristina Ekman (BR), Pixa Babel (XY)
--
more info and complete programme:
http://www.piksel.no/piksel08
>>>>>>>
Piksel is an international event for artists and developers working with
free/libre and open source software (FLOSS), hardware and art. It is organised
in Bergen, Norway, and involves participants from more than a dozen countries
exchanging ideas, coding, presenting art and software projects, doing
workshops, performances and discussions on the aesthetics and politics of
FLOSS & art.
Piksel is organised by a community of core participants including members of
collectives dyne.org, goto10.org, ap/xxxxx, apo33.org, giss.tv, A10lab,
hackitectura.net, riereta.net, drone.ws, gephex.org, openlab and others.
Main curators for Piksel08 are Gisle Fr0ysland, Eleonora Oreggia and Martin
Howse.
Piksel is a member of the Pixelache network of electronic art festivals -
pixelache.ac - and the PNEK network for electronic arts in Norway - pnek.no.
Piksel08 is done in collaboration with Gallery 3,14[3], Volt[2],
Lydgalleriet[3], USF[1], Wrap[5] & MiB[6] and is supported by the Municipality
of Bergen, The Norwegian Arts Council, Hordaland Fylke, the Austrian Embassy,
Citybox, Markens Gjestehus, BEK, FreeCode and others.
[1] http://www.usf.no
[2] http://www.gallerivolt.no
[3] http://www.lydgalleriet.no
[4] http://www.stiftelsen314.com
[5] http://wrap.hdu.no
[6] http://www.mediaverkstedet.org
--
Piksel08
Dates:
Thu Dec 04, 2008 00:00 - Mon Aug 11, 2008
Location:
Norway
>>>>>>>
**Piksel08: code dreams
december 4-7 2008
Bergen, Norway
How does code dream? What are the dreams of code?
Piksel08 examines the other side of code, an alternative side to a hard-coded
reality of work and play. Open hardware and free software project a utopic
vision, yet exist within economies of capital, the dream factory of
mainstream technology. Within the chance meeting of sewing machine and
umbrella on the dissecting table, hardware and software are flattened.
Piksel08: code dreams explores the dreams of this soft machine; bachelors
coding for pleasure, reverse engineering paranoiac constructs of the real,
automatic coding practice, soft hardware, and everyday magic.
>>>>>>>
**Piksel08: code dreams
december 4-7 2008
Bergen, Norway
How does code dream? What are the dreams of code?
Piksel08 examines the other side of code, an alternative side to a hard-coded
reality of work and play. Open hardware and free software project a utopic
vision, yet exist within economies of capital, the dream factory of
mainstream technology. Within the chance meeting of sewing machine and
umbrella on the dissecting table, hardware and software are flattened.
Piksel08: code dreams explores the dreams of this soft machine; bachelors
coding for pleasure, reverse engineering paranoiac constructs of the real,
automatic coding practice, soft hardware, and everyday magic.
>>>>>>>