Sal Randolph
Since the beginning
Works in Brooklyn, New York United States of America

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BIO
Sal Randolph lives in New York and makes art involving gift economies, social interactions, public spaces and publishing, including Opsound, an open exchange of copyleft music, the Free Biennial and Free Manifesta, a pair of open, internet-mediated "biennials," Free Words, a book infiltrated into bookstores and libraries, and Money Actions, an ongoing series of interventions in which she has given away several thousand dollars to members of the public. She is currently investigating games, recipes, algorithms, codes, and texts. http://salrandolph.com
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DISCUSSION

online game performance art


Here's a nice example of political protest/art action within the us
army recruiting game:
http://www.turbulence.org/blog/archives/002377.html

(via networked performance and we-make-money-not-art)

I'm interested in this category of work in general: art actions or
performances that take place within game space -- does anyone else
know of good or interesting examples of what people are doing?
Marisa once mentioned some people performing hamlet within a game -
anyone have the specifics?

S

DISCUSSION

Fwd: RHIZOME_RAW: Metadata


a brief follow-up....

Just poking around the existing ArtBase for a moment, I see that the
existing genres etc are presented as links, but not links to a list
of ArtBase pieces using that particular genre or keyword, instead you
are given a search result page which also includes the TextBase,
Member Directory, and ReBlog -- so clicking on the genre "conceptual"
gave me a full page of results with no ArtBase pieces at all -- this
doesn't make navigating the ArtBase particularly fluid or conducive,
imho. I'd rather see a page full of ArtBase pieces in the conceptual
genre.....

DISCUSSION

Re: GRRF Video Game Hoax


excruciating & wonderful - thanks for posting it. exquisite social
engineering

On Apr 29, 2006, at 2:41 PM, Brett Stalbaum wrote:

> IMHO, one of the best projects coming out of UCSD's ICAM and Media
> program:
>
> http://video.google.com/videoplay?docid!60274336768161175
>
> Sorry if this seems like a brag, but I am proud of these students.
> If you like it, please digg it a digg.com... search grrf...
>
> And please share any comments as I think some of the grrf may be
> lurking here... I will forward your comments.
>
> Cheers,
> Brett Stalbaum
>
> --
> Brett Stalbaum, Lecturer, PSOE
> Coordinator, Interdisciplinary Computing and the Arts Major (ICAM)
> UNIVERSITY OF CALIFORNIA, SAN DIEGO
> Department of Visual Arts
> 9500 GILMAN DR. # 0084
> La Jolla CA 92093-0084
> http://www.c5corp.com
> http://www.paintersflat.net
>
> +
> -> post: list@rhizome.org
> -> questions: info@rhizome.org
> -> subscribe/unsubscribe: http://rhizome.org/preferences/
> subscribe.rhiz
> -> give: http://rhizome.org/support
> +
> Subscribers to Rhizome are subject to the terms set out in the
> Membership Agreement available online at http://rhizome.org/info/
> 29.php

DISCUSSION

Re: creating videos of projects


Hey Jim,

this is great info, thanks. I bet lots of us need to do this.

on a related note Jon Udell does something similar he calls
'screencasting' & has a useful page of resources and explanations:
http://weblog.infoworld.com/udell/2005/02/21.html#a1182

as well as a good general introduction (with how-to info): http://
digitalmedia.oreilly.com/2005/11/16/what-is-screencasting.html

he mentions a mac-based option, combining Snapz Pro X and iMovie HD
as well.

S

On Apr 28, 2006, at 3:29 PM, Jim Andrews wrote:

> Jason posted a while ago asking for software packages that let you
> fairly
> easily create a video of your onscreen project. For juries and such.
>
> Someone recommended Macromedia Captivate. Thanks. I've checked it
> out and it
> seems pretty good especially for online distribution.
>
> I had a prob with it though. I want to be able to narrate and have
> other
> audio in the background from my project at the same time. I'm under
> the
> impression that you can't do that with Captivate.
>
> Have just downloaded the trial version of Camtasia which I think
> gets around
> that prob. So I'd also recommend checking out Camtasia.
>
> ja
> http://vispo.com
>
>
> +
> -> post: list@rhizome.org
> -> questions: info@rhizome.org
> -> subscribe/unsubscribe: http://rhizome.org/preferences/
> subscribe.rhiz
> -> give: http://rhizome.org/support
> +
> Subscribers to Rhizome are subject to the terms set out in the
> Membership Agreement available online at http://rhizome.org/info/
> 29.php

DISCUSSION

Re: Metadata


Hey Lauren & everyone,

On Apr 29, 2006, at 6:00 AM, Lauren Cornell wrote:
>
> 1) Sal: By members tagging the ArtBase, were you thinking that the
> tags of
> both artist and audience would be reflected on an individual
> ArtBase page?

Yes, this is exactly what I had in mind. They could be presented
separately, but both on the page (this can be pretty discreet, design
wise, on opsound the tags are almost invisible until you mouse over
them - or little ajax windows could open). The reasons to keep them
on the ArtBase page are twofold. One, it can help someone to get a
feel for what kind of piece it is, as they're browsing through --
this is a rather modest benefit, I think. More importantly, though,
a visitor can use these tags as links to wander through the ArtBase
and discover other works which they might not have found -- the more
paths through the forest the better, imho. Also, I think the
community-created folksonomy tags are potentially quite useful for
research in the future. If you add a date_tagged field, for
instance, someone could use the database to map the evolution of
terms and ideas in new media art during a particular period.

> Just a note: This would also
> mean that tagging -- besides being a part of the artbase/ text
> submission
> process -- would become a Member benefit which is a good thing in
> my mind.

Yes! I thought this too. I like it as a benefit of membership.
Helps build the idea of a community.

> Do we add words through research/ conversations with these
> constituencies within the Rhizome community, or do we rely on pre-
> existing
> vocabularies or our own knowledge. What do people think?

If it's combined with a free-form tagging system, I'm pretty
comfortable with just using your own knowledge and common sense,
building from the keyword/genre system that's in place -- it might be
nice to present the list to the list (so to speak) and get a little
feedback first, and to other curators etc. as well. Some provision
(at least in the form of acknowledgment) should be made for adding
new terms as new forms and ideas develop over time. Letting the
Artbase curators add the controlled vocabulary seems natural -- and a
good use for the curators ;-)

Also, of course it's pretty easy to combine tags and rss feeds. This
means you could potentially subscribe to a feed for let's say
'animation' or 'database' and keep tabs on what's coming in (great
for curators!).

You could also consider offering an API to the rhizome ArtBase
database, so anyone could configure their own presentation of it.
This way, you could give people access to data that you don't
necessarily want to display on the page (for clutter reasons perhaps)
-- for instance the date_tagged type of data I mentioned above.
Someone could use the API to extract that data and present it
(possibly, of course, as an artwork, Rhizome beginning to eat itself).

S