Marisa Olson
Since the beginning
Works in Brooklyn, New York United States of America

PORTFOLIO (10)
BIO
Marisa Olson is an artist, writer, and media theorist. Her interdisciplinary work has been exhibited at the Venice Biennale, Centre Pompidou, Tate(s) Modern + Liverpool, the Nam June Paik Art Center, British Film Institute, Sundance Film Festival, PERFORMA Biennial; commissioned and collected by the Whitney Museum, Museum of Modern Art, Houston Center for Photography, Experimental Television Center, and PS122; and reviewed in Artforum, Art21, the NY Times, Liberation, Folha de Sao Paolo, the Village Voice, and elsewhere.

Olson has served as Editor & Curator at Rhizome, the inaugural curator at Zero1, and Associate Director at SF Camerawork. She's contributed to many major journals & books and this year Cocom Press published Arte Postinternet, a Spanish translation of her texts on Postinternet Art, a movement she framed in 2006. In 2015 LINK Editions will publish a retrospective anthology of over a decade of her writings on contemporary art which have helped establish a vocabulary for the criticism of new media. Meanwhile, she has also curated programs at the Guggenheim, New Museum, SFMOMA, White Columns, Artists Space, and Bitforms Gallery. She has served on Advisory Boards for Ars Electronica, Transmediale, ISEA, the International Academy of Digital Arts & Sciences, Creative Capital, the Getty Foundation, the Rockefeller Foundation, the Kennedy Center, and the Tribeca Film Festival.

Olson studied Fine Art at Goldsmiths, History of Consciousness at UC Santa Cruz, and Rhetoric & Film Studies at UC Berkeley. She has recently been a visiting artist at Yale, SAIC, Oberlin, and VCU; a Visiting Critic at Brown; and Visiting Faculty at Bard College's Milton Avery Graduate School of the Arts and Ox-Bow. She previously taught at NYU's Tisch School of the Arts' new media graduate program (ITP) and was Assistant Professor of New Media at SUNY-Purchase's School of Film & Media Studies. She was recently an Artist-in-Residence at Eyebeam & is currently Visiting Critic at RISD.

Troika Ranch


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Live-I Workshop

New York City based dance theatre company Troika Ranch returns to FACT to present its live Interactive (Live-I) workshop, an intensive seminar for artists and advanced students who want to explore the use of interactive computer technology in the creation and performance of dance, theatre, and related live artworks.

Led by composer/programmer Mark Coniglio and choreographer Dawn Stoppiello, Artistic Co-Directors of Troika Ranch, the workshop gives the participants the opportunity to experiment with technological tools that allow their gestures and vocalizations to interactively control video, sound, light and other computer controllable media.

The three day workshop at FACT will serve as an intensive introduction to the software and hardware, with special emphasis on Isadora®, the real-time media manipulation software created by Coniglio. This work will be complemented by critical discussions regarding how the use of media and technology shapes the form and content of the artwork.

FACT, Liverpool; 31 October - 2 November 20053 days, 10.30 - 5pm, cost £105 + VAT.

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Tech Meets Nature



TECHNORGANIC is a “one-night mini-festival celebrating the autumnal equinox through the uncommon merger of new media art technologies with an emphasis on creative figurations of the natural environment. The evening will include art works in digital video, animation, multimedia-performance, installation, and sound works from artists experimenting in this emergent field. This event takes place on Sept 22 and sounds pretty interesting with an nice “woodsy

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Riveter and Explanatory Notes


"Riveter" [5.2 MB .mp3].

This piece is constructed from overlayed (licensed) midi demos from a couple of different genres; the samples are from an 80s style drum machine but the most interesting, sculpted notes come from Native Instruments' "Machine Kit," sound design by Smyglyssna (who makes music, too). Layering rhythmically incompatible midi files together initially sounds confusing and not too enjoyable, so the "art" is separating the midi files by pitch and spreading them around over several minutes' playing time in a proportioned Steve Reichian sort of way, giving each sound the maximum space and "surprise value" as it is introduced.

This is part art, part (hackless) game modding, but also a kind of reporting: many of the licensed sounds used are state of the art electronic noises, elaborately manufactured and processed as described in the NI product notes and meant to be used in every kind of music production from TV soundtracks to the basement-made dance music. They aren't that interesting when you just hit "note on," though--someone has to write tunes for them, or put the art frame around them so you can hear them with greater delectation.

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Karma Physics< Elvis and other playful thingies


Karma Physics< Elvis, by Brody Condon, is a modification of the first person shooter computer game Unreal 2003. As the viewer camera floats through a pink afterlife, twitching multiples of Elvis are controlled by the original game's "Karma Physics" real-time physics system - generally used to simulate realistic game character death.< />

Among Condon's work are also Waco Resurrection (blogged previously) and Suicide Solution, a DVD documentation collected over the last year of committing suicide in over 50 first and third person shooter games. Video.[More.]

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Job Posting: Assistant Professor in Critical Studies


Warren Sack:
Position: Assistant Professor in Critical Studies
Institution: University of California - Film & Digital Media Department
Location: Santa Cruz, California
Application deadline: 11/18/2005

If you are interested in more information about the job do not reply to me; rather please email film@ucsc.edu.

The Film and Digital Media Department, University of California, Santa Cruz, invites applications for a tenure-track position in critical studies. Applicants with a scholarly emphasis in international film and/or media are especially desirable; candidates with expertise in other areas of film, television and/or digital media theory and/or history are also invited to apply. Requires Ph.D. in relevant field of study, with demonstrated potential for excellence in innovative research and for excellence in university teaching.

Please refer to the complete job announcement and application requirements at http://www2.ucsc.edu/ahr/employment/bulletin/05-06/700-06.pdf [More]

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