Stephen Wilson is a San Francisco author, artist and professor who explores the cultural implications of new technologies. His interactive installations & performances have been shown internationally in galleries and SIGGRAPH, CHI, NCGA, Ars Electronica, BEAP, and V2 art shows. His computer mediated art works probe issues such as biological & environmental sensing; information visualization; artificial intelligence and robotics; hypermedia and the structure of information; GPS and the sense of place; and the role of artists in research. He won the Prize of Distinction in Ars Electronica's international competitions for interactive art and several honorary mentions. He is Head of the Conceptual/Information Arts program at San Francisco State University. He was selected as artist in residence at Xerox PARC and NTT Research labs. He has been a developer for Apple, Articulate Systems and other companies and principal investigator in National Science Foundation research projects to investigate the relationship of new technologies to education.
He has published extensively including articles such as Artists as Biological Researchers", "Dark & Light Visions", Artist as Researcher", "The Aesthetics and Practice of Designing Interactive Events", "Interactive Art and Cultural Change", and "Noise on the Line: Emerging Issues in Telecommunications Art". He has published four books, Using Computers to Create Art (Prentice Hall, 1986), Multimedia Design with HyperCard (Prentice Hall, 1991), and World Wide Design Guide (Hayden, 1995), which promotes an experimental, culturally aware approach to Web design. His latest book called "Information Arts: Intersections of Art, Science and Technology" published by MIT Press in November, 2002 surveys artists, theorists, and researchers working in advanced inquiries in fields such as biology, medicine, physics, artificial life, telepresence, body sensors, vr, artificial intelligence, and information systems.