Georgie Roxby Smith works across a range of disciplines exploring new pathways between virtual and physical worlds. Employing a variety of tools - including 3D graphics, live performance, shared virtual and gaming spaces, installation and projection - these works explore the increasingly blurred border between identity, materiality, reality, virtuality and fantasy in contemporary culture. In 2010 Georgie was selected for The Watermill Center Spring Residency Program, NY, by an international selection committee of cultural leaders including Marina Abramović, Alanna Heiss & Robert Wilson. In 2011 Georgie completed her MFA at the Victorian College of the Arts in Melbourne. Since 2012 Georgie has been focusing on gender representation and violence in video games, particularly that directed towards women on screen and in online communities.
Recently Georgie took part in Art in Odd Places, New York, where her work was featured in Time Out NY, Prospectives.12 International Festival of Digital Art in Nevada and in 2013 - UCLA Game Art Festival at Hammer Museum, Gamerz Festival (FR), Miden Festival (GR), Generation i.2 - Aesthetics of the Digital in the 21st Century at Edith Russ Huas for Media Art (DE), curated and showed in NOW13:New Media Art Now and exhibited in a group show entitled Self Help at Rawson Projects Brooklyn, curated by Jocelyn Miller.
Awards and grants include the Australia Council of the Arts New Work, Artstart, Nellie Castan Award, Australian Postgraduate Award, Ian Potter Cultural Trust, Dame Joan Sutherland Fund and the Eldon and Anne Foote Trust Travel Grant.