Andruid Kerne
Since the beginning
Works in College Station United States of America

PORTFOLIO (1)
BIO
Andruid Kerne creates dynamics of participation through information environments, installations, and performances. He opens the range of social processes embodied by computational artifacts, for instance substantiating play as a mode of activity and interaction. He represents intercultural relationships by juxtaposing world views, thereby raising provacative issues. He relates process and product, as well as theory and practice, in strange loops of self-reference. He challenges normal subordinations, such as the visual over the auditory, technology and economy over creativity and commons, and narrative over rhythm. He is the initiator of the interface ecology metadiscipline, an integrated structural approach to the development and study of the dynamic interactions of media, disciplines, and cultures.

Andruid [http://www.andruid.com] is an interactive artist scientist who specializes in information visualization, agents, databases, audio, video, distributed real time systems, and public installation. His output has been presented by the Guggenheim Museum (New York), SIGGCHI, SIGGRAPH, New York Digital Salon (New York, Spain, London, Beijing), ISEA (Paris), the Milia New Talent Competition (Cannes), the Ars Electronica Center (Linz), the Boston Cyber Arts Festival, and the Pan-African Theater Festival (Ghana). He has performed at Lincoln Center and the Barnsdall Art Park Gallery Theatre, and on the national radio of the Gambia. His work has been supported by the National Science Foundation, the Rockefeller Foundation, Dance Theater Workshop, and the Spaulding-Potter Fund for Innovative Education.

Kerne holds a B.A. in applied mathematics from Harvard, an M.A. in music composition from Wesleyan, and a Ph.D. in computer science from NYU. He developed real-time video processing computer vision software for the Mars Pathfinder project at NASA-JPL. Andruid was recently a visiting professor at Tufts University, where he taught courses in human computer interaction, object oriented game programming, and public web installation. He is currently an independent artist and consultant living in New York.