Huffington Post | Monday, March 12th 2012
The "Preserving the Creative Culture of the Web" panel at SXSW addressed an interesting question: "Should web sites and artifacts be treated like works of art or architecture?" Our three panelists discussed how these artifacts, along with video games, internet forums and user-generated forums, have cultural relevance, and it's important to save them. "The internet community as a whole hasn't done a great job of doing that," Hasty said. Hasty's organization, Rhizome, established in 1996 as an email list, is a non-profit dedicated to digital art and culture. Their archive for digital art, ArtBase, was established in 1999, and now has 2,500 artwork records, with more than 520 artworks archived.
ARTINFO | Thursday, October 20th 2011
...Internet art often depends on a very specific technological environment to fully function. Obsolete technology, or the changing capabilities of the Internet, can "break" online artworks.... [The] ArtBase is combating these problems by formulating best-practice strategies for today's artists, and working to restore older Internet art by any means possible.
Big Think | Tuesday, June 28th 2011
The results of the latest "Seven on Seven" conference suggest that the influence of design in our daily lives will continue to grow. Lauren Cornell, Curator of the New Museum, says that art and technology are a field in which "some of the most influential and important ideas happen." Ms. Conell was responsible for selecting the field of artists and technologists who would collaborate with each other. "I chose people who I thought were really generous and collaborative. People who could participate and succeed in a framework like this, which really entails being open and supportive of another person’s ideas," she said.
The Economist | Friday, June 24th 2011
Rhizome selected artists who would thrive together in the short time span and were familiar with both technology and art. Ms Cornell chose "people who I thought were really generous and collaborative. People who could participate and succeed in a framework like this, which really entails being open and supportive of another person’s ideas."
Forbes | Wednesday, May 18th 2011
What happens when you pair a tech-savvy artist with a programmer/hacker and give them 24 hours to create something? You might get a time machine, a new YouTube Super-Supercut remixer (NSFW language), a comment skin to go over the entire World Wide Web, three-dimensional (literally) mini-movies, and an iPad app that requires shaking to snap a photo.
Art Ruby | Wednesday, May 18th 2011
At AOL’s Seven on Seven event at the New Museum this past weekend, the company created an experiment that celebrated great minds. AOL paired seven artists with seven technologists and split them into teams of two. The teams were given a room, all and any tools they needed, one day, and the task to simply “create.” The results were quite amazing.
BETABEAT | Tuesday, May 17th 2011
Hackers and artists mashed up web and physical technologies at the Seven on Seven conference at the New Museum on Saturday, building single-day projects that had been planned to varying degrees of detail. “I’m not sure what we will hack on,” game designer Jeri Ellsworth told Betabeat before the event. “I’m gathering up parts, building materials and tools to bring. I hope the airline allows me to check the strange-looking items.”
HYPERALLERGIC | Tuesday, May 17th 2011
Seven on Seven is an annual conference hosted by Rhizome and the New Museum that pairs seven artists together with seven technologists to collaborate on projects created in a 24-hour period. The event’s second outing was last Saturday, May 14. The first question that came to my mind while attending the event was — what exactly is a technologist? Through the presentation speeches and Q+A sessions that showed off the series of thought-provoking collaborative artworks, I began to get an inkling of what the word might mean, and what its implications could be. But at a time when new media artists are technological innovators and software developers are artistic creators, where do we draw the line?
The Creator's Project | Monday, May 16th 2011
What happens when you pair an artist with a technologist and give them 24 hours to “develop something new”? That’s what Rhizome‘s Seven on Seven conference explored this weekend by pairing seven leading contemporary artists with seven “game-changing” technologists and letting their imaginations run wild. With the line between art and technology becoming increasingly blurred in today’s contemporary art scene (so much so that on some of the teams, it was unclear who was the “artist” and who the “technologist”), Rhizome’s conference brought to light the similarities between the two disciplines and served as yet another reminder of the greatness that can be accomplished through effective collaboration.
ARTINFO | Monday, May 16th 2011
Conceived of three years ago by Rhizome director Lauren Cornell and organizing team John Borthwick, Fred Benenson, and Peter Rojas, "Seven on Seven" is directly inspired by "Nine Evenings," a 1966 project at the Park Avenue Armory which paired artists including Yvonne Rainer and Robert Rauschenberg with engineers from Bell Telephone Laboratories. "Seven on Seven" fast-forwards this idea to the present, notably redefining the idea of how art and technology can interface with each other, and what the role of an artist or technologist even is. Each duo is equipped with a day's time and whatever technology they may need, and then is given 20 minutes to present their project the next day.
AOL Artists | Sunday, May 15th 2011
The seven teams worked together at spaces in the AOL Office in New York City the day before the conference, developing their ideas for something new The Seven on Seven conference, presented by AOL and organized by Rhizome, is a new conference that brings together leading figures from the fields of contemporary art and technology around the creation of groundbreaking new ideas.
ARTINFO | Friday, May 13th 2011
Rhizome's Seven on Seven conference, now in its second year, is one part TED, one part science fair, and one part Bravo's "Work of Art." Organized by the new media-art affiliate of the New Museum, the event invites leading figures in the technology world to collaborate with pioneering artists for one full day to create something utterly original, be it a new idea, application, or artwork. Decamping to conference rooms all over the AOL compound — the tech giant is the symposium's sponsor — on May 13, the teams will have little more than a whiteboard, a projection screen, and 12 hours to come up with their project, which they will present at the conference the following day.
Art Spaces Archives Project | Thursday, September 16th 2010
"... the internet and the web started to go mainstream, and suddenly we were waking up to the possibility that we could all be connected in a different way. The term disintermediation was on a lot of people’s lips at that point, coming out of the business world. Venture capitalists investing in companies like Netscape, talking about how the internet would disintermediate economies, how it would cut out the middleman. And for artists, that meant being able to access audiences without having to go through gallerists, dealers, curators and magazines .... We could create our own art world that was more egalitarian, more open, perhaps more of a meritocracy. And as a young artist who was really just starting to find his way in the big art world, that had a lot of appeal."
We Make Money not Art | Tuesday, September 7th 2010
Regine Debatty: "Marisa Olson set up and moderated a fantastic panel yesterday afternoon at Conflux about Souveillance Culture. The panel was sponsored by Rhizome and gathered Amy Alexander, Jill Magid and Hasan Elahi, 3 artists whose work engages surveillance and explore the cultural and political implications of sousveillance."
Buckminster Fuller Institute Newsletter Vol. 9 No. 1 | Tuesday, June 8th 2010
Rhizome’s New Silent Series looks at the ways digital technologies have fundamentally altered our lives and experiences of urban space. Featured projects by Stamen Design, J. Meejin Yoon, and Christian Nold blur the boundaries between art, design and technological development. Moderated and introduced by Everyware author Adam Greenfield.